source: tags/Visualization_after-vis09-02-01-tag/management/include/G4VVisCommand.hh @ 958

Last change on this file since 958 was 958, checked in by garnier, 15 years ago

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1//
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25//
26//
27// $Id: G4VVisCommand.hh,v 1.18 2006/06/29 21:28:18 gunter Exp $
28// GEANT4 tag $Name:  $
29
30// Base class for visualization commands - John Allison  9th August 1998
31// It is really a messenger - we have one command per messenger.
32
33#ifndef G4VVISCOMMAND_HH
34#define G4VVISCOMMAND_HH
35
36#include "G4VisManager.hh"
37#include "G4UImessenger.hh"
38#include "G4ThreeVector.hh"
39#include <vector>
40
41class G4UIcommand;
42class G4UIcmdWithAString;
43
44class G4VVisCommand: public G4UImessenger {
45public:
46  // Uses compiler defaults for copy constructor and assignment.
47  G4VVisCommand ();
48  virtual ~G4VVisCommand ();
49  static void SetVisManager (G4VisManager*);
50
51protected:
52
53  // Conversion routines augmenting those in G4UIcommand.
54  static G4String ConvertToString(G4double x, G4double y,
55                                  const char * unitName);
56  static void  ConvertToDoublePair(const G4String& paramString,
57                                   G4double& xval,
58                                   G4double& yval);
59
60  // Other utilities.
61  void UpdateVisManagerScene (const G4String& sceneName = "");
62
63  // Data members.
64  static G4VisManager* fpVisManager;
65};
66
67#include "G4VVisCommand.icc"
68
69#endif
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