source: tags/Visualization_after-vis09-02-01-tag/management/src/G4SceneList.cc @ 958

Last change on this file since 958 was 958, checked in by garnier, 15 years ago

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  • Property svn:mime-type set to text/cpp
File size: 1.9 KB
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1//
2// ********************************************************************
3// * License and Disclaimer                                           *
4// *                                                                  *
5// * The  Geant4 software  is  copyright of the Copyright Holders  of *
6// * the Geant4 Collaboration.  It is provided  under  the terms  and *
7// * conditions of the Geant4 Software License,  included in the file *
8// * LICENSE and available at  http://cern.ch/geant4/license .  These *
9// * include a list of copyright holders.                             *
10// *                                                                  *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work  make  any representation or  warranty, express or implied, *
14// * regarding  this  software system or assume any liability for its *
15// * use.  Please see the license in the file  LICENSE  and URL above *
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17// *                                                                  *
18// * This  code  implementation is the result of  the  scientific and *
19// * technical work of the GEANT4 collaboration.                      *
20// * By using,  copying,  modifying or  distributing the software (or *
21// * any work based  on the software)  you  agree  to acknowledge its *
22// * use  in  resulting  scientific  publications,  and indicate your *
23// * acceptance of all terms of the Geant4 Software license.          *
24// ********************************************************************
25//
26//
27// $Id: G4SceneList.cc,v 1.6 2006/06/29 21:29:20 gunter Exp $
28// GEANT4 tag $Name:  $
29
30#include "G4SceneList.hh"
31
32void G4SceneList::remove(G4Scene* scene) {
33  G4SceneListIterator iScene;
34  for (iScene = begin(); iScene != end(); ++iScene) {
35    if (*iScene == scene) break;
36  }
37  if (iScene != end()) erase(iScene);
38}
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