source: tags/Visualization_after-vis09-02-01-tag/modeling/include/G4PhysicalVolumeSearchScene.hh @ 958

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27// $Id: G4PhysicalVolumeSearchScene.hh,v 1.18 2008/01/04 21:59:15 allison Exp $
28// GEANT4 tag $Name:  $
29//
30//
31// John Allison  10th August 1998.
32// An artificial scene to find physical volumes.
33
34#ifndef G4PHYSICALVOLUMESEARCHSCENE_HH
35#define G4PHYSICALVOLUMESEARCHSCENE_HH
36
37#include "G4VGraphicsScene.hh"
38#include "G4VisExtent.hh"
39#include "G4Box.hh"
40#include "G4Cons.hh"
41#include "G4Tubs.hh"
42#include "G4Trd.hh"
43#include "G4Trap.hh"
44#include "G4Sphere.hh"
45#include "G4Para.hh"
46#include "G4Torus.hh"
47#include "G4Polycone.hh"
48#include "G4Polyhedra.hh"
49#include "G4VPhysicalVolume.hh"
50#include "G4LogicalVolume.hh"
51
52class G4PhysicalVolumeSearchScene: public G4VGraphicsScene {
53
54public:
55  G4PhysicalVolumeSearchScene
56  (G4PhysicalVolumeModel*,
57   const G4String& requiredPhysicalVolumeName,
58   G4int requiredCopyNo);
59  virtual ~G4PhysicalVolumeSearchScene ();
60  void PreAddSolid (const G4Transform3D& objectTransformation,
61                    const G4VisAttributes&);
62  void PostAddSolid ();
63  void AddSolid (const G4Box& s) {FindVolume (s);}
64  void AddSolid (const G4Cons & s) {FindVolume (s);}
65  void AddSolid (const G4Tubs& s) {FindVolume (s);}
66  void AddSolid (const G4Trd& s) {FindVolume (s);}
67  void AddSolid (const G4Trap& s) {FindVolume (s);}
68  void AddSolid (const G4Sphere& s) {FindVolume (s);}
69  void AddSolid (const G4Para& s) {FindVolume (s);}
70  void AddSolid (const G4Torus& s) {FindVolume (s);}
71  void AddSolid (const G4Polycone& s) {FindVolume (s);}
72  void AddSolid (const G4Polyhedra& s) {FindVolume (s);}
73  void AddSolid (const G4VSolid& s) {FindVolume (s);}
74  void AddCompound (const G4VTrajectory&) {}
75  void AddCompound (const G4VHit&) {}
76  G4int                GetFoundDepth          () const;
77  G4VPhysicalVolume*   GetFoundVolume         () const;
78  const G4Transform3D& GetFoundTransformation () const;
79
80  ////////////////////////////////////////////////////////////////
81  // Functions not used but required by the abstract interface.
82
83  virtual void BeginPrimitives (const G4Transform3D&) {}
84  virtual void EndPrimitives () {}
85  virtual void BeginPrimitives2D (const G4Transform3D&) {}
86  virtual void EndPrimitives2D () {}
87  virtual void AddPrimitive (const G4Polyline&)   {}
88  virtual void AddPrimitive (const G4Scale&)       {}
89  virtual void AddPrimitive (const G4Text&)       {}
90  virtual void AddPrimitive (const G4Circle&)     {}
91  virtual void AddPrimitive (const G4Square&)     {}
92  virtual void AddPrimitive (const G4Polymarker&) {}
93  virtual void AddPrimitive (const G4Polyhedron&) {}
94  virtual void AddPrimitive (const G4NURBS&)      {}
95
96private:
97  void FindVolume (const G4VSolid&);
98  const G4PhysicalVolumeModel* fpPVModel;
99  G4String             fRequiredPhysicalVolumeName;
100  G4int                fRequiredCopyNo;
101  const G4Transform3D* fpCurrentObjectTransformation;
102  G4int                fFoundDepth;                  // Found depth.
103  G4VPhysicalVolume*   fpFoundPV;                    // Found physical volume.
104  G4LogicalVolume*     fpFoundLV;                    // Found logical volume.
105  G4Transform3D        fFoundObjectTransformation;   // Found transformation.
106  G4bool               fMultipleOccurrence;
107};
108
109#include "G4PhysicalVolumeSearchScene.icc"
110
111#endif
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