// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: G4FRClient.cc,v 1.8 2006/06/29 21:25:51 gunter Exp $ // GEANT4 tag $Name: HEAD $ // // G4FRClient.cc // Yasuhide Sawada & Satoshi Tanaka //=================// #ifndef WIN32 //=================// //=================// #ifdef G4VIS_BUILD_VRML_DRIVER //=================// #include #include "G4FRClient.hh" #include "FRClient.h" G4FRClient::G4FRClient() { fFRClient = NULL; fPort = -1; connected = false; } G4FRClient::~G4FRClient() { if (connected) this->close(); } G4bool G4FRClient::connect(const char *hostname, G4int port) { if (connected) return false; delete fFRClient; fFRClient = new FRClient(); fPort = port; connected = (fFRClient->connect(hostname, port) < 0) ? false : true ; return connected; } void G4FRClient::close() { delete fFRClient; fFRClient = NULL; connected = false; } G4int G4FRClient::getPort() const { return fPort; } G4FRClient& G4FRClient::operator << (G4int val) { char buf[64]; sprintf(buf, "%d", val); fFRClient->send(buf); return *this; } G4FRClient& G4FRClient::operator << (G4double val) { char buf[64]; sprintf(buf, "%g", val); fFRClient->send(buf); return *this; } G4FRClient& G4FRClient::operator << (const char *pval) { fFRClient->send(pval); return *this; } G4FRClient& G4FRClient::operator << (G4FRClient& (*func)(G4FRClient&)) { return func(*this); } //////////////////////////////////////// ////manipulator //G4FRClient& endl(G4FRClient& c) //{ // return c << "\n"; //} /////////////////////////////////////// #endif //G4VIS_BUILD_VRML_DRIVER #endif //WIN32