source: tags/before-XString-Modif/management/src/G4VViewer.cc @ 1259

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26//
27// $Id: G4VViewer.cc,v 1.24 2007/01/05 16:25:15 allison Exp $
28// GEANT4 tag $Name: HEAD $
29//
30//
31// John Allison  27th March 1996
32// Abstract interface class for graphics views.
33
34#include "G4VViewer.hh"
35
36#include "G4ios.hh"
37#include <sstream>
38
39#include "G4VisManager.hh"
40#include "G4VGraphicsSystem.hh"
41#include "G4VSceneHandler.hh"
42#include "G4Scene.hh"
43#include "G4VPhysicalVolume.hh"
44#include "G4Transform3D.hh"
45
46G4VViewer::G4VViewer (G4VSceneHandler& sceneHandler,
47                      G4int id, const G4String& name):
48fSceneHandler (sceneHandler),
49fViewId (id),
50//fModified (true),
51fNeedKernelVisit (true)
52{
53  if (name == "") {
54    std::ostringstream ost;
55    ost << fSceneHandler.GetName () << '-' << fViewId;
56    fName = ost.str();
57  }
58  else {
59    fName = name;
60  }
61  fShortName = fName (0, fName.find (' '));
62  fShortName.strip ();
63
64  G4VisManager* pVisMan = G4VisManager::GetInstance();
65  G4int xHint, yHint;
66  pVisMan->GetWindowSizeHint(xHint, yHint);
67  const G4String& XGeometryString = pVisMan->GetXGeometryString();
68#ifdef G4DEBUG
69    printf("G4VViewer::G4VViewer set geometry of viewer\n");
70#endif
71  fVP.SetWindowSizeHint(xHint,yHint);
72  fVP.SetXGeometryString(XGeometryString);
73  fDefaultVP.SetWindowSizeHint(xHint,yHint);
74  fDefaultVP.SetXGeometryString(XGeometryString);
75}
76
77G4VViewer::~G4VViewer () {}
78
79void G4VViewer::SetName (const G4String& name) {
80  fName = name;
81  fShortName = fName (0, fName.find (' '));
82  fShortName.strip ();
83}
84
85const G4VisAttributes* G4VViewer::GetApplicableVisAttributes
86(const G4VisAttributes* pVisAttribs) const {
87  // If pVisAttribs is zero, pick up the default vis attributes from
88  // the view parameters.
89  if (!pVisAttribs)
90    pVisAttribs = GetViewParameters ().GetDefaultVisAttributes ();
91  return pVisAttribs;
92}
93
94void G4VViewer::NeedKernelVisit () {
95
96  fNeedKernelVisit = true;
97
98  // At one time I thought we'd better notify all viewers.  But I guess
99  // each viewer can take care of itself, so the following code is
100  // redundant (but keep it commented out for now).   (John Allison)
101  // Notify all viewers that a kernel visit is required.
102  // const G4ViewerList& viewerList = fSceneHandler.GetViewerList ();
103  // G4ViewerListConstIterator i;
104  // for (i = viewerList.begin(); i != viewerList.end(); i++) {
105  //   (*i) -> SetNeedKernelVisit ();
106  // }
107  // ??...but, there's a problem in OpenGL Stored which seems to
108  // require *all* viewers to revisit the kernel, so...
109  /*
110  const G4ViewerList& viewerList = fSceneHandler.GetViewerList ();
111  G4ViewerListConstIterator i;
112  for (i = viewerList.begin(); i != viewerList.end(); i++) {
113    (*i) -> SetNeedKernelVisit (true);
114  }
115  */
116  // Feb 2005 - commented out.  Let's fix OpenGL if necessary.
117}
118
119void G4VViewer::FinishView () {}
120
121void G4VViewer::ShowView () {}
122
123void G4VViewer::ProcessView ()
124{
125  // If ClearStore has been requested, e.g., if the scene has changed,
126  // or if the concrete viewer has decided that it necessary to visit
127  // the kernel, perhaps because the view parameters have changed
128  // significantly (this should be done in the concrete viewer's
129  // DrawView)...
130  if (fNeedKernelVisit) {
131    // Reset flag.  This must be done before ProcessScene to prevent
132    // recursive calls when recomputing transients...
133    fNeedKernelVisit = false;
134    fSceneHandler.ProcessScene (*this);
135  }
136}
137
138void G4VViewer::SetViewParameters (const G4ViewParameters& vp) {
139  fVP = vp;
140}
141
142std::ostream& operator << (std::ostream& os, const G4VViewer& v) {
143  os << "View " << v.fName << ":\n";
144  os << v.fVP;
145  return os;
146}
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