// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: MySteppingAction.cc,v 1.16 2006/06/29 21:34:34 gunter Exp $ // GEANT4 tag $Name: HEAD $ // // // 16/Apr/1997 J. Allison: For visualization/test/test19. #include "MySteppingAction.hh" #include "G4SteppingManager.hh" #include "G4ParticleDefinition.hh" #include "G4VVisManager.hh" #include "G4VisAttributes.hh" #include "G4Colour.hh" #include "G4Polyline.hh" #include "G4Circle.hh" #include "G4Square.hh" void MySteppingAction::UserSteppingAction(const G4Step*) { // User Action Example - begin snippet. static int coutCount = 0; if (coutCount < 10) { coutCount++; G4cout << "MySteppingAction::UserSteppingAction called." << G4endl; } /* G4VVisManager* pVVisManager = G4VVisManager::GetConcreteInstance(); if(pVVisManager) { G4Polyline pl; G4Colour c; G4double chg = pStep -> GetTrack () -> GetDefinition () -> GetPDGCharge (); if (chg != 0.) c = G4Colour (1., 0., 0.); else c = G4Colour (0., 1., 0.); G4VisAttributes va (c); pl.SetVisAttributes (&va); pl.push_back (pStep -> GetPreStepPoint () -> GetPosition ()); pl.push_back (pStep -> GetPostStepPoint () -> GetPosition ()); static int coutCount = 0; if (coutCount < 10) { coutCount++; G4cout << "MySteppingAction::UserSteppingAction: drawing " << pl << G4endl; } pVVisManager -> Draw (pl); G4Circle intercept (pStep -> GetPostStepPoint () -> GetPosition ()); G4VisAttributes iva (G4Colour(1.,0.,1)); intercept.SetVisAttributes (&iva); pVVisManager -> Draw (intercept); const G4double pixels = 1.; G4Circle circle22(G4Point3D(100.*cm,100.*cm,0.)); circle22.SetScreenDiameter(50.*pixels); circle22.SetFillStyle(G4Circle::noFill); G4Colour colour22; G4VisAttributes attribs22; colour22=G4Colour(0.,1.,0.); attribs22=G4VisAttributes(colour22); circle22.SetVisAttributes(attribs22); pVVisManager->Draw(circle22); G4Square square222(G4Point3D(200.*cm,100.*cm,0.)); square222.SetWorldDiameter(100.*cm); //square222.SetFillStyle(G4Square::filled); G4Colour colour222; G4VisAttributes attribs222; colour222=G4Colour(0.,1.,0.); attribs222=G4VisAttributes(colour222); square222.SetVisAttributes(attribs222); pVVisManager->Draw(square222); G4Square square33(G4Point3D(-100.*cm,100.*cm,0.)); square33.SetScreenDiameter(50.*pixels); square33.SetFillStyle(G4Square::hashed); G4Colour colour33; G4VisAttributes attribs33; colour33=G4Colour(1.,0.,0.); attribs33=G4VisAttributes(colour33); square33.SetVisAttributes(attribs33); pVVisManager->Draw(square33); G4Circle circle333(G4Point3D(-200.*cm,100.*cm,0.)); circle333.SetWorldDiameter(100.*cm); circle333.SetFillStyle(G4Circle::filled); G4Colour colour333; G4VisAttributes attribs333; colour333=G4Colour(1.,0.,0.); attribs333=G4VisAttributes(colour333); circle333.SetVisAttributes(attribs333); pVVisManager->Draw(circle333); } // User Action Example - end snippet. */ }