1 | <html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"><title>4.2. Material</title><link rel="stylesheet" href="../xml/XSLCustomizationLayer/G4HTMLStylesheet.css" type="text/css"><meta name="generator" content="DocBook XSL Stylesheets V1.71.1"><link rel="start" href="index.html" title="Geant4 User's Guide for Application Developers"><link rel="up" href="ch04.html" title="Chapter 4. Detector Definition and Response"><link rel="prev" href="ch04.html" title="Chapter 4. Detector Definition and Response"><link rel="next" href="ch04s03.html" title="4.3. Electromagnetic Field"><script language="JavaScript"> |
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8 | </script></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">4.2. |
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9 | Material |
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10 | </th></tr><tr><td width="20%" align="left"><a accesskey="p" href="ch04.html"><img src="AllResources/IconsGIF/prev.gif" alt="Prev"></a> </td><th width="60%" align="center">Chapter 4. |
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11 | Detector Definition and Response |
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12 | </th><td width="20%" align="right"> <a accesskey="n" href="ch04s03.html"><img src="AllResources/IconsGIF/next.gif" alt="Next"></a></td></tr></table><hr></div><div class="sect1" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="sect.Mate"></a>4.2. |
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13 | Material |
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14 | </h2></div></div></div><div class="sect2" lang="en"><div class="titlepage"><div><div><h3 class="title"><a name="sect.Mate.GenCons"></a>4.2.1. |
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15 | General considerations |
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16 | </h3></div></div></div><p> |
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17 | In nature, materials (chemical compounds, mixtures) are made of |
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18 | elements, and elements are made of isotopes. Geant4 has three main |
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19 | classes designed to reflect this organization. Each of these |
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20 | classes has a table, which is a static data member, used to keep |
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21 | track of the instances of the respective classes created. |
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22 | |
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23 | </p><div class="variablelist"><p class="title"><b></b></p><dl><dt><span class="term"> |
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24 | <span class="emphasis"><em>G4Isotope</em></span> |
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25 | </span></dt><dd><p> |
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26 | This class describes the properties of atoms: atomic number, |
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27 | number of nucleons, mass per mole, etc. |
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28 | </p></dd><dt><span class="term"> |
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29 | <span class="emphasis"><em>G4Element</em></span> |
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30 | </span></dt><dd><p> |
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31 | This class describes the properties of elements: effective |
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32 | atomic number, effective number of nucleons, effective mass per |
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33 | mole, number of isotopes, shell energy, and quantities like cross |
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34 | section per atom, etc. |
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35 | </p></dd><dt><span class="term"> |
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36 | <span class="emphasis"><em>G4Material</em></span> |
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37 | </span></dt><dd><p> |
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38 | This class describes the macroscopic properties of matter: |
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39 | density, state, temperature, pressure, and macroscopic quantities |
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40 | like radiation length, mean free path, dE/dx, etc. |
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41 | </p></dd></dl></div><p> |
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42 | </p><p> |
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43 | Only the <span class="emphasis"><em>G4Material</em></span> class is visible to the rest of the |
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44 | toolkit and used by the tracking, the geometry and the physics. It |
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45 | contains all the information relevant to its constituent elements |
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46 | and isotopes, while at the same time hiding their implementation |
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47 | details. |
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48 | </p></div><div class="sect2" lang="en"><div class="titlepage"><div><div><h3 class="title"><a name="sect.Mate.Intro"></a>4.2.2. |
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49 | Introduction to the Classes |
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50 | </h3></div></div></div><div class="sect3" lang="en"><div class="titlepage"><div><div><h4 class="title"><a name="sect.Mate.Intro.Iso"></a>4.2.2.1. |
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51 | G4Isotope |
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52 | </h4></div></div></div><p> |
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53 | A <span class="emphasis"><em>G4Isotope</em></span> object has a name, atomic number, number of |
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54 | nucleons, mass per mole, and an index in the table. The constructor |
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55 | automatically stores "this" isotope in the isotopes table, which |
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56 | will assign it an index number. |
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57 | </p></div><div class="sect3" lang="en"><div class="titlepage"><div><div><h4 class="title"><a name="sect.Mate.Intro.Ele"></a>4.2.2.2. |
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58 | G4Element |
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59 | </h4></div></div></div><p> |
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60 | A <span class="emphasis"><em>G4Element</em></span> object has a name, symbol, effective atomic |
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61 | number, effective number of nucleons, effective mass of a mole, an |
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62 | index in the elements table, the number of isotopes, a vector of |
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63 | pointers to such isotopes, and a vector of relative abundances |
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64 | referring to such isotopes (where relative abundance means the |
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65 | number of atoms per volume). In addition, the class has methods to |
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66 | add, one by one, the isotopes which are to form the element. |
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67 | </p><p> |
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68 | A <span class="emphasis"><em>G4Element</em></span> object can be constructed by directly |
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69 | providing the effective atomic number, effective number of |
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70 | nucleons, and effective mass of a mole, if the user explicitly |
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71 | wants to do so. Alternatively, a <span class="emphasis"><em>G4Element</em></span> object can be |
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72 | constructed by declaring the number of isotopes of which it will be |
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73 | composed. The constructor will "new" a vector of pointers to |
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74 | <span class="emphasis"><em>G4Isotopes</em></span> and a vector of doubles to store their relative |
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75 | abundances. Finally, the method to add an isotope must be invoked |
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76 | for each of the desired (pre-existing) isotope objects, providing |
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77 | their addresses and relative abundances. At the last isotope entry, |
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78 | the system will automatically compute the effective atomic number, |
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79 | effective number of nucleons and effective mass of a mole, and will |
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80 | store "this" element in the elements table. |
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81 | </p><p> |
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82 | A few quantities, with physical meaning or not, which are |
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83 | constant in a given element, are computed and stored here as |
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84 | "derived data members". |
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85 | </p><p> |
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86 | Using the internal Geant4 database, a <span class="emphasis"><em>G4Element</em></span> can be accessed |
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87 | by atomic number or by atomic symbol ("Al", "Fe", "Pb"...). In that |
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88 | case <span class="emphasis"><em>G4Element</em></span> will be found from the list of existing elements or |
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89 | will be constructed using data from the Geant4 database, which is |
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90 | derived from the |
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91 | <a href="http://physics.nist.gov/PhysRefData/Compositions/index.html" target="_top">NIST database |
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92 | of elements and isotope compositions</a>. |
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93 | Thus, the natural isotope composition can be built by default. |
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94 | The same element |
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95 | can be created as using the NIST database with the |
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96 | natural composition of isotopes |
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97 | and from scratch in user code with user defined isotope composition. |
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98 | </p></div><div class="sect3" lang="en"><div class="titlepage"><div><div><h4 class="title"><a name="sect.Mate.Intro.Mate"></a>4.2.2.3. |
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99 | G4Material |
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100 | </h4></div></div></div><p> |
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101 | A <span class="emphasis"><em>G4Material</em></span> object has a name, density, physical state, |
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102 | temperature and pressure (by default the standard conditions), the |
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103 | number of elements and a vector of pointers to such elements, a |
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104 | vector of the fraction of mass for each element, a vector of the |
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105 | atoms (or molecules) numbers of each element, and an index in the |
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106 | materials table. In addition, the class has methods to add, one by |
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107 | one, the elements which will comprise the material. |
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108 | </p><p> |
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109 | A <span class="emphasis"><em>G4Material</em></span> object can be constructed by directly |
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110 | providing the resulting effective numbers, if the user explicitly |
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111 | wants to do so (an underlying element will be created with these |
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112 | numbers). Alternatively, a <span class="emphasis"><em>G4Material</em></span> object can be |
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113 | constructed by declaring the number of elements of which it will be |
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114 | composed. The constructor will "new" a vector of pointers to |
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115 | <span class="emphasis"><em>G4Element</em></span> and a vector of doubles to store their fraction of |
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116 | mass. Finally, the method to add an element must be invoked for |
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117 | each of the desired (pre-existing) element objects, providing their |
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118 | addresses and mass fractions. At the last element entry, the system |
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119 | will automatically compute the vector of the number of atoms of |
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120 | each element per volume, the total number of electrons per volume, |
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121 | and will store "this" material in the materials table. In the same |
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122 | way, a material can be constructed as a mixture of other materials |
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123 | and elements. |
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124 | </p><p> |
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125 | It should be noted that if the user provides the number of atoms |
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126 | (or molecules) for each element comprising the chemical compound, |
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127 | the system automatically computes the mass fraction. A few |
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128 | quantities, with physical meaning or not, which are constant in a |
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129 | given material, are computed and stored here as "derived data |
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130 | members". |
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131 | </p><p> |
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132 | Some materials are included in the internal Geant4 database, |
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133 | which were derived from the |
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134 | <a href="http://physics.nist.gov/PhysRefData/Star/Text/method.html" target="_top">NIST database |
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135 | of material properties</a>. |
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136 | Additionally a number of materials friquently used in HEP is |
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137 | included in the database. Materials are interrogated or constructed |
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138 | by their <span class="emphasis"><em>names</em></span> (<a href="apas08.html" title="8. |
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139 | Geant4 Material Database |
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140 | ">Section 8</a>). |
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141 | There are UI commands for the material category, which provide |
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142 | an interactive access to the database. If material is created |
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143 | using the NIST database by it will |
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144 | consist by default of elements with the natural composition of isotopes. |
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145 | </p></div><div class="sect3" lang="en"><div class="titlepage"><div><div><h4 class="title"><a name="sect.Mate.Intro.Fin"></a>4.2.2.4. |
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146 | Final Considerations |
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147 | </h4></div></div></div><p> |
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148 | The classes will automatically decide |
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149 | if the total of the mass fractions is correct, and perform the |
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150 | necessary checks. The main reason why a fixed index is kept as a |
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151 | data member is that many cross section and energy tables will be |
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152 | built in the physics processes "by rows of materials (or elements, |
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153 | or even isotopes)". The tracking gives the physics process the |
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154 | address of a material object (the material of the current volume). |
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155 | If the material has an index according to which the cross section |
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156 | table has been built, then direct access is available when a number |
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157 | in such a table must be accessed. We get directly to the correct |
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158 | row, and the energy of the particle will tell us the column. |
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159 | Without such an index, every access to the cross section or energy |
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160 | tables would imply a search to get to the correct material's row. |
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161 | More details will be given in the section on processes. |
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162 | </p><p> |
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163 | Isotopes, elements and materials must be instantiated dynamically |
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164 | in the user application; they are automatically registered in |
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165 | internal stores and the system takes care to free the memory |
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166 | allocated at the end of the job. |
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167 | </p></div></div><div class="sect2" lang="en"><div class="titlepage"><div><div><h3 class="title"><a name="sect.Mate.Recep"></a>4.2.3. |
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168 | Recipes for Building Elements and Materials |
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169 | </h3></div></div></div><p> |
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170 | <a href="ch04s02.html#programlist_Mate_1" title="Example 4.10. |
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171 | A program which illustrates the different ways to define materials. |
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172 | ">Example 4.10</a> illustrates the different ways to define |
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173 | materials. |
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174 | </p><div class="example"><a name="programlist_Mate_1"></a><p class="title"><b>Example 4.10. |
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175 | A program which illustrates the different ways to define materials. |
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176 | </b></p><div class="example-contents"><pre class="programlisting"> |
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177 | #include "G4Isotope.hh" |
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178 | #include "G4Element.hh" |
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179 | #include "G4Material.hh" |
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180 | #include "G4UnitsTable.hh" |
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181 | |
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182 | int main() { |
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183 | G4String name, symbol; // a=mass of a mole; |
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184 | G4double a, z, density; // z=mean number of protons; |
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185 | G4int iz, n; // iz=nb of protons in an isotope; |
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186 | // n=nb of nucleons in an isotope; |
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187 | G4int ncomponents, natoms; |
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188 | G4double abundance, fractionmass; |
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189 | G4double temperature, pressure; |
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190 | |
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191 | G4UnitDefinition::BuildUnitsTable(); |
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192 | |
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193 | // define Elements |
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194 | a = 1.01*g/mole; |
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195 | G4Element* elH = new G4Element(name="Hydrogen",symbol="H" , z= 1., a); |
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196 | |
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197 | a = 12.01*g/mole; |
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198 | G4Element* elC = new G4Element(name="Carbon" ,symbol="C" , z= 6., a); |
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199 | |
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200 | a = 14.01*g/mole; |
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201 | G4Element* elN = new G4Element(name="Nitrogen",symbol="N" , z= 7., a); |
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202 | |
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203 | a = 16.00*g/mole; |
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204 | G4Element* elO = new G4Element(name="Oxygen" ,symbol="O" , z= 8., a); |
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205 | |
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206 | a = 28.09*g/mole; |
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207 | G4Element* elSi = new G4Element(name="Silicon", symbol="Si", z=14., a); |
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208 | |
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209 | a = 55.85*g/mole; |
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210 | G4Element* elFe = new G4Element(name="Iron" ,symbol="Fe", z=26., a); |
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211 | |
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212 | a = 183.84*g/mole; |
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213 | G4Element* elW = new G4Element(name="Tungsten" ,symbol="W", z=74., a); |
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214 | |
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215 | a = 207.20*g/mole; |
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216 | G4Element* elPb = new G4Element(name="Lead" ,symbol="Pb", z=82., a); |
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217 | |
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218 | // define an Element from isotopes, by relative abundance |
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219 | G4Isotope* U5 = new G4Isotope(name="U235", iz=92, n=235, a=235.01*g/mole); |
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220 | G4Isotope* U8 = new G4Isotope(name="U238", iz=92, n=238, a=238.03*g/mole); |
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221 | |
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222 | G4Element* elU = new G4Element(name="enriched Uranium", symbol="U", ncomponents=2); |
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223 | elU->AddIsotope(U5, abundance= 90.*perCent); |
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224 | elU->AddIsotope(U8, abundance= 10.*perCent); |
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225 | |
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226 | cout << *(G4Isotope::GetIsotopeTable()) << endl; |
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227 | cout << *(G4Element::GetElementTable()) << endl; |
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228 | </pre></div></div><br class="example-break"><div class="informalexample"><pre class="programlisting"> |
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229 | // define simple materials |
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230 | density = 2.700*g/cm3; |
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231 | a = 26.98*g/mole; |
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232 | G4Material* Al = new G4Material(name="Aluminum", z=13., a, density); |
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233 | |
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234 | density = 1.390*g/cm3; |
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235 | a = 39.95*g/mole; |
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236 | vG4Material* lAr = new G4Material(name="liquidArgon", z=18., a, density); |
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237 | |
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238 | density = 8.960*g/cm3; |
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239 | a = 63.55*g/mole; |
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240 | G4Material* Cu = new G4Material(name="Copper" , z=29., a, density); |
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241 | |
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242 | // define a material from elements. case 1: chemical molecule |
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243 | density = 1.000*g/cm3; |
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244 | G4Material* H2O = new G4Material(name="Water", density, ncomponents=2); |
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245 | H2O->AddElement(elH, natoms=2); |
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246 | H2O->AddElement(elO, natoms=1); |
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247 | |
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248 | density = 1.032*g/cm3; |
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249 | G4Material* Sci = new G4Material(name="Scintillator", density, ncomponents=2); |
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250 | Sci->AddElement(elC, natoms=9); |
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251 | Sci->AddElement(elH, natoms=10); |
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252 | |
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253 | density = 2.200*g/cm3; |
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254 | G4Material* SiO2 = new G4Material(name="quartz", density, ncomponents=2); |
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255 | SiO2->AddElement(elSi, natoms=1); |
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256 | SiO2->AddElement(elO , natoms=2); |
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257 | |
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258 | density = 8.280*g/cm3; |
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259 | G4Material* PbWO4= new G4Material(name="PbWO4", density, ncomponents=3); |
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260 | PbWO4->AddElement(elO , natoms=4); |
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261 | PbWO4->AddElement(elW , natoms=1); |
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262 | PbWO4->AddElement(elPb, natoms=1); |
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263 | |
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264 | // define a material from elements. case 2: mixture by fractional mass |
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265 | density = 1.290*mg/cm3; |
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266 | G4Material* Air = new G4Material(name="Air " , density, ncomponents=2); |
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267 | Air->AddElement(elN, fractionmass=0.7); |
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268 | Air->AddElement(elO, fractionmass=0.3); |
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269 | |
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270 | // define a material from elements and/or others materials (mixture of mixtures) |
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271 | density = 0.200*g/cm3; |
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272 | G4Material* Aerog = new G4Material(name="Aerogel", density, ncomponents=3); |
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273 | Aerog->AddMaterial(SiO2, fractionmass=62.5*perCent); |
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274 | Aerog->AddMaterial(H2O , fractionmass=37.4*perCent); |
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275 | Aerog->AddElement (elC , fractionmass= 0.1*perCent); |
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276 | </pre></div><div class="informalexample"><pre class="programlisting"> |
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277 | // examples of gas in non STP conditions |
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278 | density = 27.*mg/cm3; |
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279 | pressure = 50.*atmosphere; |
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280 | temperature = 325.*kelvin; |
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281 | G4Material* CO2 = new G4Material(name="Carbonic gas", density, ncomponents=2, |
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282 | kStateGas,temperature,pressure); |
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283 | CO2->AddElement(elC, natoms=1); |
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284 | CO2->AddElement(elO, natoms=2); |
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285 | |
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286 | density = 0.3*mg/cm3; |
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287 | pressure = 2.*atmosphere; |
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288 | temperature = 500.*kelvin; |
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289 | G4Material* steam = new G4Material(name="Water steam ", density, ncomponents=1, |
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290 | kStateGas,temperature,pressure); |
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291 | steam->AddMaterial(H2O, fractionmass=1.); |
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292 | |
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293 | // What about vacuum ? Vacuum is an ordinary gas with very low density |
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294 | density = universe_mean_density; //from PhysicalConstants.h |
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295 | pressure = 1.e-19*pascal; |
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296 | temperature = 0.1*kelvin; |
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297 | new G4Material(name="Galactic", z=1., a=1.01*g/mole, density, |
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298 | kStateGas,temperature,pressure); |
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299 | |
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300 | density = 1.e-5*g/cm3; |
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301 | pressure = 2.e-2*bar; |
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302 | temperature = STP_Temperature; //from PhysicalConstants.h |
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303 | G4Material* beam = new G4Material(name="Beam ", density, ncomponents=1, |
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304 | kStateGas,temperature,pressure); |
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305 | beam->AddMaterial(Air, fractionmass=1.); |
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306 | |
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307 | // print the table of materials |
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308 | G4cout << *(G4Material::GetMaterialTable()) << endl; |
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309 | |
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310 | return EXIT_SUCCESS; |
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311 | } |
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312 | </pre></div><p> |
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313 | As can be seen in the later examples, a material has a state: |
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314 | solid (the default), liquid, or gas. The constructor checks the |
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315 | density and automatically sets the state to gas below a given |
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316 | threshold (10 mg/cm3). |
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317 | </p><p> |
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318 | In the case of a gas, one may specify the temperature and |
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319 | pressure. The defaults are STP conditions defined in |
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320 | <code class="literal">PhysicalConstants.hh</code>. |
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321 | </p><p> |
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322 | An element must have the number of nucleons >= number of |
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323 | protons >= 1. |
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324 | </p><p> |
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325 | A material must have non-zero values of density, temperature and |
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326 | pressure. |
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327 | </p><p> |
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328 | Materials can also be defined using the internal Geant4 |
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329 | database. <a href="ch04s02.html#programlist_Mate_2" title="Example 4.11. |
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330 | A program which shows how to define materials from the internal database. |
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331 | ">Example 4.11</a> illustrates |
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332 | how to do this for the same materials used in |
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333 | <a href="ch04s02.html#programlist_Mate_1" title="Example 4.10. |
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334 | A program which illustrates the different ways to define materials. |
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335 | ">Example 4.10</a>. |
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336 | There are also UI commands which allow the database to be accessed. |
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337 | <span class="emphasis"><em>The list of currently avalable material names</em></span> |
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338 | (<a href="apas08.html" title="8. |
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339 | Geant4 Material Database |
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340 | ">Section 8</a>) is extended permanetly. |
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341 | </p><div class="example"><a name="programlist_Mate_2"></a><p class="title"><b>Example 4.11. |
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342 | A program which shows how to define materials from the internal database. |
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343 | </b></p><div class="example-contents"><pre class="programlisting"> |
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344 | #include "globals.hh" |
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345 | #include "G4Material.hh" |
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346 | #include "G4NistManager.hh" |
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347 | |
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348 | int main() { |
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349 | G4NistManager* man = G4NistManager::Instance(); |
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350 | man->SetVerbose(1); |
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351 | |
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352 | // define elements |
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353 | G4Element* C = man->FindOrBuildElement("C"); |
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354 | G4Element* Pb = man->FindOrBuildMaterial("Pb"); |
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355 | |
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356 | // define pure NIST materials |
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357 | G4Material* Al = man->FindOrBuildMaterial("G4_Al"); |
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358 | G4Material* Cu = man->FindOrBuildMaterial("G4_Cu"); |
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359 | |
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360 | // define NIST materials |
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361 | G4Material* H2O = man->FindOrBuildMaterial("G4_WATER"); |
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362 | G4Material* Sci = man->FindOrBuildMaterial("G4_PLASTIC_SC_VINYLTOLUENE"); |
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363 | G4Material* SiO2 = man->FindOrBuildMaterial("G4_SILICON_DIOXIDE"); |
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364 | G4Material* Air = man->FindOrBuildMaterial("G4_AIR"); |
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365 | |
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366 | // HEP materials |
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367 | G4Material* PbWO4 = man->FindOrBuildMaterial("G4_PbWO4"); |
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368 | G4Material* lAr = man->FindOrBuildMaterial("G4_lAr"); |
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369 | G4Material* vac = man->FindOrBuildMaterial("G4_Galactic"); |
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370 | |
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371 | // define gas material at non STP conditions (T = 120K, P=0.5atm) |
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372 | G4Material* coldAr = man->ConstructNewGasdMaterial("ColdAr","G4_Ar",120.*kelvin,0.5*atmosphere); |
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373 | |
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374 | // print the table of materials |
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375 | G4cout << *(G4Material::GetMaterialTable()) << endl; |
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376 | |
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377 | return EXIT_SUCCESS; |
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378 | } |
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379 | </pre></div></div><br class="example-break"></div><div class="sect2" lang="en"><div class="titlepage"><div><div><h3 class="title"><a name="sect.Mate.Tables"></a>4.2.4. |
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380 | The Tables |
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381 | </h3></div></div></div><div class="sect3" lang="en"><div class="titlepage"><div><div><h4 class="title"><a name="sect.Mate.Tables.PrintCons"></a>4.2.4.1. |
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382 | Print a constituent |
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383 | </h4></div></div></div><p> |
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384 | The following shows how to print a constituent: |
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385 | |
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386 | </p><div class="informalexample"><pre class="programlisting"> |
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387 | G4cout << elU << endl; |
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388 | G4cout << Air << endl; |
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389 | </pre></div><p> |
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390 | </p></div><div class="sect3" lang="en"><div class="titlepage"><div><div><h4 class="title"><a name="sect.Mate.Tables.PrintTab"></a>4.2.4.2. |
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391 | Print the table of materials |
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392 | </h4></div></div></div><p> |
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393 | The following shows how to print the table of materials: |
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394 | |
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395 | </p><div class="informalexample"><pre class="programlisting"> |
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396 | G4cout << *(G4Material::GetMaterialTable()) << endl; |
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397 | </pre></div><p> |
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398 | </p></div></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="ch04.html"><img src="AllResources/IconsGIF/prev.gif" alt="Prev"></a> </td><td width="20%" align="center"><a accesskey="u" href="ch04.html"><img src="AllResources/IconsGIF/up.gif" alt="Up"></a></td><td width="40%" align="right"> <a accesskey="n" href="ch04s03.html"><img src="AllResources/IconsGIF/next.gif" alt="Next"></a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 4. |
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399 | Detector Definition and Response |
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400 | </td><td width="20%" align="center"><a accesskey="h" href="index.html"><img src="AllResources/IconsGIF/home.gif" alt="Home"></a></td><td width="40%" align="right" valign="top"> 4.3. |
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401 | Electromagnetic Field |
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402 | </td></tr></table></div></body></html> |
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