1 | <html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"><title>7.2. User Interface - Defining New Commands</title><link rel="stylesheet" href="../xml/XSLCustomizationLayer/G4HTMLStylesheet.css" type="text/css"><meta name="generator" content="DocBook XSL Stylesheets V1.71.1"><link rel="start" href="index.html" title="Geant4 User's Guide for Application Developers"><link rel="up" href="ch07.html" title="Chapter 7. Communication and Control"><link rel="prev" href="ch07.html" title="Chapter 7. Communication and Control"><link rel="next" href="ch08.html" title="Chapter 8. Visualization"><script language="JavaScript"> |
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8 | </script></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">7.2. |
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9 | User Interface - Defining New Commands |
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10 | </th></tr><tr><td width="20%" align="left"><a accesskey="p" href="ch07.html"><img src="AllResources/IconsGIF/prev.gif" alt="Prev"></a> </td><th width="60%" align="center">Chapter 7. |
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11 | Communication and Control |
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12 | </th><td width="20%" align="right"> <a accesskey="n" href="ch08.html"><img src="AllResources/IconsGIF/next.gif" alt="Next"></a></td></tr></table><hr></div><div class="sect1" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="sect.UIDefNew"></a>7.2. |
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13 | User Interface - Defining New Commands |
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14 | </h2></div></div></div><div class="sect2" lang="en"><div class="titlepage"><div><div><h3 class="title"><a name="sect.UIDefNew.UIMess"></a>7.2.1. |
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15 | G4UImessenger |
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16 | </h3></div></div></div><p> |
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17 | <span class="emphasis"><em>G4UImessenger</em></span> is a base class which represents a |
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18 | messenger that delivers command(s) to the destination class object. Your |
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19 | concrete messenger should have the following functionalities. |
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20 | |
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21 | </p><div class="itemizedlist"><ul type="disc" compact><li><p> |
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22 | Construct your command(s) in the constructor of your messenger. |
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23 | </p></li><li><p> |
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24 | Destruct your command(s) in the destructor of your messenger. |
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25 | </p></li></ul></div><p> |
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26 | </p><p> |
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27 | These requirements mean that your messenger should keep all |
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28 | pointers to your command objects as its data members. |
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29 | </p><p> |
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30 | You can use <span class="emphasis"><em>G4UIcommand</em></span> derived classes for the most |
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31 | frequent types of command. These derived classes have their own |
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32 | conversion methods according to their types, and they make |
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33 | implementation of the <code class="literal">SetNewValue()</code> and |
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34 | <code class="literal">GetCurrentValue()</code> methods of your messenger much easier |
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35 | and simpler. |
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36 | </p><p> |
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37 | For complicated commands which take various parameters, you can |
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38 | use the <span class="emphasis"><em>G4UIcommand</em></span> base class, and construct |
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39 | <span class="emphasis"><em>G4UIparameter</em></span> objects by yourself. You don't need to delete |
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40 | <span class="emphasis"><em>G4UIparameter</em></span> object(s). |
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41 | </p><p> |
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42 | In the <code class="literal">SetNewValue()</code> and <code class="literal">GetCurrentValue()</code> |
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43 | methods of your messenger, you can compare the <span class="emphasis"><em>G4UIcommand</em></span> |
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44 | pointer given in the argument of these methods with the pointer of |
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45 | your command, because your messenger keeps the pointers to the |
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46 | commands. Thus, you don't need to compare by command name. Please |
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47 | remember, in the cases where you use <span class="emphasis"><em>G4UIcommand</em></span> derived |
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48 | classes, you should store the pointers with the types of these |
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49 | derived classes so that you can use methods defined in the derived |
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50 | classes according to their types without casting. |
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51 | </p><p> |
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52 | <span class="emphasis"><em>G4UImanager/G4UIcommand/G4UIparameter</em></span> have very powerful |
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53 | type and range checking routines. You are strongly recommended to |
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54 | set the range of your parameters. For the case of a numerical value |
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55 | (<code class="literal">int</code> or <code class="literal">double</code>), the range can be given by a |
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56 | <span class="emphasis"><em>G4String</em></span> using C++ notation, e.g., <code class="literal">"X > 0 && |
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57 | X < 10"</code>. For the case of a string type parameter, you can |
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58 | set a candidate list. Please refer to the detailed descriptions below. |
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59 | </p><p> |
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60 | <code class="literal">GetCurrentValue()</code> will be invoked after the user's |
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61 | application of the corresponding command, and before the |
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62 | <code class="literal">SetNewValue()</code> invocation. This <code class="literal">GetCurrentValue()</code> |
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63 | method will be invoked only if |
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64 | |
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65 | </p><div class="itemizedlist"><ul type="disc" compact><li><p> |
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66 | at least one parameter of the command has a range |
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67 | </p></li><li><p> |
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68 | at least one parameter of the command has a candidate list |
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69 | </p></li><li><p> |
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70 | at least the value of one parameter is omitted and this |
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71 | parameter is defined as omittable and |
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72 | <code class="literal">currentValueAsDefault</code> |
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73 | </p></li></ul></div><p> |
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74 | </p><p> |
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75 | For the first two cases, you can re-set the range or the candidate |
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76 | list if you need to do so, but these ``re-set'' parameters are |
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77 | needed only for the case where the range or the candidate list |
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78 | varies dynamically. |
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79 | </p><p> |
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80 | A command can be ``state sensitive'', i.e., the command can be |
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81 | accepted only for a certain <span class="emphasis"><em>G4ApplicationState</em></span>(s). For |
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82 | example, the <code class="literal">/run/beamOn</code> command should not be accepted |
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83 | when Geant4 is processing another event (``G4State_EventProc'' |
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84 | state). You can set the states available for the command with the |
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85 | <code class="literal">AvailableForStates()</code> method. |
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86 | </p></div><div class="sect2" lang="en"><div class="titlepage"><div><div><h3 class="title"><a name="sect.UIDefNew.DervCls"></a>7.2.2. |
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87 | G4UIcommand and its derived classes |
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88 | </h3></div></div></div><h5><a name="id495268"></a> |
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89 | Methods available for all derived classes |
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90 | </h5><p> |
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91 | These are methods defined in the <span class="emphasis"><em>G4UIcommand</em></span> base class |
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92 | which should be used from the derived classes. |
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93 | |
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94 | </p><div class="itemizedlist"><ul type="disc" compact><li><p> |
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95 | <code class="literal">void SetGuidance(char*)</code> |
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96 | </p><p> |
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97 | Define a guidance line. You can invoke this method as many times |
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98 | as you need to give enough amount of guidance. Please note that the |
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99 | first line will be used as a title head of the command guidance. |
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100 | </p><p> |
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101 | </p></li><li><p> |
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102 | <code class="literal">void availableForStates(G4ApplicationState s1,...)</code> |
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103 | </p><p> |
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104 | If your command is valid only for certain states of the Geant4 |
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105 | kernel, specify these states by this method. Currently available |
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106 | states are <code class="literal">G4State_PreInit, G4State_Init, G4State_Idle, |
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107 | G4State_GeomClosed,</code> and <code class="literal">G4State_EventProc</code>. |
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108 | Refer to the section 3.4.2 for meaning of each state. Please note that |
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109 | the <code class="literal">Pause</code> state had been removed from |
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110 | <span class="emphasis"><em>G4ApplicationState</em></span>. |
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111 | </p><p> |
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112 | </p></li><li><p> |
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113 | <code class="literal">void SetRange(char* range)</code> |
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114 | </p><p> |
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115 | Define a range of the parameter(s). Use C++ notation, e.g., |
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116 | <code class="literal">"x > 0 && x < 10"</code>, with variable name(s) |
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117 | defined by the <code class="literal">SetParameterName()</code> method. For the case of |
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118 | a <span class="emphasis"><em>G4ThreeVector</em></span>, you can set the relation between |
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119 | parameters, e.g., <code class="literal">"x > y"</code>. |
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120 | </p><p> |
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121 | </p></li></ul></div><p> |
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122 | </p><h5><a name="id495379"></a> |
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123 | G4UIdirectory |
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124 | </h5><p> |
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125 | This is a <span class="emphasis"><em>G4UIcommand</em></span> derived class for defining a |
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126 | directory. |
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127 | |
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128 | </p><div class="itemizedlist"><ul type="disc" compact><li><p> |
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129 | <code class="literal">G4UIdirectory(char* directoryPath)</code> |
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130 | </p><p> |
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131 | Constructor. Argument is the (full-path) directory, which must |
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132 | begin and terminate with `<code class="literal">/</code>'. |
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133 | </p><p> |
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134 | </p></li></ul></div><p> |
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135 | </p><h5><a name="id495420"></a> |
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136 | G4UIcmdWithoutParameter |
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137 | </h5><p> |
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138 | This is a <span class="emphasis"><em>G4UIcommand</em></span> derived class for a command which |
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139 | takes no parameter. |
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140 | |
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141 | </p><div class="itemizedlist"><ul type="disc" compact><li><p> |
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142 | <code class="literal">G4UIcmdWithoutParameter(char* commandPath, |
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143 | G4UImessenger* theMessenger)</code> |
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144 | </p><p> |
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145 | Constructor. Arguments are the (full-path) command name and the |
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146 | pointer to your messenger. |
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147 | </p><p> |
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148 | </p></li></ul></div><p> |
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149 | </p><h5><a name="id495457"></a> |
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150 | G4UIcmdWithABool |
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151 | </h5><p> |
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152 | This is a <span class="emphasis"><em>G4UIcommand</em></span> derived class which takes one |
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153 | boolean type parameter. |
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154 | |
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155 | </p><div class="itemizedlist"><ul type="disc" compact><li><p> |
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156 | <code class="literal">G4UIcmdWithABool(char* commandpath,G4UImanager* |
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157 | theMessenger)</code> |
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158 | </p><p> |
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159 | Constructor. Arguments are the (full-path) command name and the |
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160 | pointer to your messenger. |
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161 | </p><p> |
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162 | </p></li><li><p> |
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163 | <code class="literal">void SetParameterName(char* paramName, |
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164 | G4bool omittable)</code> |
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165 | </p><p> |
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166 | Define the name of the boolean parameter and set the omittable |
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167 | flag. If omittable is true, you should define the default value |
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168 | using the next method. |
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169 | </p><p> |
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170 | </p></li><li><p> |
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171 | <code class="literal">void SetDefaultValue(G4bool defVal)</code> |
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172 | </p><p> |
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173 | Define the default value of the boolean parameter. |
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174 | </p><p> |
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175 | </p></li><li><p> |
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176 | <code class="literal">G4bool GetNewBoolValue(G4String paramString)</code> |
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177 | </p><p> |
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178 | Convert <span class="emphasis"><em>G4String</em></span> parameter value given by the |
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179 | <code class="literal">SetNewValue()</code> method of your messenger into boolean. |
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180 | </p><p> |
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181 | </p></li><li><p> |
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182 | <code class="literal">G4String convertToString(G4bool currVal)</code> |
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183 | </p><p> |
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184 | Convert the current boolean value to <span class="emphasis"><em>G4String</em></span> |
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185 | whichshould be returned by the <code class="literal">GetCurrentValue()</code> method |
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186 | of your messenger. |
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187 | </p><p> |
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188 | </p></li></ul></div><p> |
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189 | </p><h5><a name="id495570"></a> |
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190 | G4UIcmdWithAnInteger |
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191 | </h5><p> |
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192 | This is a <span class="emphasis"><em>G4UIcommand</em></span> derived class which takes one |
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193 | integer type parameter. |
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194 | |
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195 | </p><div class="itemizedlist"><ul type="disc" compact><li><p> |
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196 | <code class="literal">G4UIcmdWithAnInteger(char* commandpath, |
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197 | G4UImanager* theMessenger)</code> |
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198 | </p><p> |
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199 | Constructor. Arguments are the (full-path) command name and the |
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200 | pointer to your messenger. |
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201 | </p><p> |
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202 | </p></li><li><p> |
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203 | <code class="literal">void SetParameterName(char* paramName, |
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204 | G4bool omittable)</code> |
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205 | </p><p> |
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206 | Define the name of the integer parameter and set the omittable |
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207 | flag. If omittable is true, you should define the default value |
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208 | using the next method. |
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209 | </p><p> |
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210 | </p></li><li><p> |
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211 | <code class="literal">void SetDefaultValue(G4int defVal)</code> |
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212 | </p><p> |
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213 | Define the default value of the integer parameter. |
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214 | </p><p> |
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215 | </p></li><li><p> |
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216 | <code class="literal">G4int GetNewIntValue(G4String paramString)</code> |
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217 | </p><p> |
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218 | Convert <span class="emphasis"><em>G4String</em></span> parameter value given by the |
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219 | <code class="literal">SetNewValue()</code> method of your messenger into integer. |
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220 | </p><p> |
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221 | </p></li><li><p> |
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222 | <code class="literal">G4String convertToString(G4int currVal)</code> |
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223 | </p><p> |
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224 | Convert the current integer value to <span class="emphasis"><em>G4String</em></span>, which |
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225 | should be returned by the <code class="literal">GetCurrentValue()</code> method of your |
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226 | messenger. |
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227 | </p><p> |
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228 | </p></li></ul></div><p> |
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229 | </p><h5><a name="id495683"></a> |
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230 | G4UIcmdWithADouble |
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231 | </h5><p> |
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232 | This is a <span class="emphasis"><em>G4UIcommand</em></span> derived class which takes one |
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233 | double type parameter. |
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234 | |
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235 | </p><div class="itemizedlist"><ul type="disc" compact><li><p> |
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236 | <code class="literal">G4UIcmdWithADouble(char* commandpath, |
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237 | G4UImanager* theMessenger)</code> |
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238 | </p><p> |
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239 | Constructor. Arguments are the (full-path) command name and the |
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240 | pointer to your messenger. |
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241 | </p><p> |
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242 | </p></li><li><p> |
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243 | <code class="literal">void SetParameterName(char* paramName, |
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244 | G4bool omittable)</code> |
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245 | </p><p> |
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246 | Define the name of the double parameter and set the omittable |
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247 | flag. If omittable is true, you should define the default value |
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248 | using the next method. |
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249 | </p><p> |
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250 | </p></li><li><p><code class="literal">void SetDefaultValue(G4double defVal)</code> |
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251 | </p><p> |
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252 | Define the default value of the double parameter. |
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253 | </p><p> |
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254 | </p></li><li><p> |
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255 | <code class="literal">G4double GetNewDoubleValue(G4String paramString)</code> |
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256 | </p><p> |
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257 | Convert <span class="emphasis"><em>G4String</em></span> parameter value given by the |
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258 | <code class="literal">SetNewValue()</code> method of your messenger into double. |
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259 | </p><p> |
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260 | </p></li><li><p> |
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261 | <code class="literal">G4String convertToString(G4double currVal)</code> |
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262 | </p><p> |
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263 | Convert the current double value to <span class="emphasis"><em>G4String</em></span> which |
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264 | should be returned by the <code class="literal">GetCurrentValue()</code> method of |
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265 | your messenger. |
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266 | </p><p> |
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267 | </p></li></ul></div><p> |
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268 | </p><h5><a name="id495795"></a> |
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269 | G4UIcmdWithAString |
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270 | </h5><p> |
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271 | This is a <span class="emphasis"><em>G4UIcommand</em></span> derived class which takes one |
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272 | string type parameter. |
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273 | |
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274 | </p><div class="itemizedlist"><ul type="disc" compact><li><p> |
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275 | <code class="literal">G4UIcmdWithAString(char* commandpath, |
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276 | G4UImanager* theMessenger)</code> |
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277 | </p><p> |
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278 | Constructor. Arguments are the (full-path) command name and the |
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279 | pointer to your messenger. |
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280 | </p><p> |
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281 | </p></li><li><p> |
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282 | <code class="literal">void SetParameterName(char* paramName, |
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283 | G4bool omittable)</code> |
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284 | </p><p> |
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285 | Define the name of the string parameter and set the omittable |
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286 | flag. If omittable is true, you should define the default value |
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287 | using the next method. |
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288 | </p><p> |
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289 | </p></li><li><p> |
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290 | <code class="literal">void SetDefaultValue(char* defVal)</code> |
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291 | </p><p> |
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292 | Define the default value of the string parameter. |
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293 | </p><p> |
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294 | </p></li><li><p> |
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295 | <code class="literal">void SetCandidates(char* candidateList)</code> |
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296 | </p><p> |
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297 | Define a candidate list which can be taken by the parameter. |
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298 | Each candidate listed in this list should be separated by a single |
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299 | space. If this candidate list is given, a string given by the user |
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300 | but which is not listed in this list will be rejected. |
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301 | </p><p> |
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302 | </p></li></ul></div><p> |
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303 | </p><h5><a name="id495876"></a> |
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304 | G4UIcmdWith3Vector |
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305 | </h5><p> |
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306 | This is a <span class="emphasis"><em>G4UIcommand</em></span> derived class which takes one |
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307 | three vector parameter. |
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308 | |
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309 | </p><div class="itemizedlist"><ul type="disc" compact><li><p> |
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310 | <code class="literal">G4UIcmdWith3Vector(char* commandpath, |
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311 | G4UImanager* theMessenger)</code> |
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312 | </p><p> |
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313 | Constructor. Arguments are the (full-path) command name and the |
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314 | pointer to your messenger. |
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315 | </p><p> |
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316 | </p></li><li><p> |
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317 | <code class="literal">void SetParameterName(char* paramNamX, char* paramNamY, |
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318 | char* paramNamZ, G4bool omittable)</code> |
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319 | </p><p> |
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320 | Define the names of each component of the three vector and set |
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321 | the omittable flag. If omittable is true, you should define the |
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322 | default value using the next method. |
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323 | </p><p> |
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324 | </p></li><li><p> |
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325 | <code class="literal">void SetDefaultValue(G4ThreeVector defVal)</code> |
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326 | </p><p> |
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327 | Define the default value of the three vector. |
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328 | </p><p> |
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329 | </p></li><li><p> |
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330 | <code class="literal">G4ThreeVector GetNew3VectorValue(G4String paramString)</code> |
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331 | </p><p> |
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332 | Convert the <span class="emphasis"><em>G4String</em></span> parameter value given by the |
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333 | <code class="literal">SetNewValue()</code> method of your messenger into a |
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334 | <span class="emphasis"><em>G4ThreeVector</em></span>. |
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335 | </p><p> |
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336 | </p></li><li><p> |
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337 | <code class="literal">G4String convertToString(G4ThreeVector currVal)</code> |
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338 | </p><p> |
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339 | Convert the current three vector to <span class="emphasis"><em>G4String</em></span>, which |
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340 | should be returned by the <code class="literal">GetCurrentValue()</code> method of |
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341 | your messenger. |
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342 | </p><p> |
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343 | </p></li></ul></div><p> |
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344 | </p><h5><a name="id495993"></a> |
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345 | G4UIcmdWithADoubleAndUnit |
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346 | </h5><p> |
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347 | This is a <span class="emphasis"><em>G4UIcommand</em></span> derived class which takes one |
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348 | double type parameter and its unit. |
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349 | |
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350 | </p><div class="itemizedlist"><ul type="disc" compact><li><p> |
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351 | <code class="literal">G4UIcmdWithADoubleAndUnit(char* commandpath, |
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352 | G4UImanager* theMessenger)</code> |
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353 | </p><p> |
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354 | Constructor. Arguments are the (full-path) command name and the |
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355 | pointer to your messenger. |
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356 | </p><p> |
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357 | </p></li><li><p> |
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358 | <code class="literal">void SetParameterName(char* paramName, |
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359 | G4bool omittable)</code> |
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360 | </p><p> |
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361 | Define the name of the double parameter and set the omittable |
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362 | flag. If omittable is true, you should define the default value |
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363 | using the next method. |
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364 | </p><p> |
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365 | </p></li><li><p> |
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366 | <code class="literal">void SetDefaultValue(G4double defVal)</code> |
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367 | </p><p> |
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368 | Define the default value of the double parameter. |
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369 | </p><p> |
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370 | </p><p> |
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371 | </p></li><li><p> |
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372 | <code class="literal">void SetUnitCategory(char* unitCategory)</code> |
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373 | </p><p> |
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374 | Define acceptable unit category. |
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375 | </p><p> |
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376 | </p></li><li><p> |
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377 | <code class="literal">void SetDefaultUnit(char* defUnit)</code> |
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378 | </p><p> |
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379 | Define the default unit. Please use this method and the |
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380 | <code class="literal">SetUnitCategory()</code> method alternatively. |
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381 | </p><p> |
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382 | </p></li><li><p> |
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383 | <code class="literal">G4double GetNewDoubleValue(G4String paramString)</code> |
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384 | </p><p> |
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385 | Convert <span class="emphasis"><em>G4String</em></span> parameter value given by the |
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386 | <code class="literal">SetNewValue()</code> method of your messenger into double. |
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387 | Please note that the return value has already been multiplied by the |
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388 | value of the given unit. |
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389 | </p><p> |
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390 | </p></li><li><p><code class="literal">G4double GetNewDoubleRawValue(G4String paramString)</code> |
---|
391 | </p><p> |
---|
392 | Convert <span class="emphasis"><em>G4String</em></span> parameter value given by the |
---|
393 | <code class="literal">SetNewValue()</code> method of your messenger into double but |
---|
394 | without multiplying the value of the given unit. |
---|
395 | </p><p> |
---|
396 | </p></li><li><p><code class="literal">G4double GetNewUnitValue(G4String paramString)</code> |
---|
397 | </p><p> |
---|
398 | Convert <span class="emphasis"><em>G4String</em></span> unit value given by the |
---|
399 | <code class="literal">SetNewValue()</code> method of your messenger into double. |
---|
400 | </p><p> |
---|
401 | </p></li><li><p> |
---|
402 | <code class="literal">G4String convertToString(G4bool currVal, |
---|
403 | char* unitName)</code> |
---|
404 | </p><p> |
---|
405 | Convert the current double value to a <span class="emphasis"><em>G4String</em></span>, which |
---|
406 | should be returned by the <code class="literal">GetCurrentValue()</code> method of your |
---|
407 | messenger. The double value will be divided by the value of the |
---|
408 | given unit and converted to a string. Given unit will be added to the string. |
---|
409 | </p><p> |
---|
410 | </p></li></ul></div><p> |
---|
411 | </p><h5><a name="id496191"></a> |
---|
412 | G4UIcmdWith3VectorAndUnit |
---|
413 | </h5><p> |
---|
414 | This is a <span class="emphasis"><em>G4UIcommand</em></span> derived class which takes one |
---|
415 | three vector parameter and its unit. |
---|
416 | |
---|
417 | </p><div class="itemizedlist"><ul type="disc" compact><li><p> |
---|
418 | <code class="literal">G4UIcmdWith3VectorAndUnit(char* commandpath, |
---|
419 | G4UImanager* theMessenger)</code> |
---|
420 | </p><p> |
---|
421 | Constructor. Arguments are the (full-path) command name and the |
---|
422 | pointer to your messenger.</p><p> |
---|
423 | </p></li><li><p> |
---|
424 | <code class="literal">void SetParameterName(char* paramNamX, char* paramNamY, |
---|
425 | char* paramNamZ,G4bool omittable)</code> |
---|
426 | </p><p> |
---|
427 | Define the names of each component of the three vector and set |
---|
428 | the omittable flag. If omittable is true, you should define the |
---|
429 | default value using the next method. |
---|
430 | </p><p> |
---|
431 | </p></li><li><p> |
---|
432 | <code class="literal">void SetDefaultValue(G4ThreeVector defVal)</code> |
---|
433 | </p><p> |
---|
434 | Define the default value of the three vector. |
---|
435 | </p><p> |
---|
436 | </p></li><li><p> |
---|
437 | <code class="literal">void SetUnitCategory(char* unitCategory)</code> |
---|
438 | </p><p> |
---|
439 | Define acceptable unit category. |
---|
440 | </p><p> |
---|
441 | </p></li><li><p> |
---|
442 | <code class="literal">void SetDefaultUnit(char* defUnit)</code> |
---|
443 | </p><p> |
---|
444 | Define the default unit. Please use this method and the |
---|
445 | <code class="literal">SetUnitCategory()</code> method alternatively. |
---|
446 | </p><p> |
---|
447 | </p></li><li><p> |
---|
448 | <code class="literal">G4ThreeVector GetNew3VectorValue(G4String paramString)</code> |
---|
449 | </p><p> |
---|
450 | Convert a <span class="emphasis"><em>G4String</em></span> parameter value given by the |
---|
451 | <code class="literal">SetNewValue()</code> method of your messenger into a |
---|
452 | <span class="emphasis"><em>G4ThreeVector</em></span>. Please note that the return value has |
---|
453 | already been multiplied by the value of the given unit. |
---|
454 | </p><p> |
---|
455 | </p></li><li><p> |
---|
456 | <code class="literal">G4ThreeVector GetNew3VectorRawValue(G4String paramString)</code> |
---|
457 | </p><p> |
---|
458 | Convert a <span class="emphasis"><em>G4String</em></span> parameter value given by the |
---|
459 | <code class="literal">SetNewValue()</code> method of your messenger into three vector, |
---|
460 | but without multiplying the value of the given unit. |
---|
461 | </p><p> |
---|
462 | </p></li><li><p> |
---|
463 | <code class="literal">G4double GetNewUnitValue(G4String paramString)</code> |
---|
464 | </p><p> |
---|
465 | Convert a <span class="emphasis"><em>G4String</em></span> unit value given by the |
---|
466 | <code class="literal">SetNewValue()</code> method of your messenger into a double. |
---|
467 | </p><p> |
---|
468 | </p></li><li><p> |
---|
469 | <code class="literal">G4String convertToString(G4ThreeVector currVal, |
---|
470 | char* unitName)</code> |
---|
471 | </p><p> |
---|
472 | Convert the current three vector to a <span class="emphasis"><em>G4String</em></span> which |
---|
473 | should be returned by the <code class="literal">GetCurrentValue()</code> method of |
---|
474 | your messenger. The three vector value will be divided by the value of |
---|
475 | the given unit and converted to a string. Given unit will be added |
---|
476 | to the string. |
---|
477 | </p><p> |
---|
478 | </p></li></ul></div><p> |
---|
479 | </p><h5><a name="id496393"></a> |
---|
480 | Additional comments on the <code class="literal">SetParameterName()</code> method |
---|
481 | </h5><p> |
---|
482 | You can add one additional argument of <code class="literal">G4bool</code> type for |
---|
483 | every <code class="literal">SetParameterName()</code> method mentioned above. This |
---|
484 | additional argument is named <code class="literal">currentAsDefaultFlag</code> and the |
---|
485 | default value of this argument is <code class="literal">false</code>. If you assign |
---|
486 | this extra argument as <code class="literal">true</code>, the default value of the |
---|
487 | parameter will be overriden by the current value of the target |
---|
488 | class. |
---|
489 | </p></div><div class="sect2" lang="en"><div class="titlepage"><div><div><h3 class="title"><a name="sect.UIDefNew.ExpMess"></a>7.2.3. |
---|
490 | An example messenger |
---|
491 | </h3></div></div></div><p> |
---|
492 | This example is of <span class="emphasis"><em>G4ParticleGunMessenger</em></span>, which is |
---|
493 | made by inheriting <span class="emphasis"><em>G4UIcommand</em></span>. |
---|
494 | |
---|
495 | </p><div class="example"><a name="programlist_UIDefNew_1"></a><p class="title"><b>Example 7.1. |
---|
496 | An example of <code class="literal">G4ParticleGunMessenger.hh</code>. |
---|
497 | </b></p><div class="example-contents"><pre class="programlisting"> |
---|
498 | #ifndef G4ParticleGunMessenger_h |
---|
499 | #define G4ParticleGunMessenger_h 1 |
---|
500 | |
---|
501 | class G4ParticleGun; |
---|
502 | class G4ParticleTable; |
---|
503 | class G4UIcommand; |
---|
504 | class G4UIdirectory; |
---|
505 | class G4UIcmdWithoutParameter; |
---|
506 | class G4UIcmdWithAString; |
---|
507 | class G4UIcmdWithADoubleAndUnit; |
---|
508 | class G4UIcmdWith3Vector; |
---|
509 | class G4UIcmdWith3VectorAndUnit; |
---|
510 | |
---|
511 | #include "G4UImessenger.hh" |
---|
512 | #include "globals.hh" |
---|
513 | |
---|
514 | class G4ParticleGunMessenger: public G4UImessenger |
---|
515 | { |
---|
516 | public: |
---|
517 | G4ParticleGunMessenger(G4ParticleGun * fPtclGun); |
---|
518 | ~G4ParticleGunMessenger(); |
---|
519 | |
---|
520 | public: |
---|
521 | void SetNewValue(G4UIcommand * command,G4String newValues); |
---|
522 | G4String GetCurrentValue(G4UIcommand * command); |
---|
523 | |
---|
524 | private: |
---|
525 | G4ParticleGun * fParticleGun; |
---|
526 | G4ParticleTable * particleTable; |
---|
527 | |
---|
528 | private: //commands |
---|
529 | G4UIdirectory * gunDirectory; |
---|
530 | G4UIcmdWithoutParameter * listCmd; |
---|
531 | G4UIcmdWithAString * particleCmd; |
---|
532 | G4UIcmdWith3Vector * directionCmd; |
---|
533 | G4UIcmdWithADoubleAndUnit * energyCmd; |
---|
534 | G4UIcmdWith3VectorAndUnit * positionCmd; |
---|
535 | G4UIcmdWithADoubleAndUnit * timeCmd; |
---|
536 | |
---|
537 | }; |
---|
538 | |
---|
539 | #endif |
---|
540 | </pre></div></div><p><br class="example-break"> |
---|
541 | </p><p> |
---|
542 | </p><div class="example"><a name="programlist_UIDefNew_2"></a><p class="title"><b>Example 7.2. |
---|
543 | An example of <code class="literal">G4ParticleGunMessenger.cc</code>. |
---|
544 | </b></p><div class="example-contents"><pre class="programlisting"> |
---|
545 | #include "G4ParticleGunMessenger.hh" |
---|
546 | #include "G4ParticleGun.hh" |
---|
547 | #include "G4Geantino.hh" |
---|
548 | #include "G4ThreeVector.hh" |
---|
549 | #include "G4ParticleTable.hh" |
---|
550 | #include "G4UIdirectory.hh" |
---|
551 | #include "G4UIcmdWithoutParameter.hh" |
---|
552 | #include "G4UIcmdWithAString.hh" |
---|
553 | #include "G4UIcmdWithADoubleAndUnit.hh" |
---|
554 | #include "G4UIcmdWith3Vector.hh" |
---|
555 | #include "G4UIcmdWith3VectorAndUnit.hh" |
---|
556 | #include <iostream.h> |
---|
557 | |
---|
558 | G4ParticleGunMessenger::G4ParticleGunMessenger(G4ParticleGun * fPtclGun) |
---|
559 | :fParticleGun(fPtclGun) |
---|
560 | { |
---|
561 | particleTable = G4ParticleTable::GetParticleTable(); |
---|
562 | |
---|
563 | gunDirectory = new G4UIdirectory("/gun/"); |
---|
564 | gunDirectory->SetGuidance("Particle Gun control commands."); |
---|
565 | |
---|
566 | listCmd = new G4UIcmdWithoutParameter("/gun/list",this); |
---|
567 | listCmd->SetGuidance("List available particles."); |
---|
568 | listCmd->SetGuidance(" Invoke G4ParticleTable."); |
---|
569 | |
---|
570 | particleCmd = new G4UIcmdWithAString("/gun/particle",this); |
---|
571 | particleCmd->SetGuidance("Set particle to be generated."); |
---|
572 | particleCmd->SetGuidance(" (geantino is default)"); |
---|
573 | particleCmd->SetParameterName("particleName",true); |
---|
574 | particleCmd->SetDefaultValue("geantino"); |
---|
575 | G4String candidateList; |
---|
576 | G4int nPtcl = particleTable->entries(); |
---|
577 | for(G4int i=0;i<nPtcl;i++) |
---|
578 | { |
---|
579 | candidateList += particleTable->GetParticleName(i); |
---|
580 | candidateList += " "; |
---|
581 | } |
---|
582 | particleCmd->SetCandidates(candidateList); |
---|
583 | |
---|
584 | directionCmd = new G4UIcmdWith3Vector("/gun/direction",this); |
---|
585 | directionCmd->SetGuidance("Set momentum direction."); |
---|
586 | directionCmd->SetGuidance("Direction needs not to be a unit vector."); |
---|
587 | directionCmd->SetParameterName("Px","Py","Pz",true,true); |
---|
588 | directionCmd->SetRange("Px != 0 || Py != 0 || Pz != 0"); |
---|
589 | |
---|
590 | energyCmd = new G4UIcmdWithADoubleAndUnit("/gun/energy",this); |
---|
591 | energyCmd->SetGuidance("Set kinetic energy."); |
---|
592 | energyCmd->SetParameterName("Energy",true,true); |
---|
593 | energyCmd->SetDefaultUnit("GeV"); |
---|
594 | energyCmd->SetUnitCandidates("eV keV MeV GeV TeV"); |
---|
595 | |
---|
596 | positionCmd = new G4UIcmdWith3VectorAndUnit("/gun/position",this); |
---|
597 | positionCmd->SetGuidance("Set starting position of the particle."); |
---|
598 | positionCmd->SetParameterName("X","Y","Z",true,true); |
---|
599 | positionCmd->SetDefaultUnit("cm"); |
---|
600 | positionCmd->SetUnitCandidates("micron mm cm m km"); |
---|
601 | |
---|
602 | timeCmd = new G4UIcmdWithADoubleAndUnit("/gun/time",this); |
---|
603 | timeCmd->SetGuidance("Set initial time of the particle."); |
---|
604 | timeCmd->SetParameterName("t0",true,true); |
---|
605 | timeCmd->SetDefaultUnit("ns"); |
---|
606 | timeCmd->SetUnitCandidates("ns ms s"); |
---|
607 | |
---|
608 | // Set initial value to G4ParticleGun |
---|
609 | fParticleGun->SetParticleDefinition( G4Geantino::Geantino() ); |
---|
610 | fParticleGun->SetParticleMomentumDirection( G4ThreeVector(1.0,0.0,0.0) ); |
---|
611 | fParticleGun->SetParticleEnergy( 1.0*GeV ); |
---|
612 | fParticleGun->SetParticlePosition(G4ThreeVector(0.0*cm, 0.0*cm, 0.0*cm)); |
---|
613 | fParticleGun->SetParticleTime( 0.0*ns ); |
---|
614 | } |
---|
615 | </pre></div></div><p><br class="example-break"> |
---|
616 | </p><div class="informalexample"><pre class="programlisting"> |
---|
617 | G4ParticleGunMessenger::~G4ParticleGunMessenger() |
---|
618 | { |
---|
619 | delete listCmd; |
---|
620 | delete particleCmd; |
---|
621 | delete directionCmd; |
---|
622 | delete energyCmd; |
---|
623 | delete positionCmd; |
---|
624 | delete timeCmd; |
---|
625 | delete gunDirectory; |
---|
626 | } |
---|
627 | |
---|
628 | void G4ParticleGunMessenger::SetNewValue( |
---|
629 | G4UIcommand * command,G4String newValues) |
---|
630 | { |
---|
631 | if( command==listCmd ) |
---|
632 | { particleTable->dumpTable(); } |
---|
633 | else if( command==particleCmd ) |
---|
634 | { |
---|
635 | G4ParticleDefinition* pd = particleTable->findParticle(newValues); |
---|
636 | if(pd != NULL) |
---|
637 | { fParticleGun->SetParticleDefinition( pd ); } |
---|
638 | } |
---|
639 | else if( command==directionCmd ) |
---|
640 | { fParticleGun->SetParticleMomentumDirection(directionCmd-> |
---|
641 | GetNew3VectorValue(newValues)); } |
---|
642 | else if( command==energyCmd ) |
---|
643 | { fParticleGun->SetParticleEnergy(energyCmd-> |
---|
644 | GetNewDoubleValue(newValues)); } |
---|
645 | else if( command==positionCmd ) |
---|
646 | { fParticleGun->SetParticlePosition( |
---|
647 | directionCmd->GetNew3VectorValue(newValues)); } |
---|
648 | else if( command==timeCmd ) |
---|
649 | { fParticleGun->SetParticleTime(timeCmd-> |
---|
650 | GetNewDoubleValue(newValues)); } |
---|
651 | } |
---|
652 | |
---|
653 | G4String G4ParticleGunMessenger::GetCurrentValue(G4UIcommand * command) |
---|
654 | { |
---|
655 | G4String cv; |
---|
656 | |
---|
657 | if( command==directionCmd ) |
---|
658 | { cv = directionCmd->ConvertToString( |
---|
659 | fParticleGun->GetParticleMomentumDirection()); } |
---|
660 | else if( command==energyCmd ) |
---|
661 | { cv = energyCmd->ConvertToString( |
---|
662 | fParticleGun->GetParticleEnergy(),"GeV"); } |
---|
663 | else if( command==positionCmd ) |
---|
664 | { cv = positionCmd->ConvertToString( |
---|
665 | fParticleGun->GetParticlePosition(),"cm"); } |
---|
666 | else if( command==timeCmd ) |
---|
667 | { cv = timeCmd->ConvertToString( |
---|
668 | fParticleGun->GetParticleTime(),"ns"); } |
---|
669 | else if( command==particleCmd ) |
---|
670 | { // update candidate list |
---|
671 | G4String candidateList; |
---|
672 | G4int nPtcl = particleTable->entries(); |
---|
673 | for(G4int i=0;i<nPtcl;i++) |
---|
674 | { |
---|
675 | candidateList += particleTable->GetParticleName(i); |
---|
676 | candidateList += " "; |
---|
677 | } |
---|
678 | particleCmd->SetCandidates(candidateList); |
---|
679 | } |
---|
680 | return cv; |
---|
681 | } |
---|
682 | </pre></div><p> |
---|
683 | </p></div><div class="sect2" lang="en"><div class="titlepage"><div><div><h3 class="title"><a name="sect.UIDefNew.HowCont"></a>7.2.4. |
---|
684 | How to control the output of G4cout/G4cerr |
---|
685 | </h3></div></div></div><p> |
---|
686 | Instead of <span class="emphasis"><em>cout</em></span> and <span class="emphasis"><em>cerr</em></span>, |
---|
687 | Geant4 uses <span class="emphasis"><em>G4cout</em></span> and |
---|
688 | <span class="emphasis"><em>G4cerr</em></span>. Output streams from |
---|
689 | <span class="emphasis"><em>G4cout/G4cerr</em></span> |
---|
690 | are handled by <span class="emphasis"><em>G4UImanager</em></span> which allows the application |
---|
691 | programmer to control the flow of the stream. Output strings may |
---|
692 | therefore be displayed on another window or stored in a file. This |
---|
693 | is accomplished as follows: |
---|
694 | |
---|
695 | </p><div class="orderedlist"><ol type="1" compact><li><p> |
---|
696 | Derive a class from <span class="emphasis"><em>G4UIsession</em></span> and implement the two |
---|
697 | methods: |
---|
698 | |
---|
699 | </p><p> |
---|
700 | </p><div class="informalexample"><pre class="programlisting"> |
---|
701 | G4int ReceiveG4cout(G4String coutString); |
---|
702 | G4int ReceiveG4cerr(G4String cerrString); |
---|
703 | </pre></div><p> |
---|
704 | |
---|
705 | These methods receive the string stream of <span class="emphasis"><em>G4cout</em></span> and |
---|
706 | <span class="emphasis"><em>G4cerr</em></span>, respectively. The string can be handled to meet |
---|
707 | specific requirements. The following sample code shows how to make |
---|
708 | a log file of the output stream: |
---|
709 | |
---|
710 | </p><div class="informalexample"><pre class="programlisting"> |
---|
711 | ostream logFile; |
---|
712 | logFile.open("MyLogFile"); |
---|
713 | G4int MySession::ReceiveG4cout(G4String coutString) |
---|
714 | { |
---|
715 | logFile << coutString << flush; |
---|
716 | return 0; |
---|
717 | } |
---|
718 | </pre></div><p> |
---|
719 | </p><p> |
---|
720 | </p></li><li><p> |
---|
721 | </p><p> |
---|
722 | Set the destination of <span class="emphasis"><em>G4cout/G4cerr</em></span> using |
---|
723 | <code class="literal">G4UImanager::SetCoutDestination(session)</code>. |
---|
724 | </p><p> |
---|
725 | </p><p> |
---|
726 | Typically this method is invoked from the constructor of |
---|
727 | <span class="emphasis"><em>G4UIsession</em></span> and its derived classes, such as |
---|
728 | <span class="emphasis"><em>G4UIGAG/G4UIteminal</em></span>. This method sets the destination of |
---|
729 | <span class="emphasis"><em>G4cout/G4cerr</em></span> to the session. For example, when the |
---|
730 | following code appears in the constructor of <span class="emphasis"><em>G4UIterminal</em></span>, |
---|
731 | the method <code class="literal">SetCoutDestination(this)</code> tells |
---|
732 | <span class="emphasis"><em>UImanager</em></span> that this instance of |
---|
733 | <span class="emphasis"><em>G4UIterminal</em></span> receives the stream |
---|
734 | generated by <span class="emphasis"><em>G4cout</em></span>. |
---|
735 | |
---|
736 | </p><div class="informalexample"><pre class="programlisting"> |
---|
737 | G4UIterminal::G4UIterminal() |
---|
738 | { |
---|
739 | UI = G4UImanager::GetUIpointer(); |
---|
740 | UI->SetCoutDestination(this); |
---|
741 | // ... |
---|
742 | } |
---|
743 | </pre></div><p> |
---|
744 | |
---|
745 | Similarly, <code class="literal">UI->SetCoutDestination(NULL)</code> must be added |
---|
746 | to the destructor of the class. |
---|
747 | </p><p> |
---|
748 | </p></li><li><p> |
---|
749 | Write or modify the main program. To modify <code class="literal">exampleN01</code> |
---|
750 | to produce a log file, derive a class as described in step 1 above, |
---|
751 | and add the following lines to the main program: |
---|
752 | |
---|
753 | </p><div class="informalexample"><pre class="programlisting"> |
---|
754 | #include "MySession.hh" |
---|
755 | main() |
---|
756 | { |
---|
757 | // get the pointer to the User Interface manager |
---|
758 | G4UImanager* UI = G4UImanager::GetUIpointer(); |
---|
759 | // construct a session which receives G4cout/G4cerr |
---|
760 | MySession * LoggedSession = new MySession; |
---|
761 | UI->SetCoutDestination(LoggedSession); |
---|
762 | // session->SessionStart(); // not required in this case |
---|
763 | // .... do simulation here ... |
---|
764 | |
---|
765 | delete LoggedSession; |
---|
766 | return 0; |
---|
767 | } |
---|
768 | </pre></div><p> |
---|
769 | </p></li></ol></div><p> |
---|
770 | </p><div class="note" style="margin-left: 0.5in; margin-right: 0.5in;"><h3 class="title">Note</h3><p> |
---|
771 | <span class="emphasis"><em>G4cout/G4cerr</em></span> should not be used in the constructor of a |
---|
772 | class if the instance of the class is intended to be used as |
---|
773 | <code class="literal">static</code>. This restriction comes from the language |
---|
774 | specification of C++. See the documents below for details: |
---|
775 | |
---|
776 | </p><div class="itemizedlist"><ul type="disc" compact><li><p> |
---|
777 | M.A.Ellis, B.Stroustrup, ``Annotated C++ Reference Manual'', Section 3.4 |
---|
778 | [<span class="citation"> |
---|
779 | <a href="bi01.html#biblio.ellis1990"> |
---|
780 | Ellis1990 |
---|
781 | </a> |
---|
782 | </span>] |
---|
783 | </p></li><li><p> |
---|
784 | P.J.Plauger, ``The Draft Standard C++ Library'' |
---|
785 | [<span class="citation"> |
---|
786 | <a href="bi01.html#biblio.plauger1995"> |
---|
787 | Plauger1995 |
---|
788 | </a> |
---|
789 | </span>] |
---|
790 | </p></li></ul></div><p> |
---|
791 | </p></div></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="ch07.html"><img src="AllResources/IconsGIF/prev.gif" alt="Prev"></a> </td><td width="20%" align="center"><a accesskey="u" href="ch07.html"><img src="AllResources/IconsGIF/up.gif" alt="Up"></a></td><td width="40%" align="right"> <a accesskey="n" href="ch08.html"><img src="AllResources/IconsGIF/next.gif" alt="Next"></a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 7. |
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792 | Communication and Control |
---|
793 | </td><td width="20%" align="center"><a accesskey="h" href="index.html"><img src="AllResources/IconsGIF/home.gif" alt="Home"></a></td><td width="40%" align="right" valign="top"> Chapter 8. |
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794 | Visualization |
---|
795 | </td></tr></table></div></body></html> |
---|