| 1 | <!-- ******************************************************** -->
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| 2 | <!-- -->
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| 3 | <!-- [History] -->
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| 4 | <!-- Converted to DocBook: Katsuya Amako, Aug-2006 -->
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| 5 | <!-- Changed by: Katsuya Amako, 21-Sep-1998 -->
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| 6 | <!-- Changed by: Dennis Wright, 25-Jun-2002 -->
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| 7 | <!-- Proof read by: Joe Chuma, 28-Jun-1999 -->
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| 8 | <!-- -->
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| 9 | <!-- ******************************************************** -->
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| 10 |
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| 11 |
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| 12 | <!-- ******************* Section (Level#1) ****************** -->
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| 13 | <sect1 id="sect.EventGen">
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| 14 | <title>
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| 15 | Event Generator Interface
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| 16 | </title>
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| 17 |
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| 18 | <!-- ******************* Section (Level#2) ****************** -->
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| 19 | <sect2 id="sect.EventGen.StructPriEvt">
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| 20 | <title>
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| 21 | Structure of a primary event
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| 22 | </title>
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| 23 |
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| 24 | <!-- ******************* Section (Level#3) ****************** -->
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| 25 | <sect3 id="sect.EventGen.StructPriEvt.VtxPart">
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| 26 | <title>
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| 27 | Primary vertex and primary particle
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| 28 | </title>
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| 29 |
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| 30 | <para>
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| 31 | The <emphasis>G4Event</emphasis> class object should have a set of primary
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| 32 | particles when it is sent to <emphasis>G4EventManager</emphasis> via
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| 33 | <literal>processOneEvent()</literal> method. It is the mandate of your
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| 34 | <emphasis>G4VUserPrimaryGeneratorAction</emphasis> concrete class to send primary
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| 35 | particles to the <emphasis>G4Event</emphasis> object.
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| 36 | </para>
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| 37 |
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| 38 | <para>
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| 39 | The <emphasis>G4PrimaryParticle</emphasis> class represents a primary particle
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| 40 | with which Geant4 starts simulating an event. This class object has
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| 41 | information on particle type and its three momenta. The positional
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| 42 | and time information of primary particle(s) are stored in the
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| 43 | <emphasis>G4PrimaryVertex</emphasis> class object and, thus, this class object
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| 44 | can have one or more <emphasis>G4PrimaryParticle</emphasis> class objects which
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| 45 | share the same vertex. Primary vertexes and primary particles are associated
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| 46 | with the <emphasis>G4Event</emphasis> object by a form of linked list.
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| 47 | </para>
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| 48 |
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| 49 | <para>
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| 50 | A concrete class of <emphasis>G4VPrimaryGenerator</emphasis>, the
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| 51 | <emphasis>G4PrimaryParticle</emphasis> object is constructed with either a
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| 52 | pointer to <emphasis>G4ParticleDefinition</emphasis> or an integer number which
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| 53 | represents P.D.G. particle code. For the case of some artificial
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| 54 | particles, e.g., geantino, optical photon, etc., or exotic nuclear
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| 55 | fragments, which the P.D.G. particle code does not cover, the
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| 56 | <emphasis>G4PrimaryParticle</emphasis> should be constructed by
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| 57 | <emphasis>G4ParticleDefinition</emphasis> pointer. On the other hand, elementary
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| 58 | particles with very short life time, e.g., weak bosons, or
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| 59 | quarks/gluons, can be instantiated as <emphasis>G4PrimaryParticle</emphasis>
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| 60 | objects using the P.D.G. particle code. It should be noted that,
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| 61 | even though primary particles with such a very short life time are
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| 62 | defined, Geant4 will simulate only the particles which are defined
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| 63 | as <emphasis>G4ParticleDefinition</emphasis> class objects. Other primary
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| 64 | particles will be simply ignored by <emphasis>G4EventManager</emphasis>. But it
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| 65 | may still be useful to construct such "intermediate" particles for
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| 66 | recording the origin of the primary event.
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| 67 | </para>
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| 68 |
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| 69 | </sect3>
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| 70 |
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| 71 | <!-- ******************* Section (Level#3) ****************** -->
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| 72 | <sect3 id="sect.EventGen.StructPriEvt.ForcedDecay">
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| 73 | <title>
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| 74 | Forced decay channel
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| 75 | </title>
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| 76 |
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| 77 | <para>
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| 78 | The <emphasis>G4PrimaryParticle</emphasis> class object can have a list of its
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| 79 | daughter particles. If the parent particle is an "intermediate"
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| 80 | particle, which Geant4 does not have a corresponding
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| 81 | <emphasis>G4ParticleDefinition</emphasis>, this parent particle is ignored and
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| 82 | daughters are assumed to start from the vertex with which their
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| 83 | parent is associated. For example, a Z boson is associated with a
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| 84 | vertex and it has positive and negative muons as its daughters,
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| 85 | these muons will start from that vertex.
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| 86 | </para>
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| 87 |
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| 88 | <para>
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| 89 | There are some kinds of particles which should fly some
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| 90 | reasonable distances and, thus, should be simulated by Geant4, but
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| 91 | you still want to follow the decay channel generated by an event
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| 92 | generator. A typical case of these particles is B meson. Even for
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| 93 | the case of a primary particle which has a corresponding
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| 94 | <emphasis>G4ParticleDefinition</emphasis>, it can have daughter primary
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| 95 | particles. Geant4 will trace the parent particle until it comes to
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| 96 | decay, obeying multiple scattering, ionization loss, rotation with
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| 97 | the magnetic field, etc. according to its particle type. When the
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| 98 | parent comes to decay, instead of randomly choosing its decay
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| 99 | channel, it follows the "pre-assigned" decay channel. To conserve
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| 100 | the energy and the momentum of the parent, daughters will be
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| 101 | Lorentz transformed according to their parent's frame.
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| 102 | </para>
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| 103 |
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| 104 | </sect3>
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| 105 | </sect2>
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| 106 |
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| 107 | <!-- ******************* Section (Level#2) ****************** -->
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| 108 | <sect2 id="sect.EventGen.InterPriGen">
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| 109 | <title>
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| 110 | Interface to a primary generator
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| 111 | </title>
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| 112 |
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| 113 | <!-- ******************* Section (Level#3) ****************** -->
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| 114 | <sect3 id="sect.EventGen.InterPriGen.HEPEvt">
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| 115 | <title>
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| 116 | G4HEPEvtInterface
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| 117 | </title>
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| 118 |
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| 119 | <para>
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| 120 | Unfortunately, almost all event generators presently in use,
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| 121 | commonly are written in FORTRAN. For Geant4, it was decided to not
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| 122 | link with any FORTRAN program or library, even though the C++
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| 123 | language syntax itself allows such a link. Linking to a FORTRAN
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| 124 | package might be convenient in some cases, but we will lose many
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| 125 | advantages of object-oriented features of C++, such as robustness.
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| 126 | Instead, Geant4 provides an ASCII file interface for such event
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| 127 | generators.
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| 128 | </para>
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| 129 |
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| 130 | <para>
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| 131 | <emphasis>G4HEPEvtInterface</emphasis> is one of <emphasis>G4VPrimaryGenerator</emphasis>
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| 132 | concrete class and thus it can be used in your
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| 133 | <emphasis>G4VUserPrimaryGeneratorAction</emphasis> concrete class.
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| 134 | <emphasis>G4HEPEvtInterface</emphasis> reads an ASCII file produced by an event
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| 135 | generator and reproduces <emphasis>G4PrimaryParticle</emphasis> objects
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| 136 | associated with a <emphasis>G4PrimaryVertex</emphasis> object. It reproduces a
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| 137 | full production chain of the event generator, starting with primary
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| 138 | quarks, etc. In other words, <emphasis>G4HEPEvtInterface</emphasis> converts
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| 139 | information stored in the <literal>/HEPEVT/</literal> common block to an
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| 140 | object-oriented data structure. Because the <literal>/HEPEVT/</literal>
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| 141 | common block is commonly used by almost all event generators
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| 142 | written in FORTRAN, <emphasis>G4HEPEvtInterface</emphasis> can interface to
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| 143 | almost all event generators currently used in the HEP community.
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| 144 | The constructor of <emphasis>G4HEPEvtInterface</emphasis> takes the file name.
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| 145 | <xref linkend="programlist_EventGen_1" /> shows an example how to use
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| 146 | <emphasis>G4HEPEvtInterface</emphasis>. Note that an event generator is not
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| 147 | assumed to give a place of the primary particles, the interaction
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| 148 | point must be set before invoking <emphasis>GeneratePrimaryVertex()</emphasis>
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| 149 | method.
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| 150 | </para>
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| 151 |
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| 152 | <example id="programlist_EventGen_1">
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| 153 | <title>
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| 154 | An example code for <emphasis>G4HEPEvtInterface</emphasis>
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| 155 | </title>
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| 156 | <programlisting>
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| 157 | #ifndef ExN04PrimaryGeneratorAction_h
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| 158 | #define ExN04PrimaryGeneratorAction_h 1
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| 159 |
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| 160 | #include "G4VUserPrimaryGeneratorAction.hh"
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| 161 | #include "globals.hh"
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| 162 |
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| 163 | class G4VPrimaryGenerator;
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| 164 | class G4Event;
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| 165 |
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| 166 | class ExN04PrimaryGeneratorAction : public G4VUserPrimaryGeneratorAction
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| 167 | {
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| 168 | public:
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| 169 | ExN04PrimaryGeneratorAction();
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| 170 | ~ExN04PrimaryGeneratorAction();
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| 171 |
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| 172 | public:
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| 173 | void GeneratePrimaries(G4Event* anEvent);
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| 174 |
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| 175 | private:
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| 176 | G4VPrimaryGenerator* HEPEvt;
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| 177 | };
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| 178 |
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| 179 | #endif
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| 180 |
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| 181 |
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| 182 | #include "ExN04PrimaryGeneratorAction.hh"
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| 183 |
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| 184 | #include "G4Event.hh"
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| 185 | #include "G4HEPEvtInterface.hh"
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| 186 |
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| 187 | ExN04PrimaryGeneratorAction::ExN04PrimaryGeneratorAction()
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| 188 | {
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| 189 | HEPEvt = new G4HEPEvtInterface("pythia_event.data");
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| 190 | }
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| 191 |
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| 192 | ExN04PrimaryGeneratorAction::~ExN04PrimaryGeneratorAction()
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| 193 | {
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| 194 | delete HEPEvt;
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| 195 | }
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| 196 |
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| 197 | void ExN04PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent)
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| 198 | {
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| 199 | HEPEvt->SetParticlePosition(G4ThreeVector(0.*cm,0.*cm,0.*cm));
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| 200 | HEPEvt->GeneratePrimaryVertex(anEvent);
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| 201 | }
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| 202 | </programlisting>
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| 203 | </example>
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| 204 |
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| 205 | </sect3>
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| 206 |
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| 207 | <!-- ******************* Section (Level#3) ****************** -->
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| 208 | <sect3 id="sect.EventGen.InterPriGen.FormASCII">
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| 209 | <title>
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| 210 | Format of the ASCII file
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| 211 | </title>
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| 212 |
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| 213 | <para>
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| 214 | An ASCII file, which will be fed by <emphasis>G4HEPEvtInterface</emphasis>
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| 215 | should have the following format.
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| 216 |
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| 217 | <itemizedlist spacing="compact">
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| 218 | <listitem><para>
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| 219 | The first line of each primary event should be an integer which
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| 220 | represents the number of the following lines of primary
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| 221 | particles.
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| 222 | </para></listitem>
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| 223 | <listitem><para>
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| 224 | Each line in an event corresponds to a particle in the
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| 225 | <literal>/HEPEVT/</literal> common. Each line has <literal>ISTHEP, IDHEP,
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| 226 | JDAHEP(1), JDAHEP(2), PHEP(1), PHEP(2), PHEP(3), PHEP(5).</literal>
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| 227 | Refer to the <literal>/HEPEVT/</literal> manual for the meanings of these
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| 228 | variables.
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| 229 | </para></listitem>
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| 230 | </itemizedlist>
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| 231 | </para>
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| 232 |
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| 233 | <para>
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| 234 | <xref linkend="programlist_EventGen_2" /> shows an example FORTRAN code to
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| 235 | generate an ASCII file.
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| 236 | </para>
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| 237 |
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| 238 | <example id="programlist_EventGen_2">
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| 239 | <title>
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| 240 | A FORTRAN example using the <literal>/HEPEVT/</literal> common.
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| 241 | </title>
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| 242 | <programlisting>
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| 243 | ***********************************************************
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| 244 | SUBROUTINE HEP2G4
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| 245 | *
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| 246 | * Convert /HEPEVT/ event structure to an ASCII file
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| 247 | * to be fed by G4HEPEvtInterface
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| 248 | *
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| 249 | ***********************************************************
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| 250 | PARAMETER (NMXHEP=2000)
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| 251 | COMMON/HEPEVT/NEVHEP,NHEP,ISTHEP(NMXHEP),IDHEP(NMXHEP),
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| 252 | >JMOHEP(2,NMXHEP),JDAHEP(2,NMXHEP),PHEP(5,NMXHEP),VHEP(4,NMXHEP)
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| 253 | DOUBLE PRECISION PHEP,VHEP
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| 254 | *
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| 255 | WRITE(6,*) NHEP
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| 256 | DO IHEP=1,NHEP
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| 257 | WRITE(6,10)
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| 258 | > ISTHEP(IHEP),IDHEP(IHEP),JDAHEP(1,IHEP),JDAHEP(2,IHEP),
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| 259 | > PHEP(1,IHEP),PHEP(2,IHEP),PHEP(3,IHEP),PHEP(5,IHEP)
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| 260 | 10 FORMAT(4I10,4(1X,D15.8))
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| 261 | ENDDO
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| 262 | *
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| 263 | RETURN
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| 264 | END
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| 265 | </programlisting>
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| 266 | </example>
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| 267 |
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| 268 | </sect3>
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| 269 |
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| 270 | <!-- ******************* Section (Level#3) ****************** -->
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| 271 | <sect3 id="sect.EventGen.InterPriGen.FutureInt">
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| 272 | <title>
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| 273 | Future interface to the new generation generators
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| 274 | </title>
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| 275 |
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| 276 | <para>
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| 277 | Several activities have already been started for developing
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| 278 | object-oriented event generators. Such new generators can be easily
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| 279 | linked and used with a Geant4 based simulation. Furthermore, we
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| 280 | need not distinguish a primary generator from the physics processes
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| 281 | used in Geant4. Future generators can be a kind of physics process
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| 282 | plugged-in by inheriting <emphasis>G4VProcess</emphasis>.
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| 283 | </para>
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| 284 |
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| 285 | </sect3>
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| 286 | </sect2>
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| 287 |
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| 288 |
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| 289 | <!-- ******************* Section (Level#2) ****************** -->
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| 290 | <sect2 id="sect.EventGen.EvtOverlap">
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| 291 | <title>
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| 292 | Event overlap using multiple generators
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| 293 | </title>
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| 294 |
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| 295 | <para>
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| 296 | Your <emphasis>G4VUserPrimaryGeneratorAction</emphasis> concrete class can have
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| 297 | more than one <emphasis>G4VPrimaryGenerator</emphasis> concrete class. Each
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| 298 | <emphasis>G4VPrimaryGenerator</emphasis> concrete class can be accessed more than
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| 299 | once per event. Using these class objects, one event can have more
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| 300 | than one primary event.
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| 301 | </para>
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| 302 |
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| 303 | <para>
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| 304 | One possible use is the following. Within an event, a
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| 305 | <emphasis>G4HEPEvtInterface</emphasis> class object instantiated with a minimum
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| 306 | bias event file is accessed 20 times and another
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| 307 | <emphasis>G4HEPEvtInterface</emphasis> class object instantiated with a signal
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| 308 | event file is accessed once. Thus, this event represents a typical
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| 309 | signal event of LHC overlapping 20 minimum bias events. It should
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| 310 | be noted that a simulation of event overlapping can be done by
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| 311 | merging hits and/or digits associated with several events, and
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| 312 | these events can be simulated independently. Digitization over
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| 313 | multiple events will be mentioned in
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| 314 | <xref linkend="sect.Digi" />.
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| 315 | </para>
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| 316 |
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| 317 |
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| 318 | </sect2>
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| 319 | </sect1>
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