| 1 | \chapter{Electromagnetic Fields}
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| 2 |
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| 3 | \section{Creating a New Type of Field}
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| 4 | {\sc Geant4} currently handles magnetic and electric fields and,
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| 5 | in future releases, will handle combined electromagnetic
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| 6 | fields. Fields due to other forces, not yet included in
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| 7 | {\sc Geant4}, can be provided by describing the new field and the
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| 8 | force it exerts on a particle passing through it. For the
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| 9 | time being, all fields must be time-independent. This
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| 10 | restriction may be lifted in the future.
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| 11 |
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| 12 | In order to accommodate a new type of field, two classes must
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| 13 | be created: a field type and a class that determines the force.
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| 14 | The {\sc Geant4} system must then be informed of the new field.
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| 15 |
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| 16 | \paragraph{A new Field class}
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| 17 | A new type of Field class may be created by inheriting from
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| 18 | G4Field
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| 19 | \begin{verbatim}
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| 20 | class NewField : public G4Field
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| 21 | {
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| 22 | public:
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| 23 | void GetFieldValue( const double Point[3],
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| 24 | double *pField )=0;
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| 25 | }
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| 26 | \end{verbatim}
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| 27 | and deciding how many components your field will have, and what
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| 28 | each component represents. For example, three components are
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| 29 | required to describe a vector field while only one component is
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| 30 | required to describe a scalar field.
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| 31 |
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| 32 | If you want your field to be a combination of different fields,
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| 33 | you must choose your convention for which field goes first,
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| 34 | which second etc. For example, to define an electromagnetic field we
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| 35 | follow the convention that components 0,1 and 2 refer to the magnetic
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| 36 | field and components 3, 4 and 5 refer to the electric field.
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| 37 |
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| 38 | By leaving the GetFieldValue method pure virtual, you force
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| 39 | those users who want to describe their field to create a
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| 40 | class that implements it for their detector's instance of
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| 41 | this field. So documenting what each component means is required,
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| 42 | to give them the necessary information.
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| 43 |
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| 44 | For example someone can describe DetectorAbc's field by creating
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| 45 | a class DetectorAbcField, that derives from your NewField
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| 46 | \begin{verbatim}
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| 47 | class DetectorAbcField : public NewField
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| 48 | {
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| 49 | public:
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| 50 | void MyFieldGradient::GetFieldValue( const double Point[3],
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| 51 | double *pField );
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| 52 | }
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| 53 | \end{verbatim}
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| 54 |
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| 55 | They then implement the function GetFieldValue
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| 56 | \begin{verbatim}
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| 57 | void MyFieldGradient::GetFieldValue( const double Point[3],
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| 58 | double *pField )
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| 59 | {
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| 60 | // We expect pField to point to pField[9];
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| 61 | // This & the order of the components of pField is your own
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| 62 | // convention
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| 63 |
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| 64 | // We calculate the value of pField at Point ...
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| 65 | }
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| 66 | \end{verbatim}
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| 67 |
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| 68 | \paragraph{A new Equation of Motion for the new Field}
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| 69 | Once you have created a new type of field, you must create an
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| 70 | Equation of Motion for this Field. This is required in order to
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| 71 | obtain the force that a particle feels.
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| 72 |
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| 73 | To do this you must inherit from G4Mag\_EqRhs and create your own
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| 74 | equation of motion that understands your field. In it
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| 75 | you must implement the virtual function EvaluateRhsGivenB. Given
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| 76 | the value of the field, this function calculates the
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| 77 | value of the generalised force. This is the only function that
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| 78 | a subclass must define.
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| 79 | \begin{verbatim}
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| 80 | virtual void EvaluateRhsGivenB( const G4double y[],
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| 81 | const G4double B[3],
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| 82 | G4double dydx[] ) const = 0;
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| 83 | \end{verbatim}
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| 84 |
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| 85 | In particular, the derivative vector dydx is a vector with six
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| 86 | components. The first three are the derivative of the position
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| 87 | with respect to the curve length. Thus they should set equal to
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| 88 | the normalised velocity, which is components 3, 4 and 5 of y.
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| 89 | \begin{verbatim}
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| 90 | (dydx[0], dydx[1], dydx[2]) = (y[3], y[4], y[5])
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| 91 | \end{verbatim}
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| 92 |
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| 93 | The next three components are the derivatives of the velocity
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| 94 | vector with respect to the path length. So you should write the
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| 95 | "force" components for
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| 96 | \begin{verbatim}
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| 97 | dydx[3], dydx[4] and dydx[5]
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| 98 | \end{verbatim}
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| 99 |
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| 100 | for your field.
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| 101 |
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| 102 | \paragraph{Get a G4FieldManager to use your field}
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| 103 | In order to inform the {\sc Geant4} system that you want it to use
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| 104 | your field as the global field, you must do the following steps:
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| 105 |
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| 106 | \begin{enumerate}
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| 107 | \item Create a Stepper of your choice:
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| 108 | \begin{verbatim}
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| 109 |
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| 110 | yourStepper = new G4ClassicalRK( yourEquationOfMotion );
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| 111 | // or if your field is not smooth eg
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| 112 | // new G4ImplicitEuler( yourEquationOfMotion );
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| 113 | \end{verbatim}
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| 114 | \item Create a chord finder that uses your Field and Stepper. You
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| 115 | must also give it a minimum step size, below which it
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| 116 | does not make sense to attempt to integrate:
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| 117 | \begin{verbatim}
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| 118 | yourChordFinder= new G4ChordFinder( yourField,
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| 119 | yourMininumStep, // say 0.01*mm
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| 120 | yourStepper );
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| 121 | \end{verbatim}
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| 122 | \item Next create a G4FieldManager and give it that chord finder,
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| 123 | \begin{verbatim}
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| 124 | yourFieldManager= new G4FieldManager();
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| 125 | yourFieldManager.SetChordFinder(yourChordFinder);
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| 126 | \end{verbatim}
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| 127 | \item Finally we tell the Geometry that this FieldManager is
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| 128 | responsible for creating a field for the detector.
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| 129 | \begin{verbatim}
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| 130 | G4TransportationManager::GetTransportationManager()
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| 131 | -> SetFieldManager( yourFieldManager );
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| 132 | \end{verbatim}
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| 133 | \end{enumerate}
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| 134 |
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| 135 | \paragraph{Changes for non-electromagnetic fields}
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| 136 | If the field you are interested in simulating is not electromagnetic,
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| 137 | another minor modification may be required. The
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| 138 | transportation currently chooses whether to propagate a particle
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| 139 | in a field or rectilinearly based on whether the particle is
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| 140 | charged or not. If your field affects non-charged particles, you
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| 141 | must inherit from the G4Transportation and re-implement the
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| 142 | part of GetAlongStepPhysicalInteractionLength that decides whether
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| 143 | the particles is affected by your force.
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| 144 |
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| 145 | In particular the relevant section of code does the following:
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| 146 | \begin{verbatim}
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| 147 | // Does the particle have an (EM) field force exerting upon it?
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| 148 | //
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| 149 | if( (particleCharge!=0.0) ){
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| 150 |
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| 151 | fieldExertsForce= this->DoesGlobalFieldExist();
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| 152 | // Future: will/can also check whether current volume's field is Zero or
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| 153 | // set by the user (in the logical volume) to be zero.
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| 154 | }
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| 155 | \end{verbatim}
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| 156 | and you want it to ask whether it feels your force. If, for the sake
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| 157 | of an example, you wanted to see the effects of gravity on a
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| 158 | heavy hypothetical particle, you could say
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| 159 |
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| 160 | \begin{verbatim}
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| 161 |
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| 162 | // Does the particle have my field's force exerted on it?
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| 163 | //
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| 164 | if (particle->GetName() == "VeryHeavyWIMP") {
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| 165 | fieldExertsForce= this->DoesGlobalFieldExist(); // For gravity
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| 166 | }
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| 167 | \end{verbatim}
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| 168 |
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| 169 | After doing all these steps, you will be able to see the effects of
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| 170 | your force on a particle's motion.
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| 171 |
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| 172 | \section{Status of this chapter}
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| 173 |
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| 174 | 10.06.02 partially re-written by D.H. Wright \\
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| 175 | 14.11.02 spell check by P. Arce \\
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| 176 |
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| 177 |
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| 178 |
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| 179 |
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| 180 |
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| 181 |
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