source: trunk/environments/g4py/source/global/pyG4Transform3D.cc@ 1344

Last change on this file since 1344 was 1337, checked in by garnier, 15 years ago

tag geant4.9.4 beta 1 + modifs locales

File size: 3.2 KB
Line 
1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26// $Id: pyG4Transform3D.cc,v 1.4 2006/06/29 15:33:30 gunter Exp $
27// $Name: geant4-09-04-beta-01 $
28// ====================================================================
29// pyG4Transform3D.cc
30//
31// 2005 Q
32// ====================================================================
33#include <boost/python.hpp>
34#include "G4Transform3D.hh"
35#include "G4ThreeVector.hh"
36#include "G4RotationMatrix.hh"
37
38using namespace boost::python;
39
40typedef G4Transform3D XXX; // ...
41
42// ====================================================================
43// module definition
44// ====================================================================
45void export_G4Transform3D()
46{
47 class_<G4Transform3D>("G4Transform3D", "geometrical 3D transformation")
48 // constructors
49 .def(init<const G4RotationMatrix&, const G4ThreeVector&>())
50 .def(init<const XXX&>())
51
52 // property
53 .add_property("xx", &XXX::xx)
54 .add_property("xy", &XXX::xy)
55 .add_property("xz", &XXX::xz)
56 .add_property("yx", &XXX::yx)
57 .add_property("yy", &XXX::yy)
58 .add_property("yz", &XXX::yz)
59 .add_property("zx", &XXX::zx)
60 .add_property("zy", &XXX::zy)
61 .add_property("zz", &XXX::zz)
62 .add_property("dx", &XXX::dx)
63 .add_property("dy", &XXX::dy)
64 .add_property("dz", &XXX::dz)
65 .def_readonly("Identity", &XXX::Identity)
66
67 // methods
68 .def("inverse", &XXX::inverse)
69 .def("getRotation" , &XXX::getRotation)
70 .def("getTranslation", &XXX::getTranslation)
71
72 // operators
73 .def(self == self)
74 .def(self != self)
75 .def(self * self)
76 ;
77}
78
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