| 1 | //
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| 2 | // ********************************************************************
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| 3 | // * License and Disclaimer *
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| 4 | // * *
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
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| 7 | // * conditions of the Geant4 Software License, included in the file *
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
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| 9 | // * include a list of copyright holders. *
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| 10 | // * *
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| 11 | // * Neither the authors of this software system, nor their employing *
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| 12 | // * institutes,nor the agencies providing financial support for this *
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| 13 | // * work make any representation or warranty, express or implied, *
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| 14 | // * regarding this software system or assume any liability for its *
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| 15 | // * use. Please see the license in the file LICENSE and URL above *
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| 16 | // * for the full disclaimer and the limitation of liability. *
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| 17 | // * *
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| 18 | // * This code implementation is the result of the scientific and *
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| 19 | // * technical work of the GEANT4 collaboration. *
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| 20 | // * By using, copying, modifying or distributing the software (or *
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| 21 | // * any work based on the software) you agree to acknowledge its *
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| 22 | // * use in resulting scientific publications, and indicate your *
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| 23 | // * acceptance of all terms of the Geant4 Software license. *
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| 24 | // ********************************************************************
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| 25 | //
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| 26 | // $Id: pyG4Transform3D.cc,v 1.4 2006/06/29 15:33:30 gunter Exp $
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| 27 | // $Name: geant4-09-04-beta-01 $
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| 28 | // ====================================================================
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| 29 | // pyG4Transform3D.cc
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| 30 | //
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| 31 | // 2005 Q
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| 32 | // ====================================================================
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| 33 | #include <boost/python.hpp>
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| 34 | #include "G4Transform3D.hh"
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| 35 | #include "G4ThreeVector.hh"
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| 36 | #include "G4RotationMatrix.hh"
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| 37 |
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| 38 | using namespace boost::python;
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| 39 |
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| 40 | typedef G4Transform3D XXX; // ...
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| 41 |
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| 42 | // ====================================================================
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| 43 | // module definition
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| 44 | // ====================================================================
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| 45 | void export_G4Transform3D()
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| 46 | {
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| 47 | class_<G4Transform3D>("G4Transform3D", "geometrical 3D transformation")
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| 48 | // constructors
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| 49 | .def(init<const G4RotationMatrix&, const G4ThreeVector&>())
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| 50 | .def(init<const XXX&>())
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| 51 |
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| 52 | // property
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| 53 | .add_property("xx", &XXX::xx)
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| 54 | .add_property("xy", &XXX::xy)
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| 55 | .add_property("xz", &XXX::xz)
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| 56 | .add_property("yx", &XXX::yx)
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| 57 | .add_property("yy", &XXX::yy)
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| 58 | .add_property("yz", &XXX::yz)
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| 59 | .add_property("zx", &XXX::zx)
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| 60 | .add_property("zy", &XXX::zy)
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| 61 | .add_property("zz", &XXX::zz)
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| 62 | .add_property("dx", &XXX::dx)
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| 63 | .add_property("dy", &XXX::dy)
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| 64 | .add_property("dz", &XXX::dz)
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| 65 | .def_readonly("Identity", &XXX::Identity)
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| 66 |
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| 67 | // methods
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| 68 | .def("inverse", &XXX::inverse)
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| 69 | .def("getRotation" , &XXX::getRotation)
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| 70 | .def("getTranslation", &XXX::getTranslation)
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| 71 |
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| 72 | // operators
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| 73 | .def(self == self)
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| 74 | .def(self != self)
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| 75 | .def(self * self)
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| 76 | ;
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| 77 | }
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| 78 |
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