1 | #!/usr/bin/python |
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2 | # ================================================================== |
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3 | # python script for Geant4Py test |
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4 | # |
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5 | # gtest02 |
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6 | # - test for using site-module packages |
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7 | # ================================================================== |
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8 | from Geant4 import * |
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9 | import g4py.NISTmaterials |
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10 | import g4py.ezgeom |
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11 | from g4py.ezgeom import G4EzVolume |
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12 | import g4py.EMSTDpl |
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13 | import g4py.ParticleGun |
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14 | |
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15 | # ================================================================== |
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16 | # intialize |
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17 | # ================================================================== |
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18 | def Configure(): |
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19 | # ------------------------------------------------------------------ |
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20 | # setup for materials |
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21 | # ------------------------------------------------------------------ |
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22 | # simple materials for Qgeom |
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23 | g4py.NISTmaterials.Construct() |
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24 | |
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25 | # ------------------------------------------------------------------ |
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26 | # setup for geometry |
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27 | # ------------------------------------------------------------------ |
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28 | #g4py.Qgeom.Construct() |
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29 | g4py.ezgeom.Construct() # initialize |
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30 | |
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31 | # ------------------------------------------------------------------ |
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32 | # setup for physics list |
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33 | # ------------------------------------------------------------------ |
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34 | g4py.EMSTDpl.Construct() |
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35 | |
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36 | # ------------------------------------------------------------------ |
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37 | # setup for primary generator action |
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38 | # ------------------------------------------------------------------ |
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39 | g4py.ParticleGun.Construct() |
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40 | gControlExecute("gun.mac") |
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41 | |
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42 | |
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43 | # ================================================================== |
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44 | # constructing geometry |
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45 | # ================================================================== |
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46 | def ConstructGeom(): |
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47 | print "* Constructing geometry..." |
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48 | # reset world material |
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49 | air= G4Material.GetMaterial("G4_AIR") |
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50 | g4py.ezgeom.SetWorldMaterial(air) |
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51 | |
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52 | # phantom |
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53 | global phantom |
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54 | phantom= G4EzVolume("DetectorBox") |
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55 | water= G4Material.GetMaterial("G4_WATER") |
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56 | phantom.CreateBoxVolume(water, 40.*cm, 40.*cm, 50.*cm) |
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57 | phantom.PlaceIt(G4ThreeVector(0.,0.,20.*cm)) |
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58 | vsize=phantom.VoxelizeIt(100, 100, 100) |
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59 | print "voxel size=", vsize |
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60 | |
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61 | # ================================================================== |
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62 | # main |
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63 | # ================================================================== |
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64 | # ------------------------------------------------------------------ |
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65 | # randum number |
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66 | # ------------------------------------------------------------------ |
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67 | rand_engine= Ranlux64Engine() |
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68 | HepRandom.setTheEngine(rand_engine) |
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69 | HepRandom.setTheSeed(20050830L) |
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70 | |
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71 | # setup... |
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72 | Configure() |
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73 | ConstructGeom() |
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74 | |
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75 | # ------------------------------------------------------------------ |
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76 | # go... |
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77 | # ------------------------------------------------------------------ |
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78 | gRunManager.Initialize() |
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79 | |
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80 | # visualization |
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81 | gControlExecute("vis.mac") |
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82 | |
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83 | # beamOn |
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84 | #gRunManager.BeamOn(3) |
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85 | |
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