Line | |
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1 | # |
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2 | /control/verbose 1 |
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3 | /run/verbose 2 |
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4 | # |
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5 | # create empty scene |
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6 | # |
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7 | #/vis/scene/create Space |
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8 | #/vis/scene/notifyHandlers Space flush |
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9 | /vis/scene/create |
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10 | # |
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11 | # Create a scene handler for a specific graphics system |
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12 | # (Edit the next line(s) to choose another graphic system) |
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13 | # |
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14 | #/vis/open OGLIX |
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15 | #/vis/open RayTracer |
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16 | #/vis/open OGLSX |
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17 | /vis/open DAWNFILE |
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18 | #/vis/open HepRepFile |
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19 | #/vis/open VRML2FILE |
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20 | # |
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21 | /vis/viewer/set/viewpointThetaPhi 90.0 0.0 deg |
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22 | /vis/viewer/zoom 1. |
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23 | /vis/viewer/flush |
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24 | /vis/viewer/set/autoRefresh true |
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25 | # |
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26 | # for drawing the tracks |
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27 | # (if too many tracks cause core dump => storeTrajectory 0) |
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28 | /tracking/storeTrajectory 1 |
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29 | /tracking/verbose 0 |
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30 | #/vis/drawView |
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31 | |
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32 | /vis/scene/add/trajectories |
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33 | /vis/scene/endOfEventAction accumulate |
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34 | #/vis/drawVolume |
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35 | /gps/particle opticalphoton |
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36 | /gps/energy 2.0 eV |
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37 | /mysetrun/SetRunID 9999 |
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38 | /run/beamOn 100 |
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39 | |
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