| Line | |
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| 1 | #
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| 2 | /control/verbose 1
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| 3 | /run/verbose 2
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| 4 | #
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| 5 | # create empty scene
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| 6 | #
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| 7 | #/vis/scene/create Space
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| 8 | #/vis/scene/notifyHandlers Space flush
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| 9 | /vis/scene/create
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| 10 | #
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| 11 | # Create a scene handler for a specific graphics system
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| 12 | # (Edit the next line(s) to choose another graphic system)
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| 13 | #
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| 14 | /vis/open OGLIX
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| 15 | #/vis/open RayTracer
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| 16 | #/vis/open OGLSX
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| 17 | #/vis/open DAWNFILE
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| 18 | #/vis/open HepRepFile
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| 19 | #/vis/open VRML2FILE
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| 20 | #
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| 21 | /vis/viewer/set/viewpointThetaPhi 90.0 0.0 deg
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| 22 | /vis/viewer/zoom 1.
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| 23 | /vis/viewer/flush
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| 24 | /vis/viewer/set/autoRefresh true
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| 25 | #
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| 26 | # for drawing the tracks
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| 27 | # (if too many tracks cause core dump => storeTrajectory 0)
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| 28 | /tracking/storeTrajectory 1
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| 29 | /tracking/verbose 0
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| 30 | #/vis/drawView
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| 31 |
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| 32 | /vis/scene/add/trajectories
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| 33 | /vis/scene/endOfEventAction accumulate
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| 34 | #/vis/drawVolume
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| 35 |
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| 36 |
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| 37 | /mysetrun/SetRunID 9999
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| 38 | /run/beamOn 50
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| 39 |
|
|---|
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