// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // ******************************************************************** // * * // * cosmicray_charging advanced example for Geant4 * // * (adapted simulation of test-mass charging in the LISA mission) * // * * // * Henrique Araujo (h.araujo@imperial.ac.uk) & Peter Wass * // * Imperial College London * // * * // * LISADetectorConstruction class * // * * // ******************************************************************** // // HISTORY // 22/02/2004: migrated from LISA-V04 // 08/12/2005: removed compilation warnings // // ******************************************************************** // ************************************************************************** // Colours and VisAttributes //*************************************************************************** // edge colour attributes G4VisAttributes* white_vat; white_vat = new G4VisAttributes( G4Colour(1.0, 1.0, 1.0)); G4VisAttributes* grey_vat; grey_vat = new G4VisAttributes( G4Colour(0.5, 0.5, 0.5)); G4VisAttributes* black_vat; black_vat = new G4VisAttributes( G4Colour(0.0, 0.0, 0.0)); G4VisAttributes* red_vat; red_vat = new G4VisAttributes( G4Colour(1.0, 0.0, 0.0)); G4VisAttributes* orange_vat; orange_vat = new G4VisAttributes( G4Colour(1.0, 0.5, 0.0)); G4VisAttributes* yellow_vat; yellow_vat = new G4VisAttributes( G4Colour(1.0, 1.0, 0.0)); G4VisAttributes* gold_vat; gold_vat = new G4VisAttributes( G4Colour(.75, .75, 0.0)); G4VisAttributes* green_vat; green_vat = new G4VisAttributes( G4Colour(0.0, 1.0, 0.0)); G4VisAttributes* lgreen_vat; lgreen_vat = new G4VisAttributes( G4Colour(0.0, .75, 0.0)); G4VisAttributes* cyan_vat; cyan_vat = new G4VisAttributes( G4Colour(0.0, 1.0, 1.0)); G4VisAttributes* lblue_vat; lblue_vat = new G4VisAttributes( G4Colour(0.0, 0.0, .75)); G4VisAttributes* blue_vat; blue_vat = new G4VisAttributes( G4Colour(0.0, 0.0, 1.0)); G4VisAttributes* magenta_vat; magenta_vat = new G4VisAttributes(G4Colour(1.0, 0.0, 1.0)); // solid colour attributes G4VisAttributes* sol_white_vat = new G4VisAttributes(G4Colour(1.0,1.0,1.0)); sol_white_vat->SetForceSolid(true); G4VisAttributes* sol_grey_vat = new G4VisAttributes(G4Colour(0.5,0.5,0.5)); sol_grey_vat->SetForceSolid(true); G4VisAttributes* sol_dgrey_vat = new G4VisAttributes(G4Colour(.25,.25,.25)); sol_dgrey_vat->SetForceSolid(true); G4VisAttributes* sol_black_vat = new G4VisAttributes(G4Colour(0.0,0.0,0.0)); sol_black_vat->SetForceSolid(true); G4VisAttributes* sol_red_vat = new G4VisAttributes(G4Colour(1.0,0.0,0.0)); sol_red_vat->SetForceSolid(true); G4VisAttributes* sol_green_vat = new G4VisAttributes(G4Colour(0.0,1.0,0.0)); sol_green_vat->SetForceSolid(true); G4VisAttributes* sol_lgreen_vat = new G4VisAttributes(G4Colour(0.0,.75,0.0)); sol_lgreen_vat->SetForceSolid(true); G4VisAttributes* sol_lblue_vat = new G4VisAttributes(G4Colour(0.0,0.0,.75)); sol_lblue_vat->SetForceSolid(true); G4VisAttributes* sol_cyan_vat = new G4VisAttributes(G4Colour(0.0,1.0,1.0)); sol_cyan_vat->SetForceSolid(true); G4VisAttributes* sol_blue_vat = new G4VisAttributes(G4Colour(0.0,0.0,1.0)); sol_blue_vat->SetForceSolid(true); G4VisAttributes* sol_gold_vat = new G4VisAttributes(G4Colour(.75,.75,0.0)); sol_gold_vat->SetForceSolid(true); G4VisAttributes* sol_yellow_vat = new G4VisAttributes(G4Colour(1.0,1.0,0.0)); sol_yellow_vat->SetForceSolid(true); G4VisAttributes* sol_orange_vat = new G4VisAttributes(G4Colour(1.0,0.5,0.0)); sol_orange_vat->SetForceSolid(true); //*****************************************************************************