// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // HadrontherapyDetectorHit.hh; // See more at: http://g4advancedexamples.lngs.infn.it/Examples/hadrontherapy// #ifndef HadrontherapyDetectorHit_h #define HadrontherapyDetectorHit_h 1 #include "G4VHit.hh" #include "G4THitsCollection.hh" #include "G4Allocator.hh" class HadrontherapyDetectorHit : public G4VHit { public: HadrontherapyDetectorHit(); ~HadrontherapyDetectorHit(); HadrontherapyDetectorHit(const HadrontherapyDetectorHit &right); const HadrontherapyDetectorHit& operator = (const HadrontherapyDetectorHit &right); int operator == (const HadrontherapyDetectorHit &right) const; inline void *operator new(size_t); inline void operator delete(void *aHit); private: G4int xHitID; // Hit x voxel G4int zHitID; // Hit z voxel G4int yHitID; // Hit y voxel G4double energyDeposit; // Energy deposit associated with the hit public: // Methods to get the information - energy deposit and associated // position in the phantom - of the hits stored in the hits collection inline G4int GetXID() // Get x index of the voxel {return xHitID;} inline G4int GetZID() // Get y index of the voxel {return zHitID;} inline G4int GetYID() // Get z index of the voxel {return yHitID;} inline G4double GetEdep() // Get energy deposit {return energyDeposit;} // Methods to store the information of the hit ( energy deposit, position in the phantom ) // in the hits collection inline void SetEdepAndPosition(G4int xx, G4int yy, G4int zz, G4double eDep) { xHitID = xx; yHitID = yy; zHitID = zz; energyDeposit = eDep; } }; typedef G4THitsCollection HadrontherapyDetectorHitsCollection; extern G4Allocator HadrontherapyDetectorHitAllocator; inline void* HadrontherapyDetectorHit::operator new(size_t) { void *aHit; aHit = (void *) HadrontherapyDetectorHitAllocator.MallocSingle(); return aHit; } inline void HadrontherapyDetectorHit::operator delete(void *aHit) { HadrontherapyDetectorHitAllocator.FreeSingle((HadrontherapyDetectorHit*) aHit); } #endif