// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // Authors: S. Guatelli and M. G. Pia, INFN Genova, Italy // // Based on code developed by the undergraduate student G. Guerrieri // Note: this is a preliminary beta-version of the code; an improved // version will be distributed in the next Geant4 public release, compliant // with the design in a forthcoming publication, and subject to a // design and code review. // #ifndef G4BasePhantomBuilder_h #define G4BasePhantomBuilder_h 1 #include "G4VPhysicalVolume.hh" class G4VPhysicalVolume; class G4BasePhantomBuilder { public: G4BasePhantomBuilder(); ~G4BasePhantomBuilder(); virtual void BuildHead(const G4String&,G4bool,G4bool) {return ;}; virtual void BuildTrunk(const G4String&,G4bool,G4bool) {return ;}; virtual void BuildLegs(const G4String&,G4bool,G4bool) {return ;}; virtual void BuildNeck(const G4String&,G4bool,G4bool) {return ;}; virtual void BuildUpperSpine(const G4String&,G4bool,G4bool) {return ;} virtual void BuildMiddleLowerSpine(const G4String&,G4bool,G4bool) {return ;}; virtual void BuildLeftLeg(const G4String&,G4bool,G4bool) {return ;}; virtual void BuildRightLeg(const G4String&,G4bool,G4bool) {return ;}; virtual void BuildLeftLegBone(const G4String&,G4bool,G4bool) {return ;}; virtual void BuildRightLegBone(const G4String&,G4bool,G4bool) {return ;}; virtual void BuildLeftArmBone(const G4String&,G4bool,G4bool) {return ;} virtual void BuildRightArmBone(const G4String&,G4bool,G4bool) {return ;} virtual void BuildSkull(const G4String&,G4bool,G4bool) {return ;}; virtual void BuildRibCage(const G4String&,G4bool,G4bool) {return ;}; virtual void BuildPelvis(const G4String&,G4bool,G4bool) {return ;}; //virtual void BuildScapulae(G4bool,G4bool) = 0; //virtual void BuildClavicles(G4bool,G4bool) = 0; virtual void BuildBrain(const G4String&,G4bool,G4bool) {return ;}; virtual void BuildHeart(const G4String&,G4bool,G4bool) {return ;}; virtual void BuildLeftLung(const G4String&,G4bool,G4bool) {return ;}; virtual void BuildRightLung(const G4String&,G4bool,G4bool) {return ;}; virtual void BuildStomach(const G4String&,G4bool,G4bool) {return ;}; virtual void BuildUpperLargeIntestine(const G4String&,G4bool,G4bool) {return ;}; virtual void BuildLowerLargeIntestine(const G4String&,G4bool,G4bool) {return ;}; // virtual void BuildEsophagus(G4bool,G4bool) = 0; virtual void BuildLeftKidney(const G4String&,G4bool,G4bool) {return ;}; virtual void BuildRightKidney(const G4String&,G4bool,G4bool) {return ;}; virtual void BuildLeftAdrenal(const G4String&,G4bool,G4bool) {return ;}; virtual void BuildRightAdrenal(const G4String&,G4bool,G4bool) {return ;}; virtual void BuildLiver(const G4String&,G4bool,G4bool) {return ;}; virtual void BuildPancreas(const G4String&,G4bool,G4bool) {return ;}; virtual void BuildSpleen(const G4String&,G4bool,G4bool) {return ;}; virtual void BuildUrinaryBladder(const G4String& ,G4bool,G4bool) {return ;}; virtual void BuildThyroid(const G4String&,G4bool,G4bool) {return ;}; virtual void BuildLeftScapula(const G4String&,G4bool,G4bool){return;}; virtual void BuildRightScapula(const G4String&,G4bool,G4bool){return;}; virtual void SetModel(G4String) {return ;}; virtual void SetMotherVolume(G4VPhysicalVolume*) {return;}; virtual G4VPhysicalVolume* GetPhantom() {return 0;}; virtual void BuildLeftOvary(const G4String&,G4bool,G4bool ) {return ;}; virtual void BuildRightOvary(const G4String&,G4bool,G4bool) {return ;}; virtual void BuildUterus(const G4String&,G4bool,G4bool){return;}; virtual void BuildLeftBreast(const G4String&,G4bool,G4bool){return;}; virtual void BuildRightBreast(const G4String&,G4bool,G4bool){return;}; virtual void BuildVoxelLeftBreast(const G4String&,G4bool,G4bool){return;}; virtual void BuildVoxelRightBreast(const G4String&,G4bool,G4bool){return;}; }; #endif