source: trunk/examples/advanced/human_phantom/src/G4MIRDBrain.cc @ 1319

Last change on this file since 1319 was 807, checked in by garnier, 16 years ago

update

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1//
2// ********************************************************************
3// * License and Disclaimer                                           *
4// *                                                                  *
5// * The  Geant4 software  is  copyright of the Copyright Holders  of *
6// * the Geant4 Collaboration.  It is provided  under  the terms  and *
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8// * LICENSE and available at  http://cern.ch/geant4/license .  These *
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11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work  make  any representation or  warranty, express or implied, *
14// * regarding  this  software system or assume any liability for its *
15// * use.  Please see the license in the file  LICENSE  and URL above *
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17// *                                                                  *
18// * This  code  implementation is the result of  the  scientific and *
19// * technical work of the GEANT4 collaboration.                      *
20// * By using,  copying,  modifying or  distributing the software (or *
21// * any work based  on the software)  you  agree  to acknowledge its *
22// * use  in  resulting  scientific  publications,  and indicate your *
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24// ********************************************************************
25//
26// Authors: S. Guatelli and M. G. Pia, INFN Genova, Italy
27//
28// Based on code developed by the undergraduate student G. Guerrieri
29// Note: this is a preliminary beta-version of the code; an improved
30// version will be distributed in the next Geant4 public release, compliant
31// with the design in a forthcoming publication, and subject to a
32// design and code review.
33//
34#include "G4MIRDBrain.hh"
35#include "globals.hh"
36#include "G4SDManager.hh"
37#include "G4VisAttributes.hh"
38#include "G4Ellipsoid.hh"
39#include "G4ThreeVector.hh"
40#include "G4VPhysicalVolume.hh"
41#include "G4RotationMatrix.hh"
42#include "G4Material.hh"
43#include "G4LogicalVolume.hh"
44#include "G4HumanPhantomMaterial.hh"
45#include "G4VPhysicalVolume.hh"
46#include "G4PVPlacement.hh"
47#include "G4HumanPhantomColour.hh"
48
49G4MIRDBrain::G4MIRDBrain()
50{
51}
52
53G4MIRDBrain::~G4MIRDBrain()
54{
55
56}
57
58G4VPhysicalVolume* G4MIRDBrain::Construct(const G4String& volumeName,G4VPhysicalVolume* mother, 
59                                               const G4String& colourName, G4bool wireFrame,G4bool sensitivity)
60{
61  G4cout << "Construct " << volumeName << G4endl;
62 G4HumanPhantomMaterial* material = new G4HumanPhantomMaterial();
63 G4Material* soft = material -> GetMaterial("soft_tissue");
64 delete material;
65
66 G4double ax = 6. * cm;
67 G4double by= 9. * cm;
68 G4double cz = 6.5 * cm;
69
70 G4Ellipsoid* brain = new G4Ellipsoid("Brain", ax, by, cz);
71 
72
73  G4LogicalVolume* logicBrain =  new G4LogicalVolume(brain, soft, 
74                                                     "logical" + volumeName,
75                                                     0, 0, 0);
76 
77  // Define rotation and position here!
78  G4VPhysicalVolume* physBrain = new G4PVPlacement(0,
79                                                   G4ThreeVector(0.*cm, 0.*cm, 8.75 * cm),
80                                                   "physicalBrain",
81                                                   logicBrain,
82                                                   mother,
83                                                   false,
84                                                   0, true);
85  // Sensitive Body Part
86  if (sensitivity==true)
87  { 
88    G4SDManager* SDman = G4SDManager::GetSDMpointer();
89    logicBrain->SetSensitiveDetector( SDman->FindSensitiveDetector("BodyPartSD") );
90  }
91
92
93  // Visualization Attributes
94  // G4VisAttributes* BrainVisAtt = new G4VisAttributes(G4Colour(0.41,0.41,0.41));
95  G4HumanPhantomColour* colourPointer = new G4HumanPhantomColour();
96  G4Colour colour = colourPointer -> GetColour(colourName);
97 
98  G4VisAttributes* BrainVisAtt = new G4VisAttributes(colour);
99  BrainVisAtt->SetForceSolid(wireFrame);
100  BrainVisAtt->SetLineWidth(0.7* mm);
101  logicBrain->SetVisAttributes(BrainVisAtt);
102
103  // Testing Brain Volume
104  G4double BrainVol = logicBrain->GetSolid()->GetCubicVolume();
105  G4cout << "Volume of Brain = " << BrainVol/cm3 << " cm^3" << G4endl;
106 
107  // Testing Brain Material
108  G4String BrainMat = logicBrain->GetMaterial()->GetName();
109  G4cout << "Material of Brain = " << BrainMat << G4endl;
110 
111  // Testing Density
112  G4double BrainDensity = logicBrain->GetMaterial()->GetDensity();
113  G4cout << "Density of Material = " << BrainDensity*cm3/g << " g/cm^3" << G4endl;
114
115  // Testing Mass
116  G4double BrainMass = (BrainVol)*BrainDensity;
117  G4cout << "Mass of Brain = " << BrainMass/gram << " g" << G4endl;
118
119 
120  return physBrain;
121}
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