1 | // |
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2 | // ******************************************************************** |
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3 | // * License and Disclaimer * |
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4 | // * * |
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5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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7 | // * conditions of the Geant4 Software License, included in the file * |
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8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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9 | // * include a list of copyright holders. * |
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10 | // * * |
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11 | // * Neither the authors of this software system, nor their employing * |
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12 | // * institutes,nor the agencies providing financial support for this * |
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13 | // * work make any representation or warranty, express or implied, * |
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14 | // * regarding this software system or assume any liability for its * |
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15 | // * use. Please see the license in the file LICENSE and URL above * |
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16 | // * for the full disclaimer and the limitation of liability. * |
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17 | // * * |
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18 | // * This code implementation is the result of the scientific and * |
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19 | // * technical work of the GEANT4 collaboration. * |
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20 | // * By using, copying, modifying or distributing the software (or * |
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21 | // * any work based on the software) you agree to acknowledge its * |
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22 | // * use in resulting scientific publications, and indicate your * |
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23 | // * acceptance of all terms of the Geant4 Software license. * |
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24 | // ******************************************************************** |
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25 | // |
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26 | // Authors: S. Guatelli and M. G. Pia, INFN Genova, Italy |
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27 | // |
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28 | // Based on code developed by the undergraduate student G. Guerrieri |
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29 | // Note: this is a preliminary beta-version of the code; an improved |
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30 | // version will be distributed in the next Geant4 public release, compliant |
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31 | // with the design in a forthcoming publication, and subject to a |
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32 | // design and code review. |
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33 | // |
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34 | #include "G4MIRDLeftScapula.hh" |
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35 | |
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36 | #include "globals.hh" |
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37 | |
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38 | #include "G4SDManager.hh" |
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39 | #include "G4Cons.hh" |
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40 | |
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41 | #include "G4VisAttributes.hh" |
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42 | #include "G4HumanPhantomMaterial.hh" |
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43 | #include "G4EllipticalTube.hh" |
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44 | #include "G4ThreeVector.hh" |
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45 | #include "G4VPhysicalVolume.hh" |
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46 | #include "G4RotationMatrix.hh" |
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47 | #include "G4LogicalVolume.hh" |
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48 | #include "G4PVPlacement.hh" |
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49 | #include "G4SubtractionSolid.hh" |
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50 | #include "G4HumanPhantomColour.hh" |
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51 | #include "G4Box.hh" |
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52 | |
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53 | G4MIRDLeftScapula::G4MIRDLeftScapula() |
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54 | { |
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55 | } |
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56 | |
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57 | G4MIRDLeftScapula::~G4MIRDLeftScapula() |
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58 | { |
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59 | } |
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60 | |
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61 | G4VPhysicalVolume* G4MIRDLeftScapula::Construct(const G4String& volumeName, G4VPhysicalVolume* mother, |
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62 | const G4String& colourName, G4bool wireFrame,G4bool sensitivity) |
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63 | { |
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64 | |
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65 | G4cout << "Construct"<< volumeName << G4endl; |
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66 | |
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67 | G4HumanPhantomMaterial* material = new G4HumanPhantomMaterial(); |
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68 | G4Material* skeleton = material -> GetMaterial("skeleton"); |
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69 | |
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70 | G4double ax_in = 17.* cm; |
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71 | G4double by_in = 9.8* cm; |
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72 | G4double ax_out = 19.*cm; |
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73 | G4double by_out = 9.8*cm; |
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74 | G4double dz= 16.4* cm; |
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75 | |
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76 | |
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77 | G4EllipticalTube* inner_scapula = new G4EllipticalTube("ScapulaIn", ax_in, by_in, (dz+ 1.*cm)/2); |
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78 | G4EllipticalTube* outer_scapula = new G4EllipticalTube("ScapulaOut", ax_out, by_out, dz/2); |
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79 | |
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80 | |
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81 | |
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82 | |
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83 | G4Box* subtraction = new G4Box("subtraction",ax_out, ax_out, ax_out); |
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84 | |
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85 | G4double xx = ax_out * 0.242 ; //(sin 14deg) |
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86 | G4double yy = - ax_out * 0.97; // (cos 14 deg) |
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87 | |
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88 | G4RotationMatrix* rm = new G4RotationMatrix(); |
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89 | rm -> rotateZ(-14.* degree); |
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90 | |
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91 | |
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92 | |
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93 | G4SubtractionSolid* scapula_first = new G4SubtractionSolid("Scapula_first", |
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94 | outer_scapula, |
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95 | subtraction, |
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96 | rm, |
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97 | G4ThreeVector(xx, yy, 0. *cm)); |
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98 | |
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99 | G4double xx2 = -ax_out * 0.62470 ; //(cos 51.34deg) |
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100 | G4double yy2 = ax_out * 0.78087; // (sin 51.34 deg) |
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101 | |
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102 | G4RotationMatrix* rm2 = new G4RotationMatrix(); |
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103 | rm2 -> rotateZ(-38.6598* degree); |
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104 | |
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105 | |
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106 | G4SubtractionSolid* scapula_bone = new G4SubtractionSolid("Scapula", |
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107 | scapula_first, |
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108 | subtraction, |
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109 | rm2, |
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110 | G4ThreeVector(xx2, yy2, 0. *cm)); |
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111 | |
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112 | G4SubtractionSolid* scapula = new G4SubtractionSolid("Scapula", |
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113 | scapula_bone, |
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114 | inner_scapula); |
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115 | |
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116 | G4LogicalVolume* logicLeftScapula = new G4LogicalVolume(scapula, |
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117 | skeleton, |
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118 | "logical" + volumeName, |
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119 | 0, 0, 0); |
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120 | |
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121 | G4VPhysicalVolume* physLeftScapula = new G4PVPlacement(0, |
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122 | |
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123 | G4ThreeVector(0. * cm, 0. * cm, 24.1 *cm), |
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124 | "physicalLeftScapula", |
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125 | logicLeftScapula, |
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126 | mother, |
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127 | false, |
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128 | 0, true); |
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129 | |
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130 | if (sensitivity == true) |
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131 | { |
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132 | G4SDManager* SDman = G4SDManager::GetSDMpointer(); |
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133 | logicLeftScapula->SetSensitiveDetector( SDman->FindSensitiveDetector("BodyPartSD") ); |
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134 | } |
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135 | |
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136 | // Visualization Attributes |
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137 | //G4VisAttributes* LeftScapulaVisAtt = new G4VisAttributes(G4Colour(0.94,0.5,0.5)); |
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138 | G4HumanPhantomColour* colourPointer = new G4HumanPhantomColour(); |
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139 | G4Colour colour = colourPointer -> GetColour(colourName); |
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140 | G4VisAttributes* LeftScapulaVisAtt = new G4VisAttributes(colour); |
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141 | LeftScapulaVisAtt->SetForceSolid(wireFrame); |
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142 | logicLeftScapula->SetVisAttributes(LeftScapulaVisAtt); |
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143 | |
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144 | G4cout << "LeftScapula created !!!!!!" << G4endl; |
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145 | |
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146 | // Testing LeftScapula Volume |
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147 | G4double LeftScapulaVol = logicLeftScapula->GetSolid()->GetCubicVolume(); |
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148 | G4cout << "Volume of LeftScapula = " << LeftScapulaVol/cm3 << " cm^3" << G4endl; |
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149 | |
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150 | // Testing LeftScapula Material |
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151 | G4String LeftScapulaMat = logicLeftScapula->GetMaterial()->GetName(); |
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152 | G4cout << "Material of LeftScapula = " << LeftScapulaMat << G4endl; |
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153 | |
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154 | // Testing Density |
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155 | G4double LeftScapulaDensity = logicLeftScapula->GetMaterial()->GetDensity(); |
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156 | G4cout << "Density of Material = " << LeftScapulaDensity*cm3/g << " g/cm^3" << G4endl; |
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157 | |
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158 | // Testing Mass |
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159 | G4double LeftScapulaMass = (LeftScapulaVol)*LeftScapulaDensity; |
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160 | G4cout << "Mass of LeftScapula = " << LeftScapulaMass/gram << " g" << G4endl; |
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161 | |
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162 | |
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163 | return physLeftScapula; |
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164 | } |
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