// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // Authors: S. Guatelli and M. G. Pia, INFN Genova, Italy // // Based on code developed by the undergraduate student G. Guerrieri // Note: this is a preliminary beta-version of the code; an improved // version will be distributed in the next Geant4 public release, compliant // with the design in a forthcoming publication, and subject to a // design and code review. // #include "G4MIRDMiddleLowerSpine.hh" #include "globals.hh" #include "G4SDManager.hh" #include "G4VisAttributes.hh" #include "G4HumanPhantomMaterial.hh" #include "G4EllipticalTube.hh" #include "G4RotationMatrix.hh" #include "G4ThreeVector.hh" #include "G4VPhysicalVolume.hh" #include "G4PVPlacement.hh" #include "G4UnionSolid.hh" #include "G4HumanPhantomColour.hh" G4MIRDMiddleLowerSpine::G4MIRDMiddleLowerSpine() { } G4MIRDMiddleLowerSpine::~G4MIRDMiddleLowerSpine() { } G4VPhysicalVolume* G4MIRDMiddleLowerSpine::Construct(const G4String& volumeName, G4VPhysicalVolume* mother, const G4String& colourName , G4bool wireFrame, G4bool sensitivity) { G4HumanPhantomMaterial* material = new G4HumanPhantomMaterial(); G4cout << "Construct "<< volumeName < GetMaterial("skeleton"); delete material; G4double dx = 2. *cm; G4double dy = 2.5 *cm; G4double dz = 24. *cm; G4VSolid* middleLowerSpine = new G4EllipticalTube("MiddleLowerSpine",dx, dy, dz); G4LogicalVolume* logicMiddleLowerSpine = new G4LogicalVolume( middleLowerSpine, skeleton, "logical" + volumeName, 0, 0, 0); // Define rotation and position here! G4VPhysicalVolume* physMiddleLowerSpine = new G4PVPlacement(0,G4ThreeVector(0.0 *cm, 5.5 * cm,11. * cm), "physicalMiddleLowerSpine", logicMiddleLowerSpine, mother, false, 0, true); // Sensitive Body Part if (sensitivity==true) { G4SDManager* SDman = G4SDManager::GetSDMpointer(); logicMiddleLowerSpine->SetSensitiveDetector( SDman->FindSensitiveDetector("BodyPartSD") ); } // Visualization Attributes // G4VisAttributes* MiddleLowerSpineVisAtt = new G4VisAttributes(G4Colour(0.46,0.53,0.6)); G4HumanPhantomColour* colourPointer = new G4HumanPhantomColour(); G4Colour colour = colourPointer -> GetColour(colourName); G4VisAttributes* MiddleLowerSpineVisAtt = new G4VisAttributes(colour); MiddleLowerSpineVisAtt->SetForceSolid(wireFrame); logicMiddleLowerSpine->SetVisAttributes(MiddleLowerSpineVisAtt); G4cout << "MiddleLowerSpine created !!!!!!" << G4endl; // Testing MiddleLowerSpine Volume G4double MiddleLowerSpineVol = logicMiddleLowerSpine->GetSolid()->GetCubicVolume(); G4cout << "Volume of MiddleLowerSpine = " << MiddleLowerSpineVol/cm3 << " cm^3" << G4endl; // Testing MiddleLowerSpine Material G4String MiddleLowerSpineMat = logicMiddleLowerSpine->GetMaterial()->GetName(); G4cout << "Material of MiddleLowerSpine = " << MiddleLowerSpineMat << G4endl; // Testing Density G4double MiddleLowerSpineDensity = logicMiddleLowerSpine->GetMaterial()->GetDensity(); G4cout << "Density of Material = " << MiddleLowerSpineDensity*cm3/g << " g/cm^3" << G4endl; // Testing Mass G4double MiddleLowerSpineMass = (MiddleLowerSpineVol)*MiddleLowerSpineDensity; G4cout << "Mass of MiddleLowerSpine = " << MiddleLowerSpineMass/gram << " g" << G4endl; return physMiddleLowerSpine; }