// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // Authors: S. Guatelli and M. G. Pia, INFN Genova, Italy // // Based on code developed by the undergraduate student G. Guerrieri // Note: this is a preliminary beta-version of the code; an improved // version will be distributed in the next Geant4 public release, compliant // with the design in a forthcoming publication, and subject to a // design and code review. // #include "G4MIRDRibCage.hh" #include "globals.hh" #include "G4SDManager.hh" #include "G4VisAttributes.hh" #include "G4HumanPhantomMaterial.hh" #include "G4SubtractionSolid.hh" #include "G4EllipticalTube.hh" #include "G4PVReplica.hh" #include "G4Box.hh" #include "G4PVPlacement.hh" #include "G4HumanPhantomColour.hh" G4MIRDRibCage::G4MIRDRibCage() { } G4MIRDRibCage::~G4MIRDRibCage() { } G4VPhysicalVolume* G4MIRDRibCage::Construct(const G4String& volumeName, G4VPhysicalVolume* mother, const G4String& colourName, G4bool wireFrame, G4bool sensitivity) { G4HumanPhantomMaterial* material = new G4HumanPhantomMaterial(); G4cout << "Construct "<< volumeName < GetMaterial("skeleton"); G4Material* soft = material -> GetMaterial("soft_tissue"); delete material; G4double dx= 17. *cm; // a2 G4double dy= 9.8 * cm; //b2 G4double thickness= 32.4 * cm; // z2/2 of cage G4EllipticalTube* outCage = new G4EllipticalTube("outCage",dx, dy, thickness/2.); dx = 16.4 * cm; // a1 dy = 9.2 * cm; // b1 G4double dz = 34. *cm; // z2/2 G4EllipticalTube* inCage = new G4EllipticalTube("inCage",dx, dy, dz/2.); G4SubtractionSolid* cage = new G4SubtractionSolid("Cage", outCage, inCage, 0, G4ThreeVector(0.*cm, 0.*cm, 0. * cm)); G4LogicalVolume* logicRibCage = new G4LogicalVolume(cage, soft, "LogicalCage", 0, 0, 0); G4VPhysicalVolume* physRibCage = new G4PVPlacement(0,G4ThreeVector(0.0, 0.0, thickness/2. + 0.1 * cm), // with respect to the trunk "physicalRibCage", logicRibCage, mother, false, 0, true); G4double xx = 17.*cm; G4double yy = 9.8*cm; G4double ribThickness = 1.4*cm; G4EllipticalTube* rib_out = new G4EllipticalTube("rib_out",xx, yy, ribThickness/2.); xx = 16.5 *cm; yy = 9.3 * cm; G4double zz = 1.5 * cm; G4EllipticalTube* rib_in = new G4EllipticalTube("rib_in",xx, yy, zz/2.); G4SubtractionSolid* rib = new G4SubtractionSolid("rib",rib_out, rib_in); G4LogicalVolume* logicRib= new G4LogicalVolume(rib, skeleton, "logical" + volumeName, 0, 0, 0); physRib1 = new G4PVPlacement(0,G4ThreeVector(0.0, 0.0, (- 32.2*cm/2. + 0.8 *cm)), // with respect to the trunk "physicalRib", logicRib, physRibCage, false, 0, true); physRib2 = new G4PVPlacement(0,G4ThreeVector(0.0, 0.0, ( - 32.2*cm/2. + 0.8 *cm + 2.8 *cm)), // with respect to the trunk "physicalRib", logicRib, physRibCage, false, 0, true); physRib3 = new G4PVPlacement(0,G4ThreeVector(0.0, 0.0, (-thickness/2. + 0.8 * cm + 5.6 *cm)), // with respect to the trunk "physicalRib", logicRib, physRibCage, false, 0, true); physRib4 = new G4PVPlacement(0,G4ThreeVector(0.0, 0.0, (-thickness/2. + 0.8 * cm + 8.4 *cm)), // with respect to the trunk "physicalRib", logicRib, physRibCage, false, 0, true); physRib5 = new G4PVPlacement(0,G4ThreeVector(0.0, 0.0, (-thickness/2. + 0.8 * cm + 11.2 *cm)), // with respect to the trunk "physicalRib", logicRib, physRibCage, false, 0, true); physRib6 = new G4PVPlacement(0,G4ThreeVector(0.0, 0.0, (-thickness/2. + 0.8 * cm + 14. *cm)), // with respect to the trunk "physicalRib", logicRib, physRibCage, false, 0, true); physRib7 = new G4PVPlacement(0,G4ThreeVector(0.0, 0.0, (-thickness/2. + 0.8 *cm + 16.8 *cm)), // with respect to the trunk "physicalRib", logicRib, physRibCage, false, 0, true); physRib8 = new G4PVPlacement(0,G4ThreeVector(0.0, 0.0, (-thickness/2. + 0.8 *cm + 19.6 *cm)), // with respect to the trunk "physicalRib", logicRib, physRibCage, false, 0, true); physRib9 = new G4PVPlacement(0,G4ThreeVector(0.0, 0.0, (-thickness/2. + 0.8*cm + 22.4 *cm)), // with respect to the trunk "physicalRib", logicRib, physRibCage, false, 0, true); physRib10 = new G4PVPlacement(0,G4ThreeVector(0.0, 0.0, (-thickness/2. + 0.8*cm + 25.2 *cm)), // with respect to the trunk "physicalRib", logicRib, physRibCage, false, 0, true); physRib11 = new G4PVPlacement(0,G4ThreeVector(0.0, 0.0, (-thickness/2. + 0.8*cm + 28. *cm)), // with respect to the trunk "physicalRib", logicRib, physRibCage, false, 0, true); physRib12 = new G4PVPlacement(0,G4ThreeVector(0.0, 0.0, (-thickness/2. + 0.8*cm + 30.8 *cm)), // with respect to the trunk "physicalRib", logicRib, physRibCage, false, 0, true); // Sensitive Body Part if (sensitivity==true) { G4SDManager* SDman = G4SDManager::GetSDMpointer(); // logicRibCage->SetSensitiveDetector( SDman->FindSensitiveDetector("BodyPartSD") ); logicRib->SetSensitiveDetector( SDman->FindSensitiveDetector("BodyPartSD") ); } // Visualization Attributes logicRibCage -> SetVisAttributes(G4VisAttributes::Invisible); //G4VisAttributes* RibCageVisAtt = new G4VisAttributes(G4Colour(0.46,0.53,0.6)); G4HumanPhantomColour* colourPointer = new G4HumanPhantomColour(); G4Colour colour = colourPointer -> GetColour(colourName); G4VisAttributes* RibCageVisAtt = new G4VisAttributes(colour); RibCageVisAtt->SetForceSolid(wireFrame); logicRib->SetVisAttributes(RibCageVisAtt); G4cout << "RibCage created !!!!!!" << G4endl; // Testing Pelvis Volume G4double RibCageVol = logicRib->GetSolid()->GetCubicVolume(); G4cout << "Volume of RibCage = " << ((RibCageVol)*12.)/cm3 << " cm^3" << G4endl; // Testing RibCage Material G4String RibCageMat = logicRib->GetMaterial()->GetName(); G4cout << "Material of RibCage = " << RibCageMat << G4endl; // Testing Density G4double RibCageDensity = logicRib->GetMaterial()->GetDensity(); G4cout << "Density of Material = " << RibCageDensity*cm3/g << " g/cm^3" << G4endl; // Testing Mass G4double RibCageMass = (RibCageVol)* RibCageDensity * 12;// 12 is the total number of ribs; G4cout << "Mass of RibCage = " << (RibCageMass)/gram << " g" << G4endl; return physRibCage; }