// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // Authors: S. Guatelli and M. G. Pia, INFN Genova, Italy // // Based on code developed by the undergraduate student G. Guerrieri // Note: this is a preliminary beta-version of the code; an improved // version will be distributed in the next Geant4 public release, compliant // with the design in a forthcoming publication, and subject to a // design and code review. // #include "G4MIRDRightLeg.hh" #include "globals.hh" #include "G4SDManager.hh" #include "G4Cons.hh" #include "G4VisAttributes.hh" #include "G4HumanPhantomMaterial.hh" #include "G4EllipticalTube.hh" #include "G4ThreeVector.hh" #include "G4VPhysicalVolume.hh" #include "G4RotationMatrix.hh" #include "G4LogicalVolume.hh" #include "G4PVPlacement.hh" #include "G4UnionSolid.hh" #include "G4HumanPhantomColour.hh" G4MIRDRightLeg::G4MIRDRightLeg() { } G4MIRDRightLeg::~G4MIRDRightLeg() { } G4VPhysicalVolume* G4MIRDRightLeg::Construct(const G4String& volumeName,G4VPhysicalVolume* mother, const G4String& colourName, G4bool wireFrame, G4bool sensitivity) { G4cout << "Construct"<< volumeName << G4endl; G4HumanPhantomMaterial* material = new G4HumanPhantomMaterial(); G4Material* soft = material -> GetMaterial("soft_tissue"); G4double rmin1 = 0.* cm; G4double rmin2 = 0.* cm; G4double dz= 80.0 * cm; G4double rmax1= 2.0 * cm; G4double rmax2= 10. * cm; G4double startphi= 0.* degree; G4double deltaphi= 360. * degree; G4Cons* leg1 = new G4Cons("Leg1", rmin1, rmax1, rmin2, rmax2, dz/2., startphi, deltaphi); // G4UnionSolid* RightLeg = new G4UnionSolid("RightLeg", leg1, leg1,0, // G4ThreeVector(20. *cm, 0., 0.)); G4LogicalVolume* logicRightLeg = new G4LogicalVolume(leg1, soft, "logical" + volumeName, 0, 0, 0); G4RotationMatrix* rm = new G4RotationMatrix(); rm -> rotateX(90.* degree); G4VPhysicalVolume* physRightLeg = new G4PVPlacement(rm, G4ThreeVector(-10. * cm, -40. * cm, 0. *cm), "physicalRightLeg", logicRightLeg, mother, false, 0, true); // Sensitive Body Part if (sensitivity == true) { G4SDManager* SDman = G4SDManager::GetSDMpointer(); logicRightLeg->SetSensitiveDetector( SDman->FindSensitiveDetector("BodyPartSD") ); } // Visualization Attributes //G4VisAttributes* RightLegVisAtt = new G4VisAttributes(G4Colour(0.94,0.5,0.5)); G4HumanPhantomColour* colourPointer = new G4HumanPhantomColour(); G4Colour colour = colourPointer -> GetColour(colourName); G4VisAttributes* RightLegVisAtt = new G4VisAttributes(colour); RightLegVisAtt->SetForceSolid(wireFrame); logicRightLeg->SetVisAttributes(RightLegVisAtt); G4cout << "RightLeg created !!!!!!" << G4endl; // Testing RightLeg Volume G4double RightLegVol = logicRightLeg->GetSolid()->GetCubicVolume(); G4cout << "Volume of RightLeg = " << RightLegVol/cm3 << " cm^3" << G4endl; // Testing RightLeg Material G4String RightLegMat = logicRightLeg->GetMaterial()->GetName(); G4cout << "Material of RightLeg = " << RightLegMat << G4endl; // Testing Density G4double RightLegDensity = logicRightLeg->GetMaterial()->GetDensity(); G4cout << "Density of Material = " << RightLegDensity*cm3/g << " g/cm^3" << G4endl; // Testing Mass G4double RightLegMass = (RightLegVol)*RightLegDensity; G4cout << "Mass of RightLeg = " << RightLegMass/gram << " g" << G4endl; return physRightLeg; }