source: trunk/examples/advanced/human_phantom/src/G4MIRDRightLeg.cc @ 1253

Last change on this file since 1253 was 807, checked in by garnier, 16 years ago

update

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1//
2// ********************************************************************
3// * License and Disclaimer                                           *
4// *                                                                  *
5// * The  Geant4 software  is  copyright of the Copyright Holders  of *
6// * the Geant4 Collaboration.  It is provided  under  the terms  and *
7// * conditions of the Geant4 Software License,  included in the file *
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11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work  make  any representation or  warranty, express or implied, *
14// * regarding  this  software system or assume any liability for its *
15// * use.  Please see the license in the file  LICENSE  and URL above *
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17// *                                                                  *
18// * This  code  implementation is the result of  the  scientific and *
19// * technical work of the GEANT4 collaboration.                      *
20// * By using,  copying,  modifying or  distributing the software (or *
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24// ********************************************************************
25//
26// Authors: S. Guatelli and M. G. Pia, INFN Genova, Italy
27//
28// Based on code developed by the undergraduate student G. Guerrieri
29// Note: this is a preliminary beta-version of the code; an improved
30// version will be distributed in the next Geant4 public release, compliant
31// with the design in a forthcoming publication, and subject to a
32// design and code review.
33//
34#include "G4MIRDRightLeg.hh"
35
36#include "globals.hh"
37
38#include "G4SDManager.hh"
39#include "G4Cons.hh"
40
41#include "G4VisAttributes.hh"
42#include "G4HumanPhantomMaterial.hh"
43#include "G4EllipticalTube.hh"
44#include "G4ThreeVector.hh"
45#include "G4VPhysicalVolume.hh"
46#include "G4RotationMatrix.hh"
47#include "G4LogicalVolume.hh"
48#include "G4PVPlacement.hh"
49#include "G4UnionSolid.hh"
50#include "G4HumanPhantomColour.hh"
51
52G4MIRDRightLeg::G4MIRDRightLeg()
53{
54}
55
56G4MIRDRightLeg::~G4MIRDRightLeg()
57{
58}
59
60G4VPhysicalVolume* G4MIRDRightLeg::Construct(const G4String& volumeName,G4VPhysicalVolume* mother, 
61                                                  const G4String& colourName, G4bool wireFrame, G4bool sensitivity)
62{
63 
64  G4cout << "Construct"<< volumeName << G4endl;
65
66  G4HumanPhantomMaterial* material = new G4HumanPhantomMaterial();
67  G4Material* soft = material -> GetMaterial("soft_tissue");
68 
69  G4double rmin1 = 0.* cm;
70  G4double rmin2 = 0.* cm;
71  G4double dz= 80.0 * cm; 
72  G4double rmax1= 2.0 * cm;
73  G4double rmax2= 10. * cm;
74  G4double startphi= 0.* degree;
75  G4double deltaphi= 360. * degree;
76
77  G4Cons* leg1 = new G4Cons("Leg1", 
78                           rmin1, rmax1, 
79                           rmin2, rmax2, dz/2., 
80                           startphi, deltaphi);
81 
82  //  G4UnionSolid* RightLeg = new G4UnionSolid("RightLeg", leg1, leg1,0,
83  //                                    G4ThreeVector(20. *cm, 0., 0.));
84
85  G4LogicalVolume* logicRightLeg = new G4LogicalVolume(leg1,
86                                                   soft,
87                                                   "logical" + volumeName,
88                                                    0, 0, 0);
89                                                   
90  G4RotationMatrix* rm = new G4RotationMatrix();
91  rm -> rotateX(90.* degree);
92
93  G4VPhysicalVolume* physRightLeg = new G4PVPlacement(rm,
94                               
95                                G4ThreeVector(-10. * cm, -40. * cm, 0. *cm),
96                               "physicalRightLeg",
97                               logicRightLeg,
98                               mother,
99                               false,
100                               0, true);
101
102  // Sensitive Body Part
103  if (sensitivity == true)
104  { 
105    G4SDManager* SDman = G4SDManager::GetSDMpointer();
106    logicRightLeg->SetSensitiveDetector( SDman->FindSensitiveDetector("BodyPartSD") );
107  }
108
109  // Visualization Attributes
110  //G4VisAttributes* RightLegVisAtt = new G4VisAttributes(G4Colour(0.94,0.5,0.5));
111  G4HumanPhantomColour* colourPointer = new G4HumanPhantomColour();
112  G4Colour colour = colourPointer -> GetColour(colourName);
113  G4VisAttributes* RightLegVisAtt = new G4VisAttributes(colour);
114  RightLegVisAtt->SetForceSolid(wireFrame);
115  logicRightLeg->SetVisAttributes(RightLegVisAtt);
116
117  G4cout << "RightLeg created !!!!!!" << G4endl;
118
119  // Testing RightLeg Volume
120  G4double RightLegVol = logicRightLeg->GetSolid()->GetCubicVolume();
121  G4cout << "Volume of RightLeg = " << RightLegVol/cm3 << " cm^3" << G4endl;
122 
123  // Testing RightLeg Material
124  G4String RightLegMat = logicRightLeg->GetMaterial()->GetName();
125  G4cout << "Material of RightLeg = " << RightLegMat << G4endl;
126 
127  // Testing Density
128  G4double RightLegDensity = logicRightLeg->GetMaterial()->GetDensity();
129  G4cout << "Density of Material = " << RightLegDensity*cm3/g << " g/cm^3" << G4endl;
130
131  // Testing Mass
132  G4double RightLegMass = (RightLegVol)*RightLegDensity;
133  G4cout << "Mass of RightLeg = " << RightLegMass/gram << " g" << G4endl;
134
135 
136  return physRightLeg;
137}
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