// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // Authors: S. Guatelli and M. G. Pia, INFN Genova, Italy // // Based on code developed by the undergraduate student G. Guerrieri // Note: this is a preliminary beta-version of the code; an improved // version will be distributed in the next Geant4 public release, compliant // with the design in a forthcoming publication, and subject to a // design and code review. // #include "G4MIRDUpperSpine.hh" #include "globals.hh" #include "G4SDManager.hh" #include "G4VisAttributes.hh" #include "G4VisAttributes.hh" #include "G4HumanPhantomMaterial.hh" #include "G4EllipticalTube.hh" #include "G4RotationMatrix.hh" #include "G4ThreeVector.hh" #include "G4VPhysicalVolume.hh" #include "G4PVPlacement.hh" #include "G4Box.hh" #include "G4SubtractionSolid.hh" #include "G4HumanPhantomColour.hh" G4MIRDUpperSpine::G4MIRDUpperSpine() { } G4MIRDUpperSpine::~G4MIRDUpperSpine() { } G4VPhysicalVolume* G4MIRDUpperSpine::Construct(const G4String& volumeName, G4VPhysicalVolume* mother, const G4String& colourName , G4bool wireFrame,G4bool sensitivity) { G4HumanPhantomMaterial* material = new G4HumanPhantomMaterial(); G4cout << "Construct " < GetMaterial("skeleton"); delete material; G4double dx = 2. *cm; G4double dy = 2.5 *cm; G4double dz = 4.25*cm; G4EllipticalTube* upperSpine = new G4EllipticalTube("UpperSpine",dx, dy, dz); G4double xx = 20. * cm; G4double yy = 10. * cm; G4double zz = 5. * cm; G4Box* subtraction = new G4Box("box", xx/2., yy/2., zz/2.); G4RotationMatrix* matrix = new G4RotationMatrix(); matrix -> rotateX(-25.* deg); G4SubtractionSolid* upper_spine = new G4SubtractionSolid("upperspine",upperSpine, subtraction, matrix, G4ThreeVector(0., -2.5 * cm, 5.5* cm)); G4LogicalVolume* logicUpperSpine = new G4LogicalVolume(upper_spine, skeleton, "logical" + volumeName, 0, 0, 0); // Define rotation and position here! G4VPhysicalVolume* physUpperSpine = new G4PVPlacement(0, G4ThreeVector(0.0, 5.5 *cm, -3.5 *cm), "physicalUpperSpine", logicUpperSpine, mother, false, 0, true); // Sensitive Body Part if (sensitivity==true) { G4SDManager* SDman = G4SDManager::GetSDMpointer(); logicUpperSpine->SetSensitiveDetector( SDman->FindSensitiveDetector("BodyPartSD") ); } // Visualization Attributes //G4VisAttributes* UpperSpineVisAtt = new G4VisAttributes(G4Colour(0.46,0.53,0.6)); G4HumanPhantomColour* colourPointer = new G4HumanPhantomColour(); G4Colour colour = colourPointer -> GetColour(colourName); G4VisAttributes* UpperSpineVisAtt = new G4VisAttributes(colour); UpperSpineVisAtt->SetForceSolid(wireFrame); logicUpperSpine->SetVisAttributes(UpperSpineVisAtt); G4cout << "UpperSpine created !!!!!!" << G4endl; // Testing UpperSpine Volume G4double UpperSpineVol = logicUpperSpine->GetSolid()->GetCubicVolume(); G4cout << "Volume of UpperSpine = " << UpperSpineVol/cm3 << " cm^3" << G4endl; // Testing UpperSpine Material G4String UpperSpineMat = logicUpperSpine->GetMaterial()->GetName(); G4cout << "Material of UpperSpine = " << UpperSpineMat << G4endl; // Testing Density G4double UpperSpineDensity = logicUpperSpine->GetMaterial()->GetDensity(); G4cout << "Density of Material = " << UpperSpineDensity*cm3/g << " g/cm^3" << G4endl; // Testing Mass G4double UpperSpineMass = (UpperSpineVol)*UpperSpineDensity; G4cout << "Mass of UpperSpine = " << UpperSpineMass/gram << " g" << G4endl; return physUpperSpine; }