source: trunk/examples/advanced/human_phantom/src/G4MIRDUpperSpine.cc @ 1333

Last change on this file since 1333 was 807, checked in by garnier, 16 years ago

update

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1//
2// ********************************************************************
3// * License and Disclaimer                                           *
4// *                                                                  *
5// * The  Geant4 software  is  copyright of the Copyright Holders  of *
6// * the Geant4 Collaboration.  It is provided  under  the terms  and *
7// * conditions of the Geant4 Software License,  included in the file *
8// * LICENSE and available at  http://cern.ch/geant4/license .  These *
9// * include a list of copyright holders.                             *
10// *                                                                  *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work  make  any representation or  warranty, express or implied, *
14// * regarding  this  software system or assume any liability for its *
15// * use.  Please see the license in the file  LICENSE  and URL above *
16// * for the full disclaimer and the limitation of liability.         *
17// *                                                                  *
18// * This  code  implementation is the result of  the  scientific and *
19// * technical work of the GEANT4 collaboration.                      *
20// * By using,  copying,  modifying or  distributing the software (or *
21// * any work based  on the software)  you  agree  to acknowledge its *
22// * use  in  resulting  scientific  publications,  and indicate your *
23// * acceptance of all terms of the Geant4 Software license.          *
24// ********************************************************************
25//
26// Authors: S. Guatelli and M. G. Pia, INFN Genova, Italy
27//
28// Based on code developed by the undergraduate student G. Guerrieri
29// Note: this is a preliminary beta-version of the code; an improved
30// version will be distributed in the next Geant4 public release, compliant
31// with the design in a forthcoming publication, and subject to a
32// design and code review.
33//
34#include "G4MIRDUpperSpine.hh"
35#include "globals.hh"
36#include "G4SDManager.hh"
37#include "G4VisAttributes.hh"
38#include "G4VisAttributes.hh"
39#include "G4HumanPhantomMaterial.hh"
40#include "G4EllipticalTube.hh"
41#include "G4RotationMatrix.hh"
42#include "G4ThreeVector.hh"
43#include "G4VPhysicalVolume.hh"
44#include "G4PVPlacement.hh"
45#include "G4Box.hh"
46#include "G4SubtractionSolid.hh"
47#include "G4HumanPhantomColour.hh"
48
49G4MIRDUpperSpine::G4MIRDUpperSpine()
50{
51}
52
53G4MIRDUpperSpine::~G4MIRDUpperSpine()
54{
55 
56}
57
58G4VPhysicalVolume* G4MIRDUpperSpine::Construct(const G4String& volumeName,
59                                                    G4VPhysicalVolume* mother, 
60                                                    const G4String& colourName
61                                                    , G4bool wireFrame,G4bool sensitivity)
62{
63  G4HumanPhantomMaterial* material = new G4HumanPhantomMaterial();
64   
65  G4cout << "Construct " <<volumeName <<G4endl;
66   
67  G4Material* skeleton = material -> GetMaterial("skeleton");
68 
69  delete material;
70
71  G4double dx = 2. *cm;
72  G4double dy = 2.5 *cm;
73  G4double dz = 4.25*cm;
74
75 G4EllipticalTube* upperSpine = new G4EllipticalTube("UpperSpine",dx, dy, dz);
76
77 G4double xx = 20. * cm;
78 G4double yy = 10. * cm;
79 G4double zz = 5. * cm;
80
81 G4Box* subtraction = new G4Box("box", xx/2., yy/2., zz/2.);
82
83 G4RotationMatrix* matrix = new G4RotationMatrix();
84 matrix -> rotateX(-25.* deg); 
85
86 G4SubtractionSolid* upper_spine = new G4SubtractionSolid("upperspine",upperSpine, subtraction,
87                                                          matrix, G4ThreeVector(0., -2.5 * cm, 5.5* cm));
88
89 G4LogicalVolume* logicUpperSpine = new G4LogicalVolume(upper_spine, skeleton, 
90                                                        "logical" + volumeName,
91                                                        0, 0, 0); 
92  // Define rotation and position here!
93  G4VPhysicalVolume* physUpperSpine = new G4PVPlacement(0,
94                                G4ThreeVector(0.0, 5.5 *cm, -3.5 *cm),
95                               "physicalUpperSpine",
96                               logicUpperSpine,
97                               mother,
98                               false,
99                               0, true);
100
101  // Sensitive Body Part
102  if (sensitivity==true)
103  { 
104    G4SDManager* SDman = G4SDManager::GetSDMpointer();
105    logicUpperSpine->SetSensitiveDetector( SDman->FindSensitiveDetector("BodyPartSD") );
106  }
107
108  // Visualization Attributes
109  //G4VisAttributes* UpperSpineVisAtt = new G4VisAttributes(G4Colour(0.46,0.53,0.6));
110  G4HumanPhantomColour* colourPointer = new G4HumanPhantomColour();
111  G4Colour colour = colourPointer -> GetColour(colourName);
112  G4VisAttributes* UpperSpineVisAtt = new G4VisAttributes(colour);
113 
114  UpperSpineVisAtt->SetForceSolid(wireFrame);
115  logicUpperSpine->SetVisAttributes(UpperSpineVisAtt);
116
117  G4cout << "UpperSpine created !!!!!!" << G4endl;
118 
119  // Testing UpperSpine Volume
120  G4double UpperSpineVol = logicUpperSpine->GetSolid()->GetCubicVolume();
121  G4cout << "Volume of UpperSpine = " << UpperSpineVol/cm3 << " cm^3" << G4endl;
122 
123  // Testing UpperSpine Material
124  G4String UpperSpineMat = logicUpperSpine->GetMaterial()->GetName();
125  G4cout << "Material of UpperSpine = " << UpperSpineMat << G4endl;
126 
127  // Testing Density
128  G4double UpperSpineDensity = logicUpperSpine->GetMaterial()->GetDensity();
129  G4cout << "Density of Material = " << UpperSpineDensity*cm3/g << " g/cm^3" << G4endl;
130
131  // Testing Mass
132  G4double UpperSpineMass = (UpperSpineVol)*UpperSpineDensity;
133  G4cout << "Mass of UpperSpine = " << UpperSpineMass/gram << " g" << G4endl;
134
135 
136  return physUpperSpine;
137}
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