source: trunk/examples/advanced/human_phantom/src/G4ORNLFemaleBodyFactory.cc @ 1023

Last change on this file since 1023 was 807, checked in by garnier, 16 years ago

update

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24// ********************************************************************
25//
26// Authors: S. Guatelli and M. G. Pia, INFN Genova, Italy
27//
28// Based on code developed by the undergraduate student G. Guerrieri
29// Note: this is a preliminary beta-version of the code; an improved
30// version will be distributed in the next Geant4 public release, compliant
31// with the design in a forthcoming publication, and subject to a
32// design and code review.
33//
34//
35#include "G4ORNLFemaleBodyFactory.hh"
36#include "G4PhysicalVolumeStore.hh"
37#include "G4Processor/GDMLProcessor.h"
38#include "globals.hh"
39#include "G4SDManager.hh"
40#include "G4VisAttributes.hh"
41#include "G4HumanPhantomColour.hh"
42G4ORNLFemaleBodyFactory::G4ORNLFemaleBodyFactory()
43{
44
45}
46
47G4ORNLFemaleBodyFactory::~G4ORNLFemaleBodyFactory()
48{ 
49  //sxp.Finalize();
50}
51
52G4VPhysicalVolume* G4ORNLFemaleBodyFactory::CreateOrgan(const G4String& gdmlFile, G4VPhysicalVolume* motherVolume,
53                                                        const G4String& colourName, G4bool visAttribute, 
54                                                        G4bool sensitivity)
55{
56  G4cout<< "ORNLBodyFactory: "<< "gdmlData/Female/ORNL"<< gdmlFile <<".gdml" << G4endl;
57  SAXProcessor sxp;
58  ProcessingConfigurator config;
59  // Initialize GDML Processor
60  sxp.Initialize();
61  G4String name = "gdmlData/Female/ORNL"+ gdmlFile + ".gdml";
62  config.SetURI(name);
63  G4cout << "config.SetURI(name);" << G4endl;
64  config.SetSetupName( "Default" );
65  G4cout << "config.SetSetUpName;" << G4endl;
66  sxp.Configure( &config );
67  G4cout << "sxp.Configure( &config );" << G4endl;
68  // Run GDML Processor
69  sxp.Run(); 
70  G4cout << "sxp.Run();" << G4endl;
71 
72  G4String logicalVolumeName = gdmlFile + "Volume"; 
73  G4LogicalVolume* logicOrgan = (G4LogicalVolume *)GDMLProcessor::GetInstance()->GetLogicalVolume(logicalVolumeName);
74
75  G4ThreeVector position = (G4ThreeVector)*GDMLProcessor::GetInstance()->GetPosition("OrganPos");
76  G4RotationMatrix* rm = (G4RotationMatrix*)GDMLProcessor::GetInstance()->GetRotation("OrganRot");
77 
78  G4PhysicalVolumeStore::DeRegister((G4VPhysicalVolume*)GDMLProcessor::GetInstance()->GetWorldVolume());
79 
80  //   sxp.Finalize();
81  // Define rotation and position here!
82  G4VPhysicalVolume* physOrgan = new G4PVPlacement(rm,position,
83                               "physicalOrgan",
84                               logicOrgan,
85                               motherVolume,
86                               false,
87                               0, true);
88
89  // Sensitive Body Part
90    if (sensitivity==true)
91  { 
92    G4SDManager* SDman = G4SDManager::GetSDMpointer();
93    logicOrgan->SetSensitiveDetector( SDman->FindSensitiveDetector("BodyPartSD") );
94  }
95
96     if ( (gdmlFile == "Trunk" ) ||
97       (gdmlFile == "Head" ) ||
98       (gdmlFile == "LeftLeg" ) ||
99       (gdmlFile == "RightLeg" ))
100    {
101    logicOrgan->SetVisAttributes(G4VisAttributes::Invisible);
102    }
103  else
104  {
105// Visualization Attributes
106  G4HumanPhantomColour* colourPointer = new G4HumanPhantomColour();
107  G4Colour colour = colourPointer -> GetColour(colourName);
108  G4VisAttributes* organVisAtt = new G4VisAttributes(colour);
109  // Visualization Attributes
110  organVisAtt->SetForceSolid(visAttribute);
111  logicOrgan->SetVisAttributes(organVisAtt);
112  }
113  G4cout << "Organ created !!!!!!  from " << name <<G4endl;
114  sxp.Finalize();
115
116  return physOrgan;
117}
118
119
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