// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // Authors: S. Guatelli and M. G. Pia, INFN Genova, Italy // // Based on code developed by the undergraduate student G. Guerrieri // Note: this is a preliminary beta-version of the code; an improved // version will be distributed in the next Geant4 public release, compliant // with the design in a forthcoming publication, and subject to a // design and code review. // #include "G4PhantomBuilder.hh" #include "G4VBodyFactory.hh" #include "G4MIRDBodyFactory.hh" #include "G4ORNLFemaleBodyFactory.hh" #include "G4ORNLMaleBodyFactory.hh" #include "G4RunManager.hh" #include "G4Element.hh" #include "G4Material.hh" #include "G4Box.hh" #include "G4LogicalVolume.hh" #include "G4PVPlacement.hh" #include "G4Colour.hh" #include "G4VisAttributes.hh" G4PhantomBuilder::G4PhantomBuilder(): model("MIRD") { // sex can be "female" or "male" body = 0; motherVolume = 0; headVolume = 0; trunkVolume = 0; leftLegVolume =0; rightLegVolume =0; maleGenitaliaVolume = 0; } G4PhantomBuilder::~G4PhantomBuilder() { } void G4PhantomBuilder::BuildTrunk(const G4String& colourName, G4bool solidVis, G4bool sensitivity) { if (motherVolume == 0) G4Exception("The world volume is missing !!!!!"); G4cout <<"MotherVolume: " << motherVolume -> GetName()<< G4endl; G4cout << "sensitivity : "<< sensitivity << G4endl; trunkVolume = body -> CreateOrgan("Trunk", motherVolume, colourName, solidVis, sensitivity); } void G4PhantomBuilder::BuildLeftLeg(const G4String& colourName, G4bool solidVis, G4bool sensitivity) { if (motherVolume == 0) G4Exception("The world volume is missing !!!!!"); G4cout <<"MotherVolume: " << motherVolume -> GetName()<< G4endl; G4cout << "sensitivity : "<< sensitivity << G4endl; leftLegVolume = body -> CreateOrgan("LeftLeg", motherVolume, colourName, solidVis, sensitivity); } void G4PhantomBuilder::BuildRightLeg(const G4String& colourName, G4bool solidVis, G4bool sensitivity) { if (motherVolume == 0) G4Exception("The world volume is missing !!!!!"); G4cout <<"MotherVolume: " << motherVolume -> GetName()<< G4endl; G4cout << "sensitivity : "<< sensitivity << G4endl; rightLegVolume = body -> CreateOrgan("RightLeg", motherVolume, colourName, solidVis, sensitivity); } void G4PhantomBuilder::BuildLeftLegBone(const G4String& colourName, G4bool solidVis, G4bool sensitivity) { if (leftLegVolume == 0) G4Exception("The left leg volume is missing !!!!!"); G4cout <<"MotherVolume: " << leftLegVolume -> GetName()<< G4endl; G4cout << "sensitivity : "<< sensitivity << G4endl; body -> CreateOrgan("LeftLegBone", leftLegVolume,colourName, solidVis, sensitivity); } void G4PhantomBuilder::BuildRightLegBone(const G4String& colourName, G4bool solidVis, G4bool sensitivity) { if (trunkVolume == 0) G4Exception("The right leg volume is missing !!!!!"); G4cout <<"MotherVolume: " << rightLegVolume -> GetName()<< G4endl; G4cout << "sensitivity : "<< sensitivity << G4endl; body -> CreateOrgan("RightLegBone", rightLegVolume, colourName, solidVis, sensitivity); } void G4PhantomBuilder::BuildLeftArmBone(const G4String& colourName, G4bool solidVis, G4bool sensitivity) { if (trunkVolume == 0) G4Exception("The world volume is missing !!!!!"); G4cout <<"MotherVolume: " << trunkVolume -> GetName()<< G4endl; G4cout << "sensitivity : "<< sensitivity << G4endl; body -> CreateOrgan("LeftArmBone" ,trunkVolume,colourName,solidVis, sensitivity); } void G4PhantomBuilder::BuildRightArmBone(const G4String& colourName, G4bool solidVis, G4bool sensitivity) { if (trunkVolume == 0) G4Exception("The trunk volume is missing !!!!!"); G4cout <<"MotherVolume: " << trunkVolume -> GetName()<< G4endl; G4cout << "sensitivity : "<< sensitivity << G4endl; body -> CreateOrgan("RightArmBone",trunkVolume,colourName,solidVis, sensitivity); } void G4PhantomBuilder::BuildLeftScapula(const G4String& colourName, G4bool solidVis, G4bool sensitivity) { if (trunkVolume == 0) G4Exception("The trunk volume is missing !!!!!"); G4cout <<"MotherVolume: " << trunkVolume -> GetName()<< G4endl; G4cout << "sensitivity : "<< sensitivity << G4endl; body -> CreateOrgan("LeftScapula",trunkVolume,colourName,solidVis, sensitivity); } void G4PhantomBuilder::BuildRightScapula(const G4String& colourName, G4bool solidVis, G4bool sensitivity) { if (trunkVolume == 0) G4Exception("The trunk volume is missing !!!!!"); G4cout <<"MotherVolume: " << trunkVolume -> GetName()<< G4endl; G4cout << "sensitivity : "<< sensitivity << G4endl; body -> CreateOrgan("RightScapula",trunkVolume,colourName,solidVis, sensitivity); } void G4PhantomBuilder::BuildHead(const G4String& colourName, G4bool solidVis, G4bool sensitivity) { if (motherVolume == 0) G4Exception("The mother volume is missing !!!!!"); G4cout <<"MotherVolume: " << motherVolume -> GetName()<< G4endl; G4cout << "sensitivity : "<< sensitivity << G4endl; headVolume = body -> CreateOrgan("Head",motherVolume, colourName, solidVis, sensitivity); } void G4PhantomBuilder::BuildSkull(const G4String& colourName, G4bool solidVis, G4bool sensitivity) { if (headVolume == 0) G4Exception("The head volume is missing !!!!!"); G4cout <<"MotherVolume: " << headVolume -> GetName()<< G4endl; G4cout << "sensitivity : "<< sensitivity << G4endl; body -> CreateOrgan( "Skull",headVolume, colourName, solidVis, sensitivity); } void G4PhantomBuilder::BuildUpperSpine(const G4String& colourName, G4bool solidVis, G4bool sensitivity) { if (headVolume == 0) G4Exception("The head volume is missing !!!!!"); G4cout <<"MotherVolume: " << headVolume -> GetName()<< G4endl; G4cout << "sensitivity : "<< sensitivity << G4endl; body -> CreateOrgan("UpperSpine",headVolume,colourName, solidVis, sensitivity); } void G4PhantomBuilder::BuildMiddleLowerSpine(const G4String& colourName, G4bool solidVis, G4bool sensitivity) { if (trunkVolume == 0) G4Exception("The trunk volume is missing !!!!!"); G4cout <<"MotherVolume: " << trunkVolume -> GetName()<< G4endl; G4cout << "sensitivity : "<< sensitivity << G4endl; body -> CreateOrgan("MiddleLowerSpine",trunkVolume, colourName, solidVis, sensitivity); } void G4PhantomBuilder::BuildPelvis(const G4String& colourName, G4bool solidVis, G4bool sensitivity) { if (trunkVolume == 0) G4Exception("The trunk volume is missing !!!!!"); body -> CreateOrgan( "Pelvis",trunkVolume, colourName, solidVis, sensitivity); } /* void G4PhantomBuilder::BuildClavicles(G4bool sensitivity) { if (trunkVolume == 0) G4Exception("The trunk volume is missing !!!!!"); body -> CreateClavicles(trunkVolume, sensitivity); } */ void G4PhantomBuilder::BuildBrain(const G4String& colourName, G4bool solidVis, G4bool sensitivity) { if (headVolume == 0) G4Exception("The head volume is missing !!!!!"); body -> CreateOrgan("Brain",headVolume, colourName, solidVis, sensitivity); } void G4PhantomBuilder::BuildHeart(const G4String& colourName, G4bool solidVis, G4bool sensitivity) { if (trunkVolume == 0) G4Exception("The trunk volume is missing !!!!!"); body -> CreateOrgan("Heart", trunkVolume,colourName, solidVis, sensitivity); } void G4PhantomBuilder::BuildLeftLung(const G4String& colourName, G4bool solidVis, G4bool sensitivity) { if (trunkVolume == 0) G4Exception("The trunk volume is missing !!!!!"); body -> CreateOrgan("LeftLung",trunkVolume,colourName,solidVis, sensitivity); } void G4PhantomBuilder::BuildRightLung(const G4String& colourName, G4bool solidVis, G4bool sensitivity ) { if (trunkVolume == 0) G4Exception("The trunk volume is missing !!!!!"); body -> CreateOrgan("RightLung",trunkVolume,colourName, solidVis, sensitivity); } void G4PhantomBuilder::BuildStomach(const G4String& colourName, G4bool solidVis, G4bool sensitivity ) { if (trunkVolume == 0) G4Exception("The trunk volume is missing !!!!!"); body -> CreateOrgan("Stomach",trunkVolume,colourName, solidVis, sensitivity); } void G4PhantomBuilder::BuildRibCage(const G4String& colourName, G4bool solidVis, G4bool sensitivity) { if (trunkVolume == 0) G4Exception("The trunk volume is missing !!!!!"); body -> CreateOrgan("RibCage",trunkVolume,colourName, solidVis, sensitivity); } void G4PhantomBuilder::BuildSpleen(const G4String& colourName, G4bool solidVis, G4bool sensitivity) { if (trunkVolume == 0) G4Exception("The trunk volume is missing !!!!!"); body -> CreateOrgan("Spleen", trunkVolume,colourName, solidVis, sensitivity); } void G4PhantomBuilder::BuildUpperLargeIntestine(const G4String& colourName, G4bool solidVis, G4bool sensitivity) { if (trunkVolume == 0) G4Exception("The trunk volume is missing !!!!!"); body -> CreateOrgan("UpperLargeIntestine",trunkVolume, colourName, solidVis, sensitivity); } void G4PhantomBuilder::BuildLowerLargeIntestine(const G4String& colourName, G4bool solidVis, G4bool sensitivity) { if (trunkVolume == 0) G4Exception("The trunk volume is missing !!!!!"); body -> CreateOrgan("LowerLargeIntestine", trunkVolume, colourName,solidVis, sensitivity); } /* void G4PhantomBuilder::BuildEsophagus(G4bool sensitivity) { if (trunkVolume == 0) G4Exception("The trunk volume is missing !!!!!"); body -> CreateEsophagus(trunkVolume, sensitivity); } */ void G4PhantomBuilder::BuildLeftKidney(const G4String& colourName, G4bool solidVis, G4bool sensitivity) { if (trunkVolume == 0) G4Exception("The trunk volume is missing !!!!!"); body -> CreateOrgan("LeftKidney", trunkVolume,colourName, solidVis, sensitivity); } void G4PhantomBuilder::BuildRightKidney(const G4String& colourName, G4bool solidVis, G4bool sensitivity) { if (trunkVolume == 0) G4Exception("The trunk volume is missing !!!!!"); body -> CreateOrgan("RightKidney",trunkVolume,colourName, solidVis, sensitivity); } void G4PhantomBuilder::BuildLeftAdrenal(const G4String& colourName, G4bool solidVis, G4bool sensitivity) { if (trunkVolume == 0) G4Exception("The trunk volume is missing !!!!!"); body -> CreateOrgan("LeftAdrenal", trunkVolume,colourName, solidVis, sensitivity); } void G4PhantomBuilder::BuildRightAdrenal(const G4String& colourName, G4bool solidVis, G4bool sensitivity) { if (trunkVolume == 0) G4Exception("The trunk volume is missing !!!!!"); body -> CreateOrgan("RightAdrenal", trunkVolume,colourName, solidVis, sensitivity); } void G4PhantomBuilder::BuildLiver(const G4String& colourName, G4bool solidVis, G4bool sensitivity) { if (trunkVolume == 0) G4Exception("The trunk volume is missing !!!!!"); body -> CreateOrgan("Liver", trunkVolume,colourName, solidVis, sensitivity); } void G4PhantomBuilder::BuildPancreas(const G4String& colourName, G4bool solidVis, G4bool sensitivity) { if (trunkVolume == 0) G4Exception("The trunk volume is missing !!!!!"); body -> CreateOrgan("Pancreas",trunkVolume,colourName, solidVis, sensitivity); } void G4PhantomBuilder::BuildUrinaryBladder(const G4String& colourName, G4bool solidVis, G4bool sensitivity) { if (trunkVolume == 0) G4Exception("The trunk volume is missing !!!!!"); body -> CreateOrgan("UrinaryBladder",trunkVolume, colourName, solidVis, sensitivity); } void G4PhantomBuilder::BuildThyroid(const G4String& colourName, G4bool solidVis, G4bool sensitivity ) { if (headVolume == 0) G4Exception("The trunk volume is missing !!!!!"); body -> CreateOrgan("Thyroid",headVolume, colourName,solidVis, sensitivity); } G4VPhysicalVolume* G4PhantomBuilder::GetPhantom() { return motherVolume; } void G4PhantomBuilder::SetMotherVolume(G4VPhysicalVolume* mother) { motherVolume = mother; } void G4PhantomBuilder::SetModel(G4String modelFlag) { model = modelFlag; if(model=="MIRD" || model =="MIX") body = new G4MIRDBodyFactory(); if(model=="ORNLFemale") body = new G4ORNLFemaleBodyFactory(); if(model=="ORNLMale") body = new G4ORNLMaleBodyFactory(); }