source: trunk/examples/advanced/medical_linac/include/MedLinacPhantomHit.hh @ 807

Last change on this file since 807 was 807, checked in by garnier, 16 years ago

update

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25//
26// $Id: MedLinacPhantomHit.hh,v 1.3 2006/06/29 16:03:49 gunter Exp $
27//
28//
29// Code developed by: M. Piergentili
30// It manages the hits and the enrgy deposit in the phantom associated with
31// each hit ...
32
33#ifndef MedLinacPhantomHit_h
34#define MedLinacPhantomHit_h 1
35
36#include "G4VHit.hh"
37#include "G4THitsCollection.hh"
38#include "G4Allocator.hh"
39#include "G4ThreeVector.hh"
40#include "G4LogicalVolume.hh"
41#include "G4Transform3D.hh"
42#include "G4RotationMatrix.hh"
43
44class MedLinacPhantomHit : public G4VHit
45{
46public:
47  MedLinacPhantomHit(G4LogicalVolume* ,G4int ,G4int ,G4int );
48  ~MedLinacPhantomHit();
49  MedLinacPhantomHit(const MedLinacPhantomHit &right);
50  const MedLinacPhantomHit& operator = (const MedLinacPhantomHit &right);
51  int operator == (const MedLinacPhantomHit &right) const;
52
53  inline void *operator new(size_t);
54  inline void operator delete(void *aHit);
55
56  void Draw();
57  void Print();
58
59private:
60  const G4LogicalVolume* logicalVolume;// Logical volume where the hit happened
61  G4int xHitPosition; // Hit x coordinate
62  G4int zHitPosition; // Hit z coordinate
63  G4int yHitPosition; // Hit y coordinate
64  G4ThreeVector hitPosition; //position of the hit
65  G4RotationMatrix rotation; // rotation of the logical volume
66  G4double energyDeposit; // energy deposit associated with the hit
67
68public:
69  //...
70  // Set Hit position
71  inline void SetCellID(G4int XID,G4int YID,G4int ZID)
72  {xHitPosition = XID; zHitPosition = ZID;  yHitPosition = YID;  }
73 
74  inline G4int GetXID() // Get hit x coordinate
75  {return xHitPosition;}
76
77  inline G4int GetZID() // Get hit z coordinate   
78  {return zHitPosition;}
79
80  inline G4int GetYID() // Get hit y coordinate 
81  {return yHitPosition;}
82   
83  inline void SetEdep(G4double edep) //Set hit energy deposit
84  {energyDeposit = edep;}
85
86  inline void AddEdep(G4double edep) // Add energy deposit
87  {energyDeposit += edep;}
88
89  inline G4double GetEdep() // Get energy deposit
90  {return energyDeposit;}
91
92  inline void SetPos(G4ThreeVector xyz) // Set hit position
93  {hitPosition = xyz;}
94
95  inline G4ThreeVector GetPos()  // Get hit position
96  {return hitPosition;}
97
98  inline void SetRot(G4RotationMatrix rmat) //set rotation
99  {rotation = rmat;}
100
101  inline G4RotationMatrix GetRot() //get rotation
102  {return rotation;}
103
104  //...
105  // It returns the logical volume where the hit happened
106  inline const G4LogicalVolume * GetLogicalVolume()
107  {return logicalVolume;}
108};
109
110typedef G4THitsCollection<MedLinacPhantomHit> MedLinacPhantomHitsCollection;
111extern G4Allocator<MedLinacPhantomHit> MedLinacPhantomHitAllocator;
112
113inline void* MedLinacPhantomHit::operator new(size_t)
114{
115  void *aHit;
116  aHit = (void *) MedLinacPhantomHitAllocator.MallocSingle();
117  return aHit;
118}
119
120inline void MedLinacPhantomHit::operator delete(void *aHit)
121{
122  MedLinacPhantomHitAllocator.FreeSingle((MedLinacPhantomHit*) aHit);
123}
124#endif
125
126
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