// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: MedLinacTargetAndFilterDecorator.cc,v 1.3 2006/06/29 16:04:49 gunter Exp $ // // Code developed by: M. Piergentili // // #include "MedLinacVGeometryComponent.hh" #include "G4Material.hh" #include "MedLinacTargetAndFilterDecorator.hh" #include "MedLinacDecorator.hh" #include "globals.hh" #include "G4LogicalVolume.hh" #include "G4RotationMatrix.hh" #include "G4Transform3D.hh" #include "G4VPhysicalVolume.hh" #include "G4PVPlacement.hh" #include "G4Material.hh" #include "G4MaterialPropertiesTable.hh" #include "G4MaterialTable.hh" #include "G4MaterialPropertyVector.hh" #include "G4Element.hh" #include "G4ElementTable.hh" #include "G4Box.hh" #include "G4Cons.hh" #include "G4Tubs.hh" #include "G4ThreeVector.hh" #include "G4VisAttributes.hh" #include "G4GeometryManager.hh" #include "G4BooleanSolid.hh" #include "G4SubtractionSolid.hh" #include "G4VSolid.hh" #include "G4PhysicalVolumeStore.hh" #include "G4LogicalVolumeStore.hh" #include "G4SolidStore.hh" #include "G4Colour.hh" #include "G4ios.hh" MedLinacTargetAndFilterDecorator::MedLinacTargetAndFilterDecorator(MedLinacVGeometryComponent* comp) : MedLinacDecorator(comp) { } MedLinacTargetAndFilterDecorator::~MedLinacTargetAndFilterDecorator() { ; } void MedLinacTargetAndFilterDecorator::ConstructComponent(G4VPhysicalVolume* world, G4VPhysicalVolume* vacuumBlock) { MedLinacDecorator::ConstructComponent(world,vacuumBlock); ConstructTargetAndFilter(world,vacuumBlock); } void MedLinacTargetAndFilterDecorator::DestroyComponent() { ; } void MedLinacTargetAndFilterDecorator::ConstructTargetAndFilter(G4VPhysicalVolume* world, G4VPhysicalVolume* vacuumBlock) { // materials G4double a; // atomic mass G4double z; // atomic number G4double density; //G4int natoms; G4String symbol; G4String name; G4double fractionmass; G4int ncomponents; a = 14.00674*g/mole; G4Element* elN = new G4Element(name="Nitrogen" ,symbol="N", z=7., a); a = 16.00*g/mole; G4Element* elO = new G4Element(name="Oxygen",symbol="O", z=8., a); density = 8.960*g/cm3; a = 63.55*g/mole; G4Material* Cu = new G4Material(name="Copper" , z=29., a, density); density = 18.*g/cm3; a = 183.85*g/mole; G4Material* W = new G4Material(name="Tungsten" , z=74., a, density) ; density = 1.290*mg/cm3; G4Material* Air = new G4Material(name="Air",density, ncomponents=2); Air->AddElement(elN, fractionmass=70*perCent); Air->AddElement(elO, fractionmass=30*perCent); // colors G4Colour cyan (0.0, 1.0, 1.0); G4Colour magenta (1.0, 0.0, 1.0); //---------rotation matrix first collimator and filter-------- G4RotationMatrix* rotateMatrix=new G4RotationMatrix(); rotateMatrix->rotateX(180.0*deg); // volumes // beam line along z axis //------------------------target 6MV------------------------ //G4double targetADim_x = 0.3576*cm; //G4double targetADim_y = 0.3576*cm; G4double targetADim_x = 0.6*cm; G4double targetADim_y = 0.6*cm; G4double targetADim_z = 0.04445*cm; G4Box* targetA_box = new G4Box("targetA_box",targetADim_x,targetADim_y,targetADim_z); targetA_log = new G4LogicalVolume(targetA_box,W,"targetA_log",0,0,0); G4double targetAPos_x = 0.0*m; G4double targetAPos_y = 0.0*m; G4double targetAPos_z = 0.20055*cm; targetA_phys = new G4PVPlacement(0, G4ThreeVector(targetAPos_x,targetAPos_y,targetAPos_z), "targetA",targetA_log,vacuumBlock,false,0); //G4double targetBDim_x = 0.3576*cm; //G4double targetBDim_y = 0.3576*cm; G4double targetBDim_x = 0.6*cm; G4double targetBDim_y = 0.6*cm; G4double targetBDim_z = 0.07874*cm; G4Box* targetB_box = new G4Box("targetB_box",targetBDim_x,targetBDim_y,targetBDim_z); targetB_log = new G4LogicalVolume(targetB_box,Cu,"targetB_log",0,0,0); G4double targetBPos_x = 0.0*m; G4double targetBPos_y = 0.0*m; G4double targetBPos_z = 0.07736*cm; targetB_phys = new G4PVPlacement(0, G4ThreeVector(targetBPos_x,targetBPos_y,targetBPos_z), "targetB",targetB_log,vacuumBlock,false,0); //--------------Flattening Filter--------------- G4double layerRmin1 = 0.*cm; G4double layerRmin2 = 0.*cm; G4double layerPos_x = 0.0*m; G4double layerPos_y = 0.0*m; //-----------layer1----------------------------- G4double layer1Rmax1 = 0.00000001*cm; G4double layer1Rmax2 = 0.025*cm; G4double layer1HightOfTheCone = 0.006*cm; G4double startAngleOfTheCone = 0.*deg; G4double spanningAngleOfTheCone = 360.*deg; G4Cons* layer1 = new G4Cons("layer1",layerRmin1,layer1Rmax1,layerRmin2, layer1Rmax2,layer1HightOfTheCone,startAngleOfTheCone, spanningAngleOfTheCone); layer1_log = new G4LogicalVolume(layer1,Cu,"layer1_log",0,0,0); G4double layer1Pos_z = 103.301*cm; layer1_phys = new G4PVPlacement(rotateMatrix, G4ThreeVector(layerPos_x,layerPos_y,layer1Pos_z), "layer1",layer1_log,world,false,0); //-----------layer2----------------------------- G4double layer2Rmax1 = 0.025*cm; G4double layer2Rmax2 = 0.050*cm; G4double layer2HightOfTheCone = 0.0065*cm; G4Cons* layer2 = new G4Cons("layer2",layerRmin1,layer2Rmax1,layerRmin2, layer2Rmax2,layer2HightOfTheCone,startAngleOfTheCone, spanningAngleOfTheCone); layer2_log = new G4LogicalVolume(layer2,Cu,"layer2_log",0,0,0); G4double layer2Pos_z = 103.2885*cm; layer2_phys = new G4PVPlacement(rotateMatrix, G4ThreeVector(layerPos_x,layerPos_y,layer2Pos_z), "layer2",layer2_log,world,false,0); //-----------layer3----------------------------- G4double layer3Rmax1 = 0.050*cm; G4double layer3Rmax2 = 0.075*cm; G4double layer3HightOfTheCone = 0.0075*cm; G4Cons* layer3 = new G4Cons("layer3",layerRmin1,layer3Rmax1,layerRmin2, layer3Rmax2,layer3HightOfTheCone,startAngleOfTheCone, spanningAngleOfTheCone); layer3_log = new G4LogicalVolume(layer3,Cu,"layer3_log",0,0,0); G4double layer3Pos_z = 103.2745*cm; layer3_phys = new G4PVPlacement(rotateMatrix, G4ThreeVector(layerPos_x,layerPos_y,layer3Pos_z), "layer3",layer3_log,world,false,0); //-----------layer4----------------------------- G4double layer4Rmax1 = 0.075*cm; G4double layer4Rmax2 = 0.100*cm; G4double layer4HightOfTheCone = 0.009*cm; G4Cons* layer4 = new G4Cons("layer4",layerRmin1,layer4Rmax1,layerRmin2, layer4Rmax2,layer4HightOfTheCone,startAngleOfTheCone, spanningAngleOfTheCone); layer4_log = new G4LogicalVolume(layer4,Cu,"layer4_log",0,0,0); G4double layer4Pos_z = 103.258*cm; layer4_phys = new G4PVPlacement(rotateMatrix, G4ThreeVector(layerPos_x,layerPos_y,layer4Pos_z), "layer4",layer4_log,world,false,0); //-----------layer5----------------------------- G4double layer5Rmax1 = 0.100*cm; G4double layer5Rmax2 = 0.150*cm; G4double layer5HightOfTheCone = 0.022*cm; G4Cons* layer5 = new G4Cons("layer5",layerRmin1,layer5Rmax1,layerRmin2, layer5Rmax2,layer5HightOfTheCone,startAngleOfTheCone, spanningAngleOfTheCone); layer5_log = new G4LogicalVolume(layer5,Cu,"layer5_log",0,0,0); G4double layer5Pos_z = 103.227*cm; layer5_phys = new G4PVPlacement(rotateMatrix, G4ThreeVector(layerPos_x,layerPos_y,layer5Pos_z), "layer5",layer5_log,world,false,0); //-----------layer6----------------------------- G4double layer6Rmax1 = 0.150*cm; G4double layer6Rmax2 = 0.200*cm; G4double layer6HightOfTheCone = 0.024*cm; G4Cons* layer6 = new G4Cons("layer6",layerRmin1,layer6Rmax1,layerRmin2, layer6Rmax2,layer6HightOfTheCone,startAngleOfTheCone, spanningAngleOfTheCone); layer6_log = new G4LogicalVolume(layer6,Cu,"layer6_log",0,0,0); G4double layer6Pos_z = 103.181*cm; layer6_phys = new G4PVPlacement(rotateMatrix, G4ThreeVector(layerPos_x,layerPos_y,layer6Pos_z), "layer6",layer6_log,world,false,0); //-----------layer7----------------------------- G4double layer7Rmax1 = 0.200*cm; G4double layer7Rmax2 = 0.250*cm; G4double layer7HightOfTheCone = 0.023*cm; G4Cons* layer7 = new G4Cons("layer7",layerRmin1,layer7Rmax1,layerRmin2, layer7Rmax2,layer7HightOfTheCone,startAngleOfTheCone, spanningAngleOfTheCone); layer7_log = new G4LogicalVolume(layer7,Cu,"layer7_log",0,0,0); G4double layer7Pos_z = 103.134*cm; layer7_phys = new G4PVPlacement(rotateMatrix, G4ThreeVector(layerPos_x,layerPos_y,layer7Pos_z), "layer7",layer7_log,world,false,0); //-----------layer8----------------------------- G4double layer8Rmax1 = 0.250*cm; G4double layer8Rmax2 = 0.300*cm; G4double layer8HightOfTheCone = 0.023*cm; G4Cons* layer8 = new G4Cons("layer8",layerRmin1,layer8Rmax1,layerRmin2, layer8Rmax2,layer8HightOfTheCone,startAngleOfTheCone, spanningAngleOfTheCone); layer8_log = new G4LogicalVolume(layer8,Cu,"layer8_log",0,0,0); G4double layer8Pos_z = 103.088*cm; layer8_phys = new G4PVPlacement(rotateMatrix, G4ThreeVector(layerPos_x,layerPos_y,layer8Pos_z), "layer8",layer8_log,world,false,0); //-----------layer9----------------------------- G4double layer9Rmax1 = 0.300*cm; G4double layer9Rmax2 = 0.350*cm; G4double layer9HightOfTheCone = 0.0225*cm; G4Cons* layer9 = new G4Cons("layer9",layerRmin1,layer9Rmax1,layerRmin2, layer9Rmax2,layer9HightOfTheCone,startAngleOfTheCone, spanningAngleOfTheCone); layer9_log = new G4LogicalVolume(layer9,Cu,"layer9_log",0,0,0); G4double layer9Pos_z = 103.0425*cm; layer9_phys = new G4PVPlacement(rotateMatrix, G4ThreeVector(layerPos_x,layerPos_y,layer9Pos_z), "layer9",layer9_log,world,false,0); //-----------layer10----------------------------- G4double layer10Rmax1 = 0.350*cm; G4double layer10Rmax2 = 0.400*cm; G4double layer10HightOfTheCone = 0.022*cm; G4Cons* layer10 = new G4Cons("layer10",layerRmin1,layer10Rmax1,layerRmin2, layer10Rmax2,layer10HightOfTheCone,startAngleOfTheCone, spanningAngleOfTheCone); layer10_log = new G4LogicalVolume(layer10,Cu,"layer10_log",0,0,0); G4double layer10Pos_z = 102.998*cm; layer10_phys = new G4PVPlacement(rotateMatrix, G4ThreeVector(layerPos_x,layerPos_y,layer10Pos_z), "layer10",layer10_log,world,false,0); //-----------layer11----------------------------- G4double layer11Rmax1 = 0.400*cm; G4double layer11Rmax2 = 0.500*cm; G4double layer11HightOfTheCone = 0.0425*cm; G4Cons* layer11 = new G4Cons("layer11",layerRmin1,layer11Rmax1,layerRmin2, layer11Rmax2,layer11HightOfTheCone,startAngleOfTheCone, spanningAngleOfTheCone); layer11_log = new G4LogicalVolume(layer11,Cu,"layer11_log",0,0,0); G4double layer11Pos_z = 102.9335*cm; layer11_phys = new G4PVPlacement(rotateMatrix, G4ThreeVector(layerPos_x,layerPos_y,layer11Pos_z), "layer11",layer11_log,world,false,0); //-----------layer12----------------------------- G4double layer12Rmax1 = 0.500*cm; G4double layer12Rmax2 = 0.600*cm; G4double layer12HightOfTheCone = 0.0395*cm; G4Cons* layer12 = new G4Cons("layer12",layerRmin1,layer12Rmax1,layerRmin2, layer12Rmax2,layer12HightOfTheCone,startAngleOfTheCone, spanningAngleOfTheCone); layer12_log = new G4LogicalVolume(layer12,Cu,"layer12_log",0,0,0); G4double layer12Pos_z = 102.8515*cm; layer12_phys = new G4PVPlacement(rotateMatrix, G4ThreeVector(layerPos_x,layerPos_y,layer12Pos_z), "layer12",layer12_log,world,false,0); //-----------layer13----------------------------- G4double layer13Rmax1 = 0.600*cm; G4double layer13Rmax2 = 0.700*cm; G4double layer13HightOfTheCone = 0.038*cm; G4Cons* layer13 = new G4Cons("layer13",layerRmin1,layer13Rmax1,layerRmin2, layer13Rmax2,layer13HightOfTheCone,startAngleOfTheCone, spanningAngleOfTheCone); layer13_log = new G4LogicalVolume(layer13,Cu,"layer13_log",0,0,0); G4double layer13Pos_z = 102.774*cm; layer13_phys = new G4PVPlacement(rotateMatrix, G4ThreeVector(layerPos_x,layerPos_y,layer13Pos_z), "layer13",layer13_log,world,false,0); //-----------layer14----------------------------- G4double layer14Rmax1 = 0.700*cm; G4double layer14Rmax2 = 0.800*cm; G4double layer14HightOfTheCone = 0.0335*cm; G4Cons* layer14 = new G4Cons("layer14",layerRmin1,layer14Rmax1,layerRmin2, layer14Rmax2,layer14HightOfTheCone,startAngleOfTheCone, spanningAngleOfTheCone); layer14_log = new G4LogicalVolume(layer14,Cu,"layer14_log",0,0,0); G4double layer14Pos_z = 102.7025*cm; layer14_phys = new G4PVPlacement(rotateMatrix, G4ThreeVector(layerPos_x,layerPos_y,layer14Pos_z), "layer14",layer14_log,world,false,0); //-----------layer15----------------------------- G4double layer15Rmax1 = 0.800*cm; G4double layer15Rmax2 = 0.900*cm; G4double layer15HightOfTheCone = 0.0325*cm; G4Cons* layer15 = new G4Cons("layer15",layerRmin1,layer15Rmax1,layerRmin2, layer15Rmax2,layer15HightOfTheCone,startAngleOfTheCone, spanningAngleOfTheCone); layer15_log = new G4LogicalVolume(layer15,Cu,"layer15_log",0,0,0); G4double layer15Pos_z = 102.6365*cm; layer15_phys = new G4PVPlacement(rotateMatrix, G4ThreeVector(layerPos_x,layerPos_y,layer15Pos_z), "layer15",layer15_log,world,false,0); //-----------layer16----------------------------- G4double layer16Rmax1 = 0.900*cm; G4double layer16Rmax2 = 1.000*cm; G4double layer16HightOfTheCone = 0.028*cm; G4Cons* layer16 = new G4Cons("layer16",layerRmin1,layer16Rmax1,layerRmin2, layer16Rmax2,layer16HightOfTheCone,startAngleOfTheCone, spanningAngleOfTheCone); layer16_log = new G4LogicalVolume(layer16,Cu,"layer16_log",0,0,0); G4double layer16Pos_z = 102.576*cm; layer16_phys = new G4PVPlacement(rotateMatrix, G4ThreeVector(layerPos_x,layerPos_y,layer16Pos_z), "layer16",layer16_log,world,false,0); //-----------layer17----------------------------- G4double layer17Rmax1 = 1.000*cm; G4double layer17Rmax2 = 1.100*cm; G4double layer17HightOfTheCone = 0.0275*cm; G4Cons* layer17 = new G4Cons("layer17",layerRmin1,layer17Rmax1,layerRmin2, layer17Rmax2,layer17HightOfTheCone,startAngleOfTheCone, spanningAngleOfTheCone); layer17_log = new G4LogicalVolume(layer17,Cu,"layer17_log",0,0,0); G4double layer17Pos_z = 102.5205*cm; layer17_phys = new G4PVPlacement(rotateMatrix, G4ThreeVector(layerPos_x,layerPos_y,layer17Pos_z), "layer17",layer17_log,world,false,0); //-----------layer18----------------------------- G4double layer18Rmax1 = 1.100*cm; G4double layer18Rmax2 = 1.205*cm; G4double layer18HightOfTheCone = 0.019*cm; G4Cons* layer18 = new G4Cons("layer18",layerRmin1,layer18Rmax1,layerRmin2, layer18Rmax2,layer18HightOfTheCone,startAngleOfTheCone, spanningAngleOfTheCone); layer18_log = new G4LogicalVolume(layer18,Cu,"layer18_log",0,0,0); G4double layer18Pos_z = 102.474*cm; layer18_phys = new G4PVPlacement(rotateMatrix, G4ThreeVector(layerPos_x,layerPos_y,layer18Pos_z), "layer18",layer18_log,world,false,0); //-----------layer19----------------------------- G4double innerRadiusOfTheLayer19 = 0.0*cm; G4double outerRadiusOfTheLayer19 = 1.325*cm; G4double hightOfTheLayer19 = 0.040*cm; G4double startAngleOfTheLayer19 = 0.*deg; G4double spanningAngleOfTheLayer19 = 360.*deg; G4Tubs* layer19 = new G4Tubs("layer19",innerRadiusOfTheLayer19, outerRadiusOfTheLayer19,hightOfTheLayer19, startAngleOfTheLayer19,spanningAngleOfTheLayer19); layer19_log = new G4LogicalVolume(layer19,Cu,"layer19_log",0,0,0); G4double layer19PosX = 0.*cm; G4double layer19PosY = 0.*cm; G4double layer19PosZ = 102.415*cm; layer19_phys = new G4PVPlacement(0, G4ThreeVector(layer19PosX,layer19PosY, layer19PosZ),"layer19", layer19_log,world,false,0); //-----------layer20----------------------------- G4double innerRadiusOfTheLayer20A = 1.300*cm; G4double outerRadiusOfTheLayer20A = 1.325*cm; G4double hightOfTheLayer20A = 0.0225*cm; G4double startAngleOfTheLayer20A = 0.*deg; G4double spanningAngleOfTheLayer20A = 360.*deg; G4Tubs* layer20A = new G4Tubs("layer20A",innerRadiusOfTheLayer20A, outerRadiusOfTheLayer20A,hightOfTheLayer20A, startAngleOfTheLayer20A,spanningAngleOfTheLayer20A); layer20A_log = new G4LogicalVolume(layer20A,Cu,"layer20A_log",0,0,0); //ho dovuto aumentare di 0.001 cm le dim cone20Rmax2 cone20Rmax1 per far funzionare il G4SubtractionSolid G4double cone20Rmin1 = 0.*cm; G4double cone20Rmax1 = 1.326*cm; G4double cone20Rmin2 = 0.*cm; G4double cone20Rmax2 = 1.301*cm; G4double hightOfThecone20 =0.0225*cm; G4double startAngleOfThecone20 = 0.*deg; G4double spanningAngleOfThecone20 = 360.*deg; G4Cons* cone20 = new G4Cons("cone20",cone20Rmin1,cone20Rmax1,cone20Rmin2, cone20Rmax2,hightOfThecone20,startAngleOfThecone20, spanningAngleOfThecone20); cone20_log = new G4LogicalVolume(cone20,Air,"cone20_log",0,0,0); G4SubtractionSolid* layer20 = new G4SubtractionSolid("layer20",layer20A,cone20); layer20_log = new G4LogicalVolume(layer20,Cu,"layer20_log",0,0,0); G4double layer20PosX = 0.*cm; G4double layer20PosY = 0.*cm; G4double layer20PosZ = 102.4775*cm; layer20_phys = new G4PVPlacement(0, G4ThreeVector(layer20PosX,layer20PosY, layer20PosZ),"layer20", layer20_log,world,false,0); //-----------layer21----------------------------- G4double innerRadiusOfTheLayer21 = 1.325*cm; G4double outerRadiusOfTheLayer21 = 1.500*cm; G4double hightOfTheLayer21 = 0.0625*cm; G4double startAngleOfTheLayer21 = 0.*deg; G4double spanningAngleOfTheLayer21 = 360.*deg; G4Tubs* layer21 = new G4Tubs("layer21",innerRadiusOfTheLayer21, outerRadiusOfTheLayer21,hightOfTheLayer21, startAngleOfTheLayer21,spanningAngleOfTheLayer21); layer21_log = new G4LogicalVolume(layer21,Cu,"layer21_log",0,0,0); G4double layer21PosX = 0.*cm; G4double layer21PosY = 0.*cm; G4double layer21PosZ = 102.4375*cm; layer21_phys = new G4PVPlacement(0, G4ThreeVector(layer21PosX,layer21PosY, layer21PosZ),"layer19", layer21_log,world,false,0); // Visualization attributes G4VisAttributes* simpleCopperSVisAtt= new G4VisAttributes(cyan); simpleCopperSVisAtt->SetVisibility(true); simpleCopperSVisAtt->SetForceSolid(true); targetB_log->SetVisAttributes(simpleCopperSVisAtt); G4VisAttributes* simpleTungstenSVisAtt= new G4VisAttributes(magenta); simpleTungstenSVisAtt->SetVisibility(true); simpleTungstenSVisAtt->SetForceSolid(true); targetA_log->SetVisAttributes(simpleTungstenSVisAtt); }