[1313] | 1 | # Use this open statement to create an OpenGL view: |
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| 2 | /vis/open OGL 600x600-0+0 |
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| 3 | # |
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| 4 | # Use this open statement to create a .prim file suitable for |
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| 5 | # viewing in DAWN: |
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| 6 | #/vis/open DAWNFILE |
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| 7 | # |
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| 8 | # Use this open statement to create a .heprep file suitable for |
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| 9 | # viewing in HepRApp: |
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| 10 | #/vis/open HepRepFile |
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| 11 | # |
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| 12 | # Use this open statement to create a .wrl file suitable for |
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| 13 | # viewing in a VRML viewer: |
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| 14 | #/vis/open VRML2FILE |
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| 15 | # |
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| 16 | # Disable auto refresh and quieten vis messages whilst scene and |
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| 17 | # trajectories are established: |
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| 18 | /vis/viewer/set/autoRefresh false |
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| 19 | /vis/verbose errors |
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| 20 | # |
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| 21 | # Draw geometry: |
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| 22 | /vis/drawVolume |
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| 23 | # |
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| 24 | # Specify view angle: |
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| 25 | /vis/viewer/set/viewpointThetaPhi 45. 45. |
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| 26 | # |
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| 27 | # Specify zoom value: |
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| 28 | #/vis/viewer/zoom 2. |
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| 29 | # |
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| 30 | # Specify style (surface or wireframe): |
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| 31 | #/vis/viewer/set/style wireframe |
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| 32 | # |
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| 33 | # Draw coordinate axes: |
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| 34 | #/vis/scene/add/axes 0 0 0 1 m |
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| 35 | # |
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| 36 | # Draw smooth trajectories at end of event, showing trajectory points |
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| 37 | # as markers 2 pixels wide: |
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| 38 | /vis/scene/add/trajectories smooth |
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| 39 | /vis/modeling/trajectories/create/drawByCharge |
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| 40 | /vis/modeling/trajectories/drawByCharge-0/default/setDrawStepPts true |
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| 41 | /vis/modeling/trajectories/drawByCharge-0/default/setStepPtsSize 2 |
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| 42 | # (if too many tracks cause core dump => /tracking/storeTrajectory 0) |
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| 43 | # |
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| 44 | # Draw hits at end of event: |
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| 45 | #/vis/scene/add/hits |
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| 46 | # |
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| 47 | # To draw only gammas: |
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| 48 | #/vis/filtering/trajectories/create/particleFilter |
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| 49 | #/vis/filtering/trajectories/particleFilter-0/add gamma |
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| 50 | # |
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| 51 | # To invert the above, drawing all particles except gammas, |
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| 52 | # keep the above two lines but also add: |
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| 53 | #/vis/filtering/trajectories/particleFilter-0/invert true |
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| 54 | # |
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| 55 | # Many other options are available with /vis/modeling and /vis/filtering. |
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| 56 | # For example, to select colour by particle ID: |
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| 57 | #/vis/modeling/trajectories/create/drawByParticleID |
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| 58 | #/vis/modeling/trajectories/drawByParticleID-0/set e- blue |
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| 59 | # |
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| 60 | # To superimpose all of the events from a given run: |
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[1230] | 61 | /vis/scene/endOfEventAction accumulate 100 |
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[1313] | 62 | # |
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| 63 | # Re-establish auto refreshing and verbosity: |
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| 64 | /vis/viewer/set/autoRefresh true |
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| 65 | /vis/verbose warnings |
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| 66 | # |
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| 67 | # For file-based drivers, use this to create an empty detector view: |
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| 68 | #/vis/viewer/flush |
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[807] | 69 | |
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[1230] | 70 | /run/beamOn 100 |
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[807] | 71 | |
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[1230] | 72 | # acceleratorBox |
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| 73 | # targetA |
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| 74 | # targetB |
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| 75 | # BeWTubePV |
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| 76 | # ionizationChamberTubeW1PV |
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| 77 | # ionizationChamberTubeP1PV |
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| 78 | # ionizationChamberTubeW2PV |
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| 79 | # ionizationChamberTubeP2PV |
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| 80 | # ionizationChamberTubeW3PV |
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| 81 | # ionizationChamberTubeP3PV |
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| 82 | # FFL1A_1PV |
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| 83 | # FFL2_1PV |
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| 84 | # MirrorTubePV |
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| 85 | # UpperCollimator |
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| 86 | # CylMinusCone |
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| 87 | # leafA0 |
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| 88 | # leafA1 |
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| 89 | # leafA2 |
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| 90 | # leafA3 |
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| 91 | # leafA4 |
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| 92 | # leafA5 |
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| 93 | # leafA6 |
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| 94 | # leafA7 |
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| 95 | # leafA8 |
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| 96 | # leafA9 |
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| 97 | # leafB0 |
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| 98 | # leafB1 |
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| 99 | # leafB2 |
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| 100 | # leafB3 |
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| 101 | # leafB4 |
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| 102 | # leafB5 |
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| 103 | # leafB6 |
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| 104 | # leafB7 |
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| 105 | # leafB8 |
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| 106 | # leafB9 |
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| 107 | # Jaws1XPV |
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| 108 | # Jaws2XPV |
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| 109 | # Jaws1YPV |
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| 110 | # Jaws2YPV |
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| 111 | # killerPlaneKPV |
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[807] | 112 | |
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[1230] | 113 | # phmWorldPV |
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| 114 | # BoxInsidePV |
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| 115 | # boxPMMAPV |
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| 116 | # OutMinusInBoxPV |
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[807] | 117 | |
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