| 1 | //
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| 2 | // ********************************************************************
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| 3 | // * License and Disclaimer *
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| 4 | // * *
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
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| 7 | // * conditions of the Geant4 Software License, included in the file *
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
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| 9 | // * include a list of copyright holders. *
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| 10 | // * *
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| 11 | // * Neither the authors of this software system, nor their employing *
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| 12 | // * institutes,nor the agencies providing financial support for this *
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| 13 | // * work make any representation or warranty, express or implied, *
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| 14 | // * regarding this software system or assume any liability for its *
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| 15 | // * use. Please see the license in the file LICENSE and URL above *
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| 16 | // * for the full disclaimer and the limitation of liability. *
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| 17 | // * *
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| 18 | // * This code implementation is the result of the scientific and *
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| 19 | // * technical work of the GEANT4 collaboration. *
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| 20 | // * By using, copying, modifying or distributing the software (or *
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| 21 | // * any work based on the software) you agree to acknowledge its *
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| 22 | // * use in resulting scientific publications, and indicate your *
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| 23 | // * acceptance of all terms of the Geant4 Software license. *
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| 24 | // ********************************************************************
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| 25 | //
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| 26 | // -------------------------------------------------------------------
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| 27 | // $Id: MicrobeamRunAction.hh,v 1.6 2010/10/07 14:03:11 sincerti Exp $
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| 28 | // -------------------------------------------------------------------
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| 29 |
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| 30 | #ifndef MicrobeamRunAction_h
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| 31 | #define MicrobeamRunAction_h 1
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| 32 |
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| 33 | #include "G4UserRunAction.hh"
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| 34 | #include "G4ThreeVector.hh"
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| 35 |
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| 36 | #include "MicrobeamDetectorConstruction.hh"
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| 37 | #include "MicrobeamHistoManager.hh"
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| 38 |
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| 39 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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| 40 |
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| 41 | class G4Run;
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| 42 |
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| 43 | class MicrobeamRunAction : public G4UserRunAction
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| 44 | {
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| 45 | public:
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| 46 |
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| 47 | MicrobeamRunAction(MicrobeamDetectorConstruction*, MicrobeamHistoManager*);
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| 48 | ~MicrobeamRunAction();
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| 49 |
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| 50 | void BeginOfRunAction(const G4Run*);
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| 51 | void EndOfRunAction(const G4Run*);
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| 52 |
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| 53 | void SetRndmFreq(G4int val) {saveRndm = val;}
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| 54 | G4int GetRndmFreq() {return saveRndm;}
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| 55 |
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| 56 | void AddDoseN(G4float dose){ DoseN += dose;}
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| 57 | void SetDoseN(G4float dose){ DoseN = dose;}
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| 58 | G4float GetDoseN(){return DoseN;}
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| 59 |
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| 60 | void AddDoseC(G4float dose){ DoseC += dose;}
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| 61 | void SetDoseC(G4float dose){ DoseC = dose;}
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| 62 | G4float GetDoseC(){return DoseC;}
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| 63 |
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| 64 | G4int GetNumEvent(){return numEvent;}
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| 65 | void SetNumEvent(G4int i){numEvent = i;}
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| 66 |
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| 67 | G4int GetNbOfHitsGas(){return nbOfHitsGas;}
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| 68 | void AddNbOfHitsGas(){nbOfHitsGas = nbOfHitsGas+1;}
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| 69 |
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| 70 | void SetMassNucleus(G4float mN){ massNucleus = mN;}
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| 71 | G4float GetMassNucleus(){return massNucleus;}
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| 72 |
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| 73 | void SetMassCytoplasm(G4float mC){ massCytoplasm = mC;}
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| 74 | G4float GetMassCytoplasm(){return massCytoplasm;}
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| 75 |
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| 76 | void AddDoseBox(G4int i, G4float x){ dose3DDose[i] +=x;}
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| 77 | G4float GetDoseBox(G4int i){ return dose3DDose[i];}
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| 78 |
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| 79 | G4ThreeVector GetVectCell(G4int i) {return mapVoxels[i];}
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| 80 |
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| 81 | private:
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| 82 |
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| 83 | MicrobeamDetectorConstruction* Detector;
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| 84 | MicrobeamHistoManager* Histo;
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| 85 | MicrobeamPhantomConfiguration myMicrobeamPhantomConfiguration;
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| 86 |
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| 87 | G4int saveRndm;
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| 88 | G4int numEvent;
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| 89 | G4int nbOfPixels;
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| 90 | G4int nbOfHitsGas;
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| 91 | G4float SP;
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| 92 | G4float R;
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| 93 | G4float RnElec;
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| 94 | G4float RcElec;
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| 95 | G4float DoseN;
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| 96 | G4float DoseC;
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| 97 | G4float DoseNElec;
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| 98 | G4float DoseCElec;
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| 99 | G4float massPhantom;
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| 100 | G4float massCytoplasm;
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| 101 | G4float massNucleus;
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| 102 | G4bool boolSP;
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| 103 |
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| 104 | G4int * x3DDose;
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| 105 | G4int * y3DDose;
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| 106 | G4int * z3DDose;
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| 107 | G4float * dose3DDose;
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| 108 | G4ThreeVector * mapVoxels;
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| 109 |
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| 110 | };
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| 111 |
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| 112 | #endif
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