1 | // |
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2 | // ******************************************************************** |
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3 | // * License and Disclaimer * |
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4 | // * * |
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5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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7 | // * conditions of the Geant4 Software License, included in the file * |
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8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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9 | // * include a list of copyright holders. * |
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10 | // * * |
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11 | // * Neither the authors of this software system, nor their employing * |
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12 | // * institutes,nor the agencies providing financial support for this * |
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13 | // * work make any representation or warranty, express or implied, * |
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14 | // * regarding this software system or assume any liability for its * |
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15 | // * use. Please see the license in the file LICENSE and URL above * |
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16 | // * for the full disclaimer and the limitation of liability. * |
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17 | // * * |
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18 | // * This code implementation is the result of the scientific and * |
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19 | // * technical work of the GEANT4 collaboration. * |
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20 | // * By using, copying, modifying or distributing the software (or * |
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21 | // * any work based on the software) you agree to acknowledge its * |
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22 | // * use in resulting scientific publications, and indicate your * |
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23 | // * acceptance of all terms of the Geant4 Software license. * |
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24 | // ******************************************************************** |
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25 | // |
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26 | // $Id: RemSimShieldingDecorator.cc,v 1.6 2006/06/29 16:24:23 gunter Exp $ |
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27 | // GEANT4 tag $Name: geant4-09-03-cand-01 $ |
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28 | // |
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29 | // Code developed by: S.Guatelli, guatelli@ge.infn.it |
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30 | // |
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31 | #include "RemSimVGeometryComponent.hh" |
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32 | #include "RemSimMaterial.hh" |
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33 | #include "G4Material.hh" |
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34 | #include "G4MaterialTable.hh" |
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35 | #include "RemSimShieldingDecorator.hh" |
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36 | #include "RemSimDecorator.hh" |
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37 | #include "G4Box.hh" |
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38 | #include "G4LogicalVolume.hh" |
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39 | #include "G4VPhysicalVolume.hh" |
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40 | #include "G4PVPlacement.hh" |
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41 | #include "G4VisAttributes.hh" |
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42 | #include "RemSimSensitiveDetector.hh" |
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43 | #include "RemSimROGeometry.hh" |
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44 | #include "G4SDManager.hh" |
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45 | #include "G4RunManager.hh" |
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46 | #include "G4VisAttributes.hh" |
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47 | |
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48 | RemSimShieldingDecorator::RemSimShieldingDecorator(RemSimVGeometryComponent* comp) |
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49 | : RemSimDecorator(comp) |
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50 | { |
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51 | shieldingX = 5.*m; |
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52 | shieldingY = 5.*m; |
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53 | shieldingZ = 10.*cm; |
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54 | translation = -4.4* m; |
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55 | pMaterial = new RemSimMaterial(); |
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56 | |
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57 | shieldingVisAtt = 0; |
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58 | } |
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59 | RemSimShieldingDecorator::~RemSimShieldingDecorator() |
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60 | { |
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61 | delete pMaterial; |
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62 | } |
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63 | void RemSimShieldingDecorator::ConstructComponent(G4VPhysicalVolume* motherVolume) |
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64 | { |
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65 | pMaterial -> DefineMaterials(); |
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66 | RemSimDecorator::ConstructComponent(motherVolume); |
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67 | ConstructShielding(motherVolume); |
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68 | } |
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69 | |
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70 | void RemSimShieldingDecorator::DestroyComponent() |
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71 | { |
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72 | delete shieldingVisAtt; |
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73 | shieldingVisAtt = 0; |
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74 | |
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75 | delete shieldingPhys; |
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76 | shieldingPhys = 0; |
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77 | |
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78 | delete shieldingLog; |
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79 | shieldingLog = 0; |
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80 | |
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81 | delete shielding; |
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82 | shielding = 0; |
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83 | } |
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84 | void RemSimShieldingDecorator::ConstructShielding(G4VPhysicalVolume* motherVolume) |
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85 | { |
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86 | // Geometry definition |
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87 | pMaterial -> DefineMaterials(); |
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88 | |
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89 | G4Material* water = pMaterial -> GetMaterial("Water"); |
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90 | |
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91 | shielding = new G4Box("shielding",shieldingX/2.,shieldingY/2.,shieldingZ/2.); |
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92 | |
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93 | shieldingLog = new G4LogicalVolume(shielding, water, |
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94 | "shieldingLog",0,0,0); |
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95 | |
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96 | shieldingPhys = new G4PVPlacement(0, |
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97 | G4ThreeVector(0.,0.,translation + shieldingZ/2.), |
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98 | "shieldingPhys", shieldingLog, motherVolume,false,0); |
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99 | |
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100 | //Visualisation attributes |
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101 | G4Colour red (1.0,0.0,0.0); |
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102 | shieldingVisAtt = new G4VisAttributes(red); |
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103 | shieldingVisAtt -> SetVisibility(true); |
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104 | shieldingVisAtt -> SetForceSolid(true); |
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105 | shieldingLog -> SetVisAttributes(shieldingVisAtt); |
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106 | PrintDetectorParameters(); |
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107 | } |
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108 | |
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109 | void RemSimShieldingDecorator::ChangeThickness(G4double thick) |
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110 | { |
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111 | PrintDetectorParameters(); |
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112 | shielding -> SetZHalfLength(thick/2.); |
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113 | shieldingPhys -> SetTranslation(G4ThreeVector |
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114 | (0.,0.,translation + thick/2.)); |
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115 | } |
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116 | |
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117 | void RemSimShieldingDecorator::PrintDetectorParameters() |
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118 | { |
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119 | G4cout << "-----------------------------------------------------------------------" |
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120 | << G4endl |
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121 | << "the shielding is a box whose thickness is: " << G4endl |
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122 | << ((shielding -> GetZHalfLength())*2.)/cm |
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123 | << " cm along the Z axis" |
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124 | << G4endl |
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125 | << "material of the shielding: " |
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126 | << shieldingLog -> GetMaterial() -> GetName() <<G4endl |
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127 | << G4endl; |
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128 | } |
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