// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // -------------------------------------------------------------- // GEANT 4 - Underground Dark Matter Detector Advanced Example // // For information related to this code contact: Alex Howard // e-mail: alexander.howard@cern.ch // -------------------------------------------------------------- // Comments // // Underground Advanced // by A. Howard and H. Araujo // (27th November 2001) // // PmtHit (sensitive detector) header // -------------------------------------------------------------- #ifndef DMXPmtHit_h #define DMXPmtHit_h 1 #include "G4VHit.hh" #include "G4THitsCollection.hh" #include "G4Allocator.hh" #include "G4ThreeVector.hh" class DMXPmtHit : public G4VHit { public: DMXPmtHit(); ~DMXPmtHit(); DMXPmtHit(const DMXPmtHit&); const DMXPmtHit& operator=(const DMXPmtHit&); int operator==(const DMXPmtHit&) const; inline void* operator new(size_t); inline void operator delete(void*); void Draw(); void Print(); private: G4ThreeVector pos; G4double time; public: inline void SetPos(G4ThreeVector xyz) {pos=xyz;}; inline G4ThreeVector GetPos() const {return pos;}; inline void SetTime(G4double t) {time=t;}; inline G4double GetTime() const {return time;}; }; // vector collection of one type of hits typedef G4THitsCollection DMXPmtHitsCollection; extern G4Allocator DMXPmtHitsAllocator; inline void* DMXPmtHit::operator new(size_t) { void* aHit; aHit = (void*) DMXPmtHitsAllocator.MallocSingle(); return aHit; } inline void DMXPmtHit::operator delete(void* aHit) { DMXPmtHitsAllocator.FreeSingle((DMXPmtHit*) aHit); } #endif