// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // -------------------------------------------------------------- // GEANT 4 - Underground Dark Matter Detector Advanced Example // // For information related to this code contact: Alex Howard // e-mail: alexander.howard@cern.ch // -------------------------------------------------------------- // Comments // // Underground Advanced // by A. Howard and H. Araujo // (27th November 2001) // // SteppingAction header // -------------------------------------------------------------- #ifndef DMXSteppingAction_h #define DMXSteppingAction_h 1 #include "G4UserSteppingAction.hh" #include "globals.hh" class DMXSteppingActionMessenger; class DMXEventAction; class DMXAnalysisManager; //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... class DMXSteppingAction : public G4UserSteppingAction { public: DMXSteppingAction(DMXEventAction*); virtual ~DMXSteppingAction(); virtual void UserSteppingAction(const G4Step*); public: void SetColourNeutronFlag(G4String val) {colourNeutronFlag =val;}; void SetColourGammaFlag(G4String val) {colourGammaFlag =val;}; void SetColourOpticalFlag(G4String val) {colourOpticalFlag =val;}; void SetColourChargedPlusFlag(G4String val) {colourChargedPlusFlag =val;}; void SetColourChargedMinusFlag(G4String val) {colourChargedMinusFlag=val;}; private: G4String colourNeutronFlag; G4String colourGammaFlag; G4String colourOpticalFlag; G4String colourChargedPlusFlag; G4String colourChargedMinusFlag; DMXSteppingActionMessenger* steppingMessenger; DMXEventAction* evtAction; //pointer to event action }; #endif