// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // $Id: A01DriftChamberHit.cc,v 1.11 2006/11/14 07:11:18 perl Exp $ // -------------------------------------------------------------- // #include "A01DriftChamberHit.hh" #include "G4ios.hh" #include "G4VVisManager.hh" #include "G4Circle.hh" #include "G4Colour.hh" #include "G4AttDefStore.hh" #include "G4AttDef.hh" #include "G4AttValue.hh" #include "G4UIcommand.hh" #include "G4UnitsTable.hh" #include "G4VisAttributes.hh" #include "G4LogicalVolume.hh" G4Allocator A01DriftChamberHitAllocator; A01DriftChamberHit::A01DriftChamberHit() { layerID = -1; time = 0.; } A01DriftChamberHit::A01DriftChamberHit(G4int z) { layerID = z; time = 0.; } A01DriftChamberHit::~A01DriftChamberHit() {;} A01DriftChamberHit::A01DriftChamberHit(const A01DriftChamberHit &right) : G4VHit() { layerID = right.layerID; worldPos = right.worldPos; localPos = right.localPos; time = right.time; } const A01DriftChamberHit& A01DriftChamberHit::operator=(const A01DriftChamberHit &right) { layerID = right.layerID; worldPos = right.worldPos; localPos = right.localPos; time = right.time; return *this; } int A01DriftChamberHit::operator==(const A01DriftChamberHit &/*right*/) const { return 0; } void A01DriftChamberHit::Draw() { G4VVisManager* pVVisManager = G4VVisManager::GetConcreteInstance(); if(pVVisManager) { G4Circle circle(worldPos); circle.SetScreenSize(2); circle.SetFillStyle(G4Circle::filled); G4Colour colour(1.,1.,0.); G4VisAttributes attribs(colour); circle.SetVisAttributes(attribs); pVVisManager->Draw(circle); } } const std::map* A01DriftChamberHit::GetAttDefs() const { G4bool isNew; std::map* store = G4AttDefStore::GetInstance("A01DriftChamberHit",isNew); if (isNew) { G4String HitType("HitType"); (*store)[HitType] = G4AttDef(HitType,"Hit Type","Physics","","G4String"); G4String ID("ID"); (*store)[ID] = G4AttDef(ID,"ID","Physics","","G4int"); G4String Time("Time"); (*store)[Time] = G4AttDef(Time,"Time","Physics","G4BestUnit","G4double"); G4String Pos("Pos"); (*store)[Pos] = G4AttDef(Pos, "Position", "Physics","G4BestUnit","G4ThreeVector"); } return store; } std::vector* A01DriftChamberHit::CreateAttValues() const { std::vector* values = new std::vector; values->push_back(G4AttValue("HitType","DriftChamberHit","")); values->push_back (G4AttValue("ID",G4UIcommand::ConvertToString(layerID),"")); values->push_back (G4AttValue("Time",G4BestUnit(time,"Time"),"")); values->push_back (G4AttValue("Pos",G4BestUnit(worldPos,"Length"),"")); return values; } void A01DriftChamberHit::Print() { G4cout << " Layer[" << layerID << "] : time " << time/ns << " (nsec) --- local (x,y) " << localPos.x() << ", " << localPos.y() << G4endl; }