source: trunk/examples/extended/analysis/A01/src/A01DriftChamberHit.cc @ 893

Last change on this file since 893 was 807, checked in by garnier, 16 years ago

update

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26// $Id: A01DriftChamberHit.cc,v 1.11 2006/11/14 07:11:18 perl Exp $
27// --------------------------------------------------------------
28//
29#include "A01DriftChamberHit.hh"
30#include "G4ios.hh"
31#include "G4VVisManager.hh"
32#include "G4Circle.hh"
33#include "G4Colour.hh"
34#include "G4AttDefStore.hh"
35#include "G4AttDef.hh"
36#include "G4AttValue.hh"
37#include "G4UIcommand.hh"
38#include "G4UnitsTable.hh"
39#include "G4VisAttributes.hh"
40#include "G4LogicalVolume.hh"
41
42G4Allocator<A01DriftChamberHit> A01DriftChamberHitAllocator;
43
44A01DriftChamberHit::A01DriftChamberHit()
45{
46  layerID = -1;
47  time = 0.;
48}
49
50A01DriftChamberHit::A01DriftChamberHit(G4int z)
51{
52  layerID = z;
53  time = 0.;
54}
55
56A01DriftChamberHit::~A01DriftChamberHit()
57{;}
58
59A01DriftChamberHit::A01DriftChamberHit(const A01DriftChamberHit &right)
60    : G4VHit() {
61  layerID = right.layerID;
62  worldPos = right.worldPos;
63  localPos = right.localPos;
64  time = right.time;
65}
66
67const A01DriftChamberHit& A01DriftChamberHit::operator=(const A01DriftChamberHit &right)
68{
69  layerID = right.layerID;
70  worldPos = right.worldPos;
71  localPos = right.localPos;
72  time = right.time;
73  return *this;
74}
75
76int A01DriftChamberHit::operator==(const A01DriftChamberHit &/*right*/) const
77{
78  return 0;
79}
80
81void A01DriftChamberHit::Draw()
82{
83  G4VVisManager* pVVisManager = G4VVisManager::GetConcreteInstance();
84  if(pVVisManager)
85  {
86    G4Circle circle(worldPos);
87    circle.SetScreenSize(2);
88    circle.SetFillStyle(G4Circle::filled);
89    G4Colour colour(1.,1.,0.);
90    G4VisAttributes attribs(colour);
91    circle.SetVisAttributes(attribs);
92    pVVisManager->Draw(circle);
93  }
94}
95
96const std::map<G4String,G4AttDef>* A01DriftChamberHit::GetAttDefs() const
97{
98  G4bool isNew;
99  std::map<G4String,G4AttDef>* store
100    = G4AttDefStore::GetInstance("A01DriftChamberHit",isNew);
101  if (isNew) {
102    G4String HitType("HitType");
103    (*store)[HitType] = G4AttDef(HitType,"Hit Type","Physics","","G4String");
104
105    G4String ID("ID");
106    (*store)[ID] = G4AttDef(ID,"ID","Physics","","G4int");
107
108    G4String Time("Time");
109    (*store)[Time] = G4AttDef(Time,"Time","Physics","G4BestUnit","G4double");
110
111    G4String Pos("Pos");
112    (*store)[Pos] = G4AttDef(Pos, "Position",
113                      "Physics","G4BestUnit","G4ThreeVector");
114  }
115  return store;
116}
117
118std::vector<G4AttValue>* A01DriftChamberHit::CreateAttValues() const
119{
120  std::vector<G4AttValue>* values = new std::vector<G4AttValue>;
121
122  values->push_back(G4AttValue("HitType","DriftChamberHit",""));
123
124  values->push_back
125    (G4AttValue("ID",G4UIcommand::ConvertToString(layerID),""));
126
127  values->push_back
128    (G4AttValue("Time",G4BestUnit(time,"Time"),""));
129
130  values->push_back
131    (G4AttValue("Pos",G4BestUnit(worldPos,"Length"),""));
132
133  return values;
134}
135
136void A01DriftChamberHit::Print()
137{
138  G4cout << "  Layer[" << layerID << "] : time " << time/ns
139         << " (nsec) --- local (x,y) " << localPos.x()
140         << ", " << localPos.y() << G4endl;
141}
142
143
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