| 1 | //
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| 2 | // ********************************************************************
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| 3 | // * License and Disclaimer *
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| 4 | // * *
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
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| 7 | // * conditions of the Geant4 Software License, included in the file *
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
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| 9 | // * include a list of copyright holders. *
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| 10 | // * *
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| 11 | // * Neither the authors of this software system, nor their employing *
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| 12 | // * institutes,nor the agencies providing financial support for this *
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| 13 | // * work make any representation or warranty, express or implied, *
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| 14 | // * regarding this software system or assume any liability for its *
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| 15 | // * use. Please see the license in the file LICENSE and URL above *
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| 16 | // * for the full disclaimer and the limitation of liability. *
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| 17 | // * *
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| 18 | // * This code implementation is the result of the scientific and *
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| 19 | // * technical work of the GEANT4 collaboration. *
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| 20 | // * By using, copying, modifying or distributing the software (or *
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| 21 | // * any work based on the software) you agree to acknowledge its *
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| 22 | // * use in resulting scientific publications, and indicate your *
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| 23 | // * acceptance of all terms of the Geant4 Software license. *
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| 24 | // ********************************************************************
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| 25 | //
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| 26 | // $Id: A01PrimaryGeneratorAction.cc,v 1.5 2006/06/29 16:33:05 gunter Exp $
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| 27 | // --------------------------------------------------------------
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| 28 | //
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| 29 |
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| 30 | #include "A01PrimaryGeneratorAction.hh"
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| 31 | #include "A01PrimaryGeneratorMessenger.hh"
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| 32 |
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| 33 | #include "G4Event.hh"
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| 34 | #include "G4ParticleGun.hh"
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| 35 | #include "G4ParticleTable.hh"
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| 36 | #include "G4ParticleDefinition.hh"
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| 37 | #include "Randomize.hh"
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| 38 |
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| 39 | A01PrimaryGeneratorAction::A01PrimaryGeneratorAction()
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| 40 | {
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| 41 | momentum = 1000.*MeV;
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| 42 | sigmaMomentum = 50.*MeV;
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| 43 | sigmaAngle = 2.*deg;
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| 44 | randomizePrimary = true;
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| 45 |
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| 46 | G4int n_particle = 1;
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| 47 | particleGun = new G4ParticleGun(n_particle);
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| 48 |
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| 49 | //create a messenger for this class
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| 50 | gunMessenger = new A01PrimaryGeneratorMessenger(this);
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| 51 |
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| 52 | G4ParticleTable* particleTable = G4ParticleTable::GetParticleTable();
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| 53 | G4String particleName;
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| 54 | positron = particleTable->FindParticle(particleName="e+");
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| 55 | muon = particleTable->FindParticle(particleName="mu+");
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| 56 | pion = particleTable->FindParticle(particleName="pi+");
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| 57 | kaon = particleTable->FindParticle(particleName="kaon+");
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| 58 | proton = particleTable->FindParticle(particleName="proton");
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| 59 |
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| 60 | // default particle kinematics
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| 61 | particleGun->SetParticlePosition(G4ThreeVector(0.,0.,-8.*m));
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| 62 | particleGun->SetParticleDefinition(positron);
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| 63 | }
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| 64 |
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| 65 | A01PrimaryGeneratorAction::~A01PrimaryGeneratorAction()
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| 66 | {
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| 67 | delete particleGun;
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| 68 | delete gunMessenger;
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| 69 | }
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| 70 |
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| 71 | void A01PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent)
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| 72 | {
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| 73 | G4ParticleDefinition* particle;
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| 74 |
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| 75 | if(randomizePrimary)
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| 76 | {
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| 77 | /////////////////////////////////////////////G4int i = (int)(5.*G4UniformRand());
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| 78 | G4int i = (int)(2.*G4UniformRand());
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| 79 | switch(i)
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| 80 | {
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| 81 | case 0:
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| 82 | particle = positron;
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| 83 | break;
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| 84 | case 1:
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| 85 | particle = muon;
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| 86 | break;
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| 87 | case 2:
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| 88 | particle = pion;
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| 89 | break;
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| 90 | case 3:
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| 91 | particle = kaon;
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| 92 | break;
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| 93 | default:
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| 94 | particle = proton;
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| 95 | break;
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| 96 | }
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| 97 | particleGun->SetParticleDefinition(particle);
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| 98 | }
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| 99 | else
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| 100 | {
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| 101 | particle = particleGun->GetParticleDefinition();
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| 102 | }
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| 103 |
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| 104 | G4double pp = momentum + (G4UniformRand()-0.5)*sigmaMomentum;
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| 105 | G4double mass = particle->GetPDGMass();
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| 106 | G4double Ekin = std::sqrt(pp*pp+mass*mass)-mass;
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| 107 | particleGun->SetParticleEnergy(Ekin);
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| 108 |
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| 109 | G4double angle = (G4UniformRand()-0.5)*sigmaAngle;
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| 110 | particleGun->SetParticleMomentumDirection(G4ThreeVector(std::sin(angle),0.,std::cos(angle)));
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| 111 |
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| 112 | particleGun->GeneratePrimaryVertex(anEvent);
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| 113 | }
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| 114 |
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