| 1 | #
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| 2 | # Macro file for A01app
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| 3 | #
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| 4 | # Set verbosity
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| 5 | #
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| 6 | /control/verbose 2
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| 7 | #
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| 8 | # Use this open statement to create an OpenGL view:
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| 9 | /vis/open OGL 600x600-0+0
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| 10 | #
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| 11 | # Use this open statement to create a .prim file suitable for
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| 12 | # viewing in DAWN:
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| 13 | #/vis/open DAWNFILE
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| 14 | #
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| 15 | # Use this open statement to create a .heprep file suitable for
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| 16 | # viewing in HepRApp:
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| 17 | #/vis/open HepRepFile
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| 18 | #
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| 19 | # Use this open statement to create a .wrl file suitable for
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| 20 | # viewing in a VRML viewer:
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| 21 | #/vis/open VRML2FILE
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| 22 | #
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| 23 | # Disable auto refresh and quieten vis messages whilst scene and
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| 24 | # trajectories are established:
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| 25 | /vis/viewer/set/autoRefresh false
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| 26 | /vis/verbose errors
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| 27 | #
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| 28 | # Draw geometry:
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| 29 | /vis/drawVolume
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| 30 | #
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| 31 | # Specify view angle:
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| 32 | #/vis/viewer/set/viewpointThetaPhi 90. 0.
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| 33 | #
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| 34 | # Specify zoom value:
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| 35 | /vis/viewer/zoom 1.6
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| 36 | #
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| 37 | # Specify style (surface or wireframe):
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| 38 | #/vis/viewer/set/style wireframe
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| 39 | #
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| 40 | # Draw coordinate axes:
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| 41 | #/vis/scene/add/axes 0 0 0 1 m
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| 42 | #
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| 43 | # Draw smooth trajectories at end of event, showing trajectory points
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| 44 | # as markers 2 pixels wide:
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| 45 | /vis/scene/add/trajectories smooth
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| 46 | /vis/modeling/trajectories/create/drawByCharge
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| 47 | /vis/modeling/trajectories/drawByCharge-0/default/setDrawStepPts true
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| 48 | /vis/modeling/trajectories/drawByCharge-0/default/setStepPtsSize 2
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| 49 | # (if too many tracks cause core dump => /tracking/storeTrajectory 0)
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| 50 | #
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| 51 | # Draw hits at end of event:
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| 52 | #/vis/scene/add/hits
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| 53 | #
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| 54 | # To draw only gammas:
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| 55 | #/vis/filtering/trajectories/create/particleFilter
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| 56 | #/vis/filtering/trajectories/particleFilter-0/add gamma
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| 57 | #
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| 58 | # To invert the above, drawing all particles except gammas,
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| 59 | # keep the above two lines but also add:
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| 60 | #/vis/filtering/trajectories/particleFilter-0/invert true
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| 61 | #
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| 62 | # Many other options are available with /vis/modeling and /vis/filtering.
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| 63 | # For example, to select colour by particle ID:
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| 64 | #/vis/modeling/trajectories/create/drawByParticleID
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| 65 | #/vis/modeling/trajectories/drawByParticleID-0/set e- blue
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| 66 | #
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| 67 | # To superimpose all of the events from a given run:
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| 68 | #/vis/scene/endOfEventAction accumulate
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| 69 | #
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| 70 | # Re-establish auto refreshing and verbosity:
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| 71 | /vis/viewer/set/autoRefresh true
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| 72 | /vis/verbose warnings
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| 73 | #
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| 74 | # For file-based drivers, use this to create an empty detector view:
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| 75 | #/vis/viewer/flush
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| 76 | #
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| 77 | /mydet/armAngle 60. deg
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| 78 | /mydet/fieldValue 2. tesla
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| 79 | /run/beamOn 1
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| 80 | #
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| 81 | /mydet/armAngle 30. deg
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| 82 | /mydet/momentum 2. GeV
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| 83 | /mydet/sigmaMomentum 0.
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| 84 | /mydet/sigmaAngle 0.
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| 85 | /run/beamOn 1
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| 86 | #
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| 87 | # This time, set visualization to accumulate many events into one picture
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| 88 | #
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| 89 | /vis/scene/endOfEventAction accumulate
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| 90 | /mydet/sigmaAngle 2. deg
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| 91 | /run/beamOn 4
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| 92 | #
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