source: trunk/examples/extended/biasing/B02/src/B02CellScorerStore.cc @ 1320

Last change on this file since 1320 was 1230, checked in by garnier, 14 years ago

update to geant4.9.3

File size: 3.3 KB
Line 
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26//
27// $Id: B02CellScorerStore.cc,v 1.3 2006/06/29 16:34:44 gunter Exp $
28// GEANT4 tag $Name: geant4-09-03-cand-01 $
29//
30// ----------------------------------------------------------------------
31// GEANT 4 class source file
32//
33// B02CellScorerStore.cc
34//
35// ----------------------------------------------------------------------
36
37#include "B02CellScorerStore.hh"
38
39#include "G4CellScorer.hh"
40#include "B02CellScorer.hh"
41
42B02CellScorerStore::B02CellScorerStore()
43{}
44
45
46G4CellScorer *B02CellScorerStore::
47AddG4CellScorer(const G4GeometryCell &g) {
48  return fMapGeometryCellCellScorer[g] = 
49    new G4CellScorer;
50}
51
52void B02CellScorerStore::
53AddB02CellScorer(B02CellScorer *b02scorer,
54                 const G4GeometryCell &g) {
55  fMapGeometryCellB02CellScorer[g] = b02scorer;
56}
57
58
59const G4MapGeometryCellCellScorer &B02CellScorerStore::GetMapGeometryCellCellScorer()  {     
60  for (B02MapGeometryCellB02CellScorer::iterator it = fMapGeometryCellB02CellScorer.begin();
61       it != fMapGeometryCellB02CellScorer.end(); it++) {
62    fMapGeometryCellCellScorer[(*it).first] = 
63      &((*it).second->GetG4CellScorer());
64  }
65  return fMapGeometryCellCellScorer;
66}
67
68const B02MapGeometryCellB02CellScorer &B02CellScorerStore::GetMapGeometryCellB02CellScorer() const {
69  return fMapGeometryCellB02CellScorer;
70}
71
72G4VCellScorer *B02CellScorerStore::
73GetCellScore(const G4GeometryCell &gCell){
74  B02MapGeometryCellB02CellScorer::iterator itb08 = 
75    fMapGeometryCellB02CellScorer.find(gCell);
76  if (itb08 != fMapGeometryCellB02CellScorer.end()) {
77    return (*itb08).second;
78  }
79  else {
80    G4MapGeometryCellCellScorer::iterator it = fMapGeometryCellCellScorer.find(gCell);
81    if (it != fMapGeometryCellCellScorer.end()) {
82      return (*it).second;
83    }
84    else {
85      return 0;
86    }
87  }
88}
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