[807] | 1 | // |
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| 2 | // ******************************************************************** |
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| 3 | // * License and Disclaimer * |
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| 4 | // * * |
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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| 7 | // * conditions of the Geant4 Software License, included in the file * |
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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| 9 | // * include a list of copyright holders. * |
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| 10 | // * * |
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| 11 | // * Neither the authors of this software system, nor their employing * |
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| 12 | // * institutes,nor the agencies providing financial support for this * |
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| 13 | // * work make any representation or warranty, express or implied, * |
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| 14 | // * regarding this software system or assume any liability for its * |
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| 15 | // * use. Please see the license in the file LICENSE and URL above * |
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| 16 | // * for the full disclaimer and the limitation of liability. * |
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| 17 | // * * |
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| 18 | // * This code implementation is the result of the scientific and * |
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| 19 | // * technical work of the GEANT4 collaboration. * |
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| 20 | // * By using, copying, modifying or distributing the software (or * |
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| 21 | // * any work based on the software) you agree to acknowledge its * |
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| 22 | // * use in resulting scientific publications, and indicate your * |
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| 23 | // * acceptance of all terms of the Geant4 Software license. * |
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| 24 | // ******************************************************************** |
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| 25 | // |
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| 26 | // |
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| 27 | // $Id: B02PSScoringDetectorConstruction.cc,v 1.2 2007/06/22 13:38:55 ahoward Exp $ |
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| 28 | // GEANT4 tag $Name: $ |
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| 29 | // |
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| 30 | |
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| 31 | #include "globals.hh" |
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| 32 | #include <sstream> |
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| 33 | |
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| 34 | #include "B02PSScoringDetectorConstruction.hh" |
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| 35 | |
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| 36 | #include "G4Material.hh" |
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| 37 | #include "G4Tubs.hh" |
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| 38 | #include "G4LogicalVolume.hh" |
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| 39 | #include "G4ThreeVector.hh" |
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| 40 | #include "G4PVPlacement.hh" |
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| 41 | |
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| 42 | // For Primitive Scorers |
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| 43 | #include "G4SDManager.hh" |
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| 44 | #include "G4MultiFunctionalDetector.hh" |
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| 45 | #include "G4SDParticleFilter.hh" |
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| 46 | #include "G4PSNofCollision.hh" |
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| 47 | #include "G4PSPopulation.hh" |
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| 48 | #include "G4PSTrackCounter.hh" |
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| 49 | #include "G4PSTrackLength.hh" |
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| 50 | |
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| 51 | |
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| 52 | |
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| 53 | B02PSScoringDetectorConstruction::B02PSScoringDetectorConstruction(G4String worldName) |
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| 54 | :G4VUserParallelWorld(worldName),fLogicalVolumeVector() |
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| 55 | { |
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| 56 | // Construct(); |
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| 57 | } |
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| 58 | |
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| 59 | B02PSScoringDetectorConstruction::~B02PSScoringDetectorConstruction() |
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| 60 | { |
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| 61 | fLogicalVolumeVector.clear(); |
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| 62 | } |
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| 63 | |
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| 64 | void B02PSScoringDetectorConstruction::Construct() |
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| 65 | { |
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| 66 | |
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| 67 | G4cout << " constructing parallel world " << G4endl; |
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| 68 | |
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| 69 | //GetWorld methods create a clone of the mass world to the parallel world (!) |
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| 70 | // via the transportation manager |
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| 71 | ghostWorld = GetWorld(); |
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| 72 | G4LogicalVolume* worldLogical = ghostWorld->GetLogicalVolume(); |
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| 73 | fLogicalVolumeVector.push_back(worldLogical); |
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| 74 | |
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| 75 | G4String name("none"); |
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| 76 | G4double density(universe_mean_density), temperature(0), pressure(0); |
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| 77 | |
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| 78 | name = "Galactic"; |
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| 79 | density = universe_mean_density; //from PhysicalConstants.h |
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| 80 | pressure = 3.e-18*pascal; |
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| 81 | temperature = 2.73*kelvin; |
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| 82 | G4cout << density << " " << kStateGas << G4endl; |
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| 83 | G4Material *Galactic = |
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| 84 | new G4Material(name, 1., 1.01*g/mole, density, |
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| 85 | kStateGas,temperature,pressure); |
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| 86 | |
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| 87 | |
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| 88 | //fPVolumeStore.AddPVolume(G4GeometryCell(*ghostWorld, 0)); |
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| 89 | |
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| 90 | |
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| 91 | |
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| 92 | |
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| 93 | // creating 18 slobs of 10 cm thicknes |
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| 94 | |
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| 95 | G4double innerRadiusShield = 0*cm; |
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| 96 | G4double outerRadiusShield = 100*cm; |
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| 97 | G4double hightShield = 5*cm; |
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| 98 | G4double startAngleShield = 0*deg; |
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| 99 | G4double spanningAngleShield = 360*deg; |
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| 100 | |
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| 101 | G4Tubs *aShield = new G4Tubs("aShield", |
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| 102 | innerRadiusShield, |
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| 103 | outerRadiusShield, |
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| 104 | hightShield, |
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| 105 | startAngleShield, |
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| 106 | spanningAngleShield); |
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| 107 | |
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| 108 | // logical parallel cells |
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| 109 | |
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| 110 | G4LogicalVolume *aShield_log = |
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| 111 | new G4LogicalVolume(aShield, Galactic, "aShield_log"); |
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| 112 | fLogicalVolumeVector.push_back(aShield_log); |
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| 113 | |
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| 114 | // physical parallel cells |
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| 115 | |
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| 116 | G4int i = 1; |
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| 117 | G4double startz = -85*cm; |
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| 118 | for (i=1; i<=18; ++i) { |
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| 119 | |
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| 120 | name = GetCellName(i); |
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| 121 | |
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| 122 | G4double pos_x = 0*cm; |
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| 123 | G4double pos_y = 0*cm; |
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| 124 | G4double pos_z = startz + (i-1) * (2*hightShield); |
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| 125 | G4VPhysicalVolume *pvol = |
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| 126 | new G4PVPlacement(0, |
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| 127 | G4ThreeVector(pos_x, pos_y, pos_z), |
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| 128 | aShield_log, |
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| 129 | name, |
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| 130 | worldLogical, |
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| 131 | false, |
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| 132 | i); |
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| 133 | //G4GeometryCell cell(*pvol, i); |
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| 134 | //fPVolumeStore.AddPVolume(cell); |
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| 135 | } |
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| 136 | |
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| 137 | // filling the rest of the world volumr behind the concrete with |
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| 138 | // another slob which should get the same importance value as the |
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| 139 | // last slob |
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| 140 | innerRadiusShield = 0*cm; |
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| 141 | outerRadiusShield = 100*cm; |
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| 142 | hightShield = 5*cm; |
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| 143 | startAngleShield = 0*deg; |
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| 144 | spanningAngleShield = 360*deg; |
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| 145 | |
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| 146 | G4Tubs *aRest = new G4Tubs("Rest", |
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| 147 | innerRadiusShield, |
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| 148 | outerRadiusShield, |
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| 149 | hightShield, |
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| 150 | startAngleShield, |
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| 151 | spanningAngleShield); |
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| 152 | |
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| 153 | G4LogicalVolume *aRest_log = |
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| 154 | new G4LogicalVolume(aRest, Galactic, "aRest_log"); |
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| 155 | name = GetCellName(19); |
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| 156 | fLogicalVolumeVector.push_back(aRest_log); |
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| 157 | |
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| 158 | G4double pos_x = 0*cm; |
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| 159 | G4double pos_y = 0*cm; |
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| 160 | G4double pos_z = 95*cm; |
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| 161 | G4VPhysicalVolume *pvol = |
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| 162 | new G4PVPlacement(0, |
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| 163 | G4ThreeVector(pos_x, pos_y, pos_z), |
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| 164 | aRest_log, |
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| 165 | name, |
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| 166 | worldLogical, |
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| 167 | false, |
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| 168 | 19); // i = 19 |
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| 169 | //G4GeometryCell cell(*pvol, i); |
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| 170 | //fPVolumeStore.AddPVolume(cell); |
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| 171 | |
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| 172 | SetSensitive(); |
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| 173 | |
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| 174 | } |
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| 175 | |
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| 176 | G4String B02PSScoringDetectorConstruction::GetCellName(G4int i) { |
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| 177 | std::ostringstream os; |
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| 178 | os << "cell_"; |
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| 179 | if (i<10) { |
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| 180 | os << "0"; |
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| 181 | } |
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| 182 | os << i; |
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| 183 | G4String name = os.str(); |
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| 184 | return name; |
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| 185 | } |
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| 186 | |
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| 187 | G4VPhysicalVolume *B02PSScoringDetectorConstruction::GetWorldVolume() { |
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| 188 | return ghostWorld; |
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| 189 | } |
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| 190 | |
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| 191 | |
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| 192 | G4VPhysicalVolume &B02PSScoringDetectorConstruction::GetWorldVolumeAddress() const{ |
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| 193 | return *ghostWorld; |
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| 194 | } |
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| 195 | |
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| 196 | void B02PSScoringDetectorConstruction::SetSensitive(){ |
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| 197 | |
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| 198 | // ------------------------------------------------- |
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| 199 | // The collection names of defined Primitives are |
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| 200 | // 0 ConcreteSD/Collisions |
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| 201 | // 1 ConcreteSD/CollWeight |
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| 202 | // 2 ConcreteSD/Population |
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| 203 | // 3 ConcreteSD/TrackEnter |
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| 204 | // 4 ConcreteSD/SL |
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| 205 | // 5 ConcreteSD/SLW |
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| 206 | // 6 ConcreteSD/SLWE |
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| 207 | // 7 ConcreteSD/SLW_V |
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| 208 | // 8 ConcreteSD/SLWE_V |
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| 209 | // ------------------------------------------------- |
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| 210 | |
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| 211 | |
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| 212 | //================================================ |
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| 213 | // Sensitive detectors : MultiFunctionalDetector |
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| 214 | //================================================ |
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| 215 | // |
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| 216 | // Sensitive Detector Manager. |
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| 217 | G4SDManager* SDman = G4SDManager::GetSDMpointer(); |
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| 218 | // |
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| 219 | // Sensitive Detector Name |
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| 220 | G4String concreteSDname = "ConcreteSD"; |
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| 221 | |
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| 222 | //------------------------ |
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| 223 | // MultiFunctionalDetector |
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| 224 | //------------------------ |
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| 225 | // |
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| 226 | // Define MultiFunctionalDetector with name. |
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| 227 | G4MultiFunctionalDetector* MFDet = new G4MultiFunctionalDetector(concreteSDname); |
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| 228 | SDman->AddNewDetector( MFDet ); // Register SD to SDManager |
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| 229 | |
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| 230 | |
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| 231 | G4String fltName,particleName; |
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| 232 | G4SDParticleFilter* neutronFilter = |
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| 233 | new G4SDParticleFilter(fltName="neutronFilter", particleName="neutron"); |
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| 234 | |
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| 235 | MFDet->SetFilter(neutronFilter); |
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| 236 | |
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| 237 | |
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| 238 | for (std::vector<G4LogicalVolume *>::iterator it = fLogicalVolumeVector.begin(); |
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| 239 | it != fLogicalVolumeVector.end(); it++){ |
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| 240 | (*it)->SetSensitiveDetector(MFDet); |
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| 241 | } |
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| 242 | |
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| 243 | G4String psName; |
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| 244 | G4PSNofCollision* scorer0 = new G4PSNofCollision(psName="Collisions"); |
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| 245 | MFDet->RegisterPrimitive(scorer0); |
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| 246 | |
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| 247 | |
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| 248 | G4PSNofCollision* scorer1 = new G4PSNofCollision(psName="CollWeight"); |
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| 249 | scorer1->Weighted(true); |
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| 250 | MFDet->RegisterPrimitive(scorer1); |
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| 251 | |
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| 252 | |
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| 253 | G4PSPopulation* scorer2 = new G4PSPopulation(psName="Population"); |
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| 254 | MFDet->RegisterPrimitive(scorer2); |
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| 255 | |
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| 256 | G4PSTrackCounter* scorer3 = new G4PSTrackCounter(psName="TrackEnter",fCurrent_In); |
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| 257 | MFDet->RegisterPrimitive(scorer3); |
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| 258 | |
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| 259 | G4PSTrackLength* scorer4 = new G4PSTrackLength(psName="SL"); |
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| 260 | MFDet->RegisterPrimitive(scorer4); |
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| 261 | |
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| 262 | G4PSTrackLength* scorer5 = new G4PSTrackLength(psName="SLW"); |
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| 263 | scorer5->Weighted(true); |
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| 264 | MFDet->RegisterPrimitive(scorer5); |
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| 265 | |
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| 266 | G4PSTrackLength* scorer6 = new G4PSTrackLength(psName="SLWE"); |
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| 267 | scorer6->Weighted(true); |
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| 268 | scorer6->MultiplyKineticEnergy(true); |
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| 269 | MFDet->RegisterPrimitive(scorer6); |
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| 270 | |
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| 271 | G4PSTrackLength* scorer7 = new G4PSTrackLength(psName="SLW_V"); |
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| 272 | scorer7->Weighted(true); |
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| 273 | scorer7->DivideByVelocity(true); |
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| 274 | MFDet->RegisterPrimitive(scorer7); |
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| 275 | |
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| 276 | G4PSTrackLength* scorer8 = new G4PSTrackLength(psName="SLWE_V"); |
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| 277 | scorer8->Weighted(true); |
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| 278 | scorer8->MultiplyKineticEnergy(true); |
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| 279 | scorer8->DivideByVelocity(true); |
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| 280 | MFDet->RegisterPrimitive(scorer8); |
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| 281 | |
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| 282 | } |
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