[807] | 1 | // |
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| 2 | // ******************************************************************** |
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| 3 | // * License and Disclaimer * |
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| 4 | // * * |
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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| 7 | // * conditions of the Geant4 Software License, included in the file * |
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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| 9 | // * include a list of copyright holders. * |
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| 10 | // * * |
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| 11 | // * Neither the authors of this software system, nor their employing * |
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| 12 | // * institutes,nor the agencies providing financial support for this * |
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| 13 | // * work make any representation or warranty, express or implied, * |
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| 14 | // * regarding this software system or assume any liability for its * |
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| 15 | // * use. Please see the license in the file LICENSE and URL above * |
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| 16 | // * for the full disclaimer and the limitation of liability. * |
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| 17 | // * * |
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| 18 | // * This code implementation is the result of the scientific and * |
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| 19 | // * technical work of the GEANT4 collaboration. * |
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| 20 | // * By using, copying, modifying or distributing the software (or * |
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| 21 | // * any work based on the software) you agree to acknowledge its * |
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| 22 | // * use in resulting scientific publications, and indicate your * |
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| 23 | // * acceptance of all terms of the Geant4 Software license. * |
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| 24 | // ******************************************************************** |
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| 25 | // |
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| 26 | // |
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| 27 | // $Id: B02ScoringDetectorConstruction.cc,v 1.7 2006/06/29 16:34:57 gunter Exp $ |
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| 28 | // GEANT4 tag $Name: $ |
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| 29 | // |
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| 30 | |
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| 31 | #include "globals.hh" |
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| 32 | |
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| 33 | #include "B02ScoringDetectorConstruction.hh" |
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| 34 | |
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| 35 | #include "G4Material.hh" |
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| 36 | #include "G4Tubs.hh" |
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| 37 | #include "G4LogicalVolume.hh" |
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| 38 | #include "G4ThreeVector.hh" |
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| 39 | #include "G4PVPlacement.hh" |
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| 40 | |
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| 41 | G4VPhysicalVolume* B02ScoringDetectorConstruction::Construct() |
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| 42 | { |
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| 43 | ///////////////////////////// |
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| 44 | // world score cylinder volume |
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| 45 | //////////////////////////// |
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| 46 | |
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| 47 | G4String name; |
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| 48 | |
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| 49 | G4double density = universe_mean_density; |
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| 50 | G4double pressure = 3.e-18*pascal; |
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| 51 | G4double temperature = 2.73*kelvin; |
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| 52 | G4double z,A; |
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| 53 | G4Material *Galactic = |
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| 54 | new G4Material(name="Galactic", z=1., A=1.01*g/mole, density, |
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| 55 | kStateGas,temperature,pressure); |
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| 56 | G4Material *WorldMaterial = Galactic; |
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| 57 | |
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| 58 | // world solid |
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| 59 | |
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| 60 | G4double innerRadiusCylinder = 0*cm; |
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| 61 | G4double outerRadiusCylinder = 101*cm; |
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| 62 | G4double hightCylinder = 16*cm; |
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| 63 | G4double startAngleCylinder = 0*deg; |
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| 64 | G4double spanningAngleCylinder = 360*deg; |
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| 65 | |
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| 66 | |
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| 67 | G4Tubs *score_worldCylinder = new G4Tubs("score_worldCylinder", |
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| 68 | innerRadiusCylinder, |
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| 69 | outerRadiusCylinder, |
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| 70 | hightCylinder, |
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| 71 | startAngleCylinder, |
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| 72 | spanningAngleCylinder); |
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| 73 | |
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| 74 | // logical score world |
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| 75 | |
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| 76 | G4LogicalVolume *score_worldCylinder_log = |
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| 77 | new G4LogicalVolume(score_worldCylinder, WorldMaterial, "score_worldCylinder_log"); |
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| 78 | |
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| 79 | // physical world |
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| 80 | |
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| 81 | name = "score_world_phys"; |
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| 82 | G4VPhysicalVolume* score_worldCylinder_phys = |
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| 83 | new G4PVPlacement(0, G4ThreeVector(0,0,0), score_worldCylinder_log, |
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| 84 | name, 0, false, 0); |
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| 85 | |
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| 86 | |
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| 87 | /////////////////////////////////////////////// |
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| 88 | // score M1, D1, M2, D2 |
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| 89 | //////////////////////////////////////////////// |
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| 90 | |
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| 91 | ///////////////////// M1 /////////////////////// |
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| 92 | |
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| 93 | G4double innerRadiusShield = 0*cm; |
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| 94 | G4double outerRadiusShield = 101*cm; |
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| 95 | G4double MhightShield = 7.5002*cm; |
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| 96 | G4double startAngleShield = 0*deg; |
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| 97 | G4double spanningAngleShield = 360*deg; |
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| 98 | |
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| 99 | G4Tubs *tube_M = new G4Tubs("tube_M", |
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| 100 | innerRadiusShield, |
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| 101 | outerRadiusShield, |
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| 102 | MhightShield, |
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| 103 | startAngleShield, |
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| 104 | spanningAngleShield); |
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| 105 | |
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| 106 | G4LogicalVolume *M1_log = |
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| 107 | new G4LogicalVolume(tube_M, Galactic, "M1_log"); |
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| 108 | |
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| 109 | name = "scorecell: M1"; |
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| 110 | G4double pos_x = 0*cm; |
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| 111 | G4double pos_y = 0*cm; |
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| 112 | G4double pos_z = -1*MhightShield; |
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| 113 | |
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| 114 | // G4VPhysicalVolume *pM1 = |
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| 115 | new G4PVPlacement(0, G4ThreeVector(pos_x, pos_y, pos_z), |
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| 116 | M1_log, name, score_worldCylinder_log, false, 0); |
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| 117 | |
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| 118 | |
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| 119 | /////////////////// D1 /////////////////////////// |
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| 120 | |
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| 121 | innerRadiusShield = 0*cm; |
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| 122 | outerRadiusShield = 101*cm; |
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| 123 | G4double DhightShield = 2*cm; |
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| 124 | startAngleShield = 0*deg; |
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| 125 | spanningAngleShield = 360*deg; |
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| 126 | |
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| 127 | |
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| 128 | G4Tubs *tube_D = new G4Tubs("tube_D", |
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| 129 | innerRadiusShield, |
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| 130 | outerRadiusShield, |
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| 131 | DhightShield, |
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| 132 | startAngleShield, |
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| 133 | spanningAngleShield); |
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| 134 | |
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| 135 | G4LogicalVolume *D1_log = |
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| 136 | new G4LogicalVolume(tube_D, Galactic, "D1_log"); |
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| 137 | |
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| 138 | name ="scorecell: D1"; |
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| 139 | |
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| 140 | // G4VPhysicalVolume *pD1 = |
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| 141 | new G4PVPlacement(0, G4ThreeVector(0, 0, 0), |
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| 142 | D1_log, name, M1_log, false, 0); |
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| 143 | |
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| 144 | /////////////////////// M2 ////////////////////////////////// |
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| 145 | |
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| 146 | G4LogicalVolume *M2_log = |
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| 147 | new G4LogicalVolume(tube_M, Galactic, "M2_log"); |
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| 148 | |
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| 149 | name = "scorecell: M2"; |
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| 150 | pos_x = 0*cm; |
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| 151 | pos_y = 0*cm; |
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| 152 | pos_z = MhightShield; |
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| 153 | // G4VPhysicalVolume *pM2 = |
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| 154 | new G4PVPlacement(0, G4ThreeVector(pos_x, pos_y, pos_z), |
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| 155 | M2_log, name, score_worldCylinder_log, false, 0); |
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| 156 | |
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| 157 | //////////////////// D2 ///////////////////////////////// |
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| 158 | |
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| 159 | G4LogicalVolume *D2_log = |
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| 160 | new G4LogicalVolume(tube_D, Galactic, "D2_log"); |
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| 161 | |
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| 162 | name ="scorecell: D2"; |
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| 163 | |
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| 164 | // G4VPhysicalVolume *pD2 = |
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| 165 | new G4PVPlacement(0, G4ThreeVector(0, 0, 0), |
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| 166 | D2_log, name, M2_log, false, 0); |
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| 167 | |
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| 168 | ///////////////////////////////////////////////////////////////////// |
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| 169 | //////////////////////////////////////////////////////////////////// |
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| 170 | |
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| 171 | return score_worldCylinder_phys; |
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| 172 | } |
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