source: trunk/examples/extended/electromagnetic/TestEm12/src/PrimaryGeneratorAction.cc @ 1281

Last change on this file since 1281 was 1230, checked in by garnier, 14 years ago

update to geant4.9.3

File size: 3.7 KB
Line 
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26// $Id: PrimaryGeneratorAction.cc,v 1.2 2006/06/29 16:43:32 gunter Exp $
27// GEANT4 tag $Name: geant4-09-03-cand-01 $
28//
29//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
30//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
31
32#include "PrimaryGeneratorAction.hh"
33
34#include "DetectorConstruction.hh"
35#include "PrimaryGeneratorMessenger.hh"
36
37#include "G4Event.hh"
38#include "G4ParticleGun.hh"
39#include "G4ParticleTable.hh"
40#include "G4ParticleDefinition.hh"
41#include "Randomize.hh"
42
43//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
44
45PrimaryGeneratorAction::PrimaryGeneratorAction(DetectorConstruction* det)
46:detector(det)                                         
47{
48  particleGun  = new G4ParticleGun(1);
49  G4ParticleDefinition* particle
50           = G4ParticleTable::GetParticleTable()->FindParticle("e-");
51  particleGun->SetParticleDefinition(particle);
52  particleGun->SetParticleEnergy(4*MeV); 
53  particleGun->SetParticlePosition(G4ThreeVector());
54  particleGun->SetParticleMomentumDirection(G4ThreeVector(1,0,0));
55         
56  rndmBeam   = true;
57   
58  //create a messenger for this class
59  gunMessenger = new PrimaryGeneratorMessenger(this); 
60}
61
62//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
63
64PrimaryGeneratorAction::~PrimaryGeneratorAction()
65{
66  delete particleGun;
67  delete gunMessenger; 
68}
69
70//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
71
72void PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent)
73{   
74  //randomize the beam, if requested.
75  //
76  if (rndmBeam) 
77    {
78     //distribution uniform in solid angle
79     //
80     G4double cosTheta = 2*G4UniformRand() - 1., phi = twopi*G4UniformRand();
81     G4double sinTheta = std::sqrt(1. - cosTheta*cosTheta);
82     G4double ux = sinTheta*std::cos(phi),
83              uy = sinTheta*std::sin(phi),
84              uz = cosTheta;
85     particleGun->SetParticleMomentumDirection(G4ThreeVector(ux,uy,uz));   
86    }
87
88  particleGun->GeneratePrimaryVertex(anEvent);
89}
90
91//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
92
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