// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // $Id: EventAction.cc,v 1.3 2006/06/29 16:45:37 gunter Exp $ // GEANT4 tag $Name: geant4-09-03-cand-01 $ // //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... #include "EventAction.hh" #include "EventActionMessenger.hh" #include "G4Event.hh" #include "G4TrajectoryContainer.hh" #include "G4Trajectory.hh" #include "G4VVisManager.hh" #include "G4UnitsTable.hh" //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... EventAction::EventAction() :printModulo(10000),eventMessenger(0) { eventMessenger = new EventActionMessenger(this); } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... EventAction::~EventAction() { delete eventMessenger; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... void EventAction::BeginOfEventAction(const G4Event* evt) { G4int evtNb = evt->GetEventID(); //printing survey if (evtNb%printModulo == 0) G4cout << "\n---> Begin of Event: " << evtNb << G4endl; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... void EventAction::EndOfEventAction(const G4Event* evt) { if (G4VVisManager::GetConcreteInstance()) { G4TrajectoryContainer* trajectoryContainer = evt->GetTrajectoryContainer(); G4int n_trajectories = 0; if (trajectoryContainer) n_trajectories = trajectoryContainer->entries(); for (G4int i=0; iGetTrajectoryContainer()))[i]); trj->DrawTrajectory(1000); } } } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......