source: trunk/examples/extended/electromagnetic/TestEm5/src/PrimaryGeneratorAction.cc @ 1333

Last change on this file since 1333 was 1230, checked in by garnier, 14 years ago

update to geant4.9.3

File size: 4.2 KB
Line 
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26// $Id: PrimaryGeneratorAction.cc,v 1.4 2006/06/29 16:56:09 gunter Exp $
27// GEANT4 tag $Name: geant4-09-03-cand-01 $
28//
29//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
30//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
31
32#include "PrimaryGeneratorAction.hh"
33
34#include "DetectorConstruction.hh"
35#include "PrimaryGeneratorMessenger.hh"
36
37#include "G4Event.hh"
38#include "G4ParticleTable.hh"
39#include "G4ParticleDefinition.hh"
40#include "Randomize.hh"
41
42//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
43
44PrimaryGeneratorAction::PrimaryGeneratorAction(
45                                            DetectorConstruction* DC)
46:Detector(DC)
47{
48  G4int n_particle = 1;
49  particleGun  = new G4ParticleGun(n_particle);
50  SetDefaultKinematic();
51  rndmBeam = 0.;
52 
53  //create a messenger for this class
54  gunMessenger = new PrimaryGeneratorMessenger(this);
55}
56
57//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
58
59PrimaryGeneratorAction::~PrimaryGeneratorAction()
60{
61  delete particleGun;
62  delete gunMessenger; 
63}
64 
65//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
66
67void PrimaryGeneratorAction::SetDefaultKinematic()
68{   
69  // default particle kinematic
70  //
71  G4ParticleTable* particleTable = G4ParticleTable::GetParticleTable();
72  G4ParticleDefinition* particle
73                    = particleTable->FindParticle("e-");
74  particleGun->SetParticleDefinition(particle);
75  particleGun->SetParticleMomentumDirection(G4ThreeVector(1.,0.,0.));
76  particleGun->SetParticleEnergy(30.*MeV);
77  G4double x0 = -0.5*(Detector->GetWorldSizeX());
78  particleGun->SetParticlePosition(G4ThreeVector(x0, 0*cm, 0*cm)); 
79}
80
81//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
82
83void PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent)
84{
85  //this function is called at the begining of event
86  //
87  //randomize the beam, if requested.
88  if (rndmBeam > 0.) 
89    {
90      G4ThreeVector oldPosition = particleGun->GetParticlePosition();   
91      G4double rbeam = 0.5*(Detector->GetAbsorberSizeYZ())*rndmBeam;
92      G4double x0 = oldPosition.x();
93      G4double y0 = oldPosition.y() + (2*G4UniformRand()-1.)*rbeam;
94      G4double z0 = oldPosition.z() + (2*G4UniformRand()-1.)*rbeam;
95      particleGun->SetParticlePosition(G4ThreeVector(x0,y0,z0));
96      particleGun->GeneratePrimaryVertex(anEvent);
97      particleGun->SetParticlePosition(oldPosition);     
98    }
99  else  particleGun->GeneratePrimaryVertex(anEvent); 
100}
101
102//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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