| 1 | //
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| 2 | // ********************************************************************
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| 3 | // * License and Disclaimer *
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| 4 | // * *
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
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| 7 | // * conditions of the Geant4 Software License, included in the file *
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
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| 9 | // * include a list of copyright holders. *
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| 10 | // * *
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| 11 | // * Neither the authors of this software system, nor their employing *
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| 12 | // * institutes,nor the agencies providing financial support for this *
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| 13 | // * work make any representation or warranty, express or implied, *
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| 14 | // * regarding this software system or assume any liability for its *
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| 15 | // * use. Please see the license in the file LICENSE and URL above *
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| 16 | // * for the full disclaimer and the limitation of liability. *
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| 17 | // * *
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| 18 | // * This code implementation is the result of the scientific and *
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| 19 | // * technical work of the GEANT4 collaboration. *
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| 20 | // * By using, copying, modifying or distributing the software (or *
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| 21 | // * any work based on the software) you agree to acknowledge its *
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| 22 | // * use in resulting scientific publications, and indicate your *
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| 23 | // * acceptance of all terms of the Geant4 Software license. *
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| 24 | // ********************************************************************
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| 25 | //
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| 26 | //
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| 27 | // $Id: Em8PrimaryGeneratorAction.cc,v 1.7 2006/06/29 17:00:18 gunter Exp $
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| 28 | // GEANT4 tag $Name: geant4-09-04-beta-01 $
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| 29 | //
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| 30 | //
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| 31 |
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| 32 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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| 33 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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| 34 |
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| 35 | #include "Em8PrimaryGeneratorAction.hh"
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| 36 |
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| 37 | #include "Em8DetectorConstruction.hh"
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| 38 | #include "Em8PrimaryGeneratorMessenger.hh"
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| 39 |
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| 40 | #include "G4Event.hh"
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| 41 | #include "G4ParticleGun.hh"
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| 42 | #include "G4ParticleTable.hh"
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| 43 | #include "G4ParticleDefinition.hh"
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| 44 | #include "Randomize.hh"
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| 45 | #include "G4ios.hh"
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| 46 |
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| 47 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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| 48 |
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| 49 | G4String Em8PrimaryGeneratorAction::thePrimaryParticleName="proton" ;
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| 50 |
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| 51 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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| 52 |
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| 53 | Em8PrimaryGeneratorAction::Em8PrimaryGeneratorAction(
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| 54 | Em8DetectorConstruction* Em8DC)
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| 55 | :Em8Detector(Em8DC),rndmFlag("off"),xvertex(0.),yvertex(0.),zvertex(0.),
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| 56 | vertexdefined(false)
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| 57 | {
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| 58 | G4int n_particle = 1;
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| 59 | particleGun = new G4ParticleGun(n_particle);
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| 60 |
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| 61 | //create a messenger for this class
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| 62 | gunMessenger = new Em8PrimaryGeneratorMessenger(this);
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| 63 |
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| 64 | // default particle kinematic
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| 65 |
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| 66 | G4ParticleTable* particleTable = G4ParticleTable::GetParticleTable();
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| 67 | G4String particleName;
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| 68 | G4ParticleDefinition* particle
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| 69 | = particleTable->FindParticle(particleName="proton");
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| 70 | particleGun->SetParticleDefinition(particle);
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| 71 |
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| 72 | thePrimaryParticleName = particle->GetParticleName() ;
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| 73 |
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| 74 | particleGun->SetParticleMomentumDirection(G4ThreeVector(0.,0.,1.));
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| 75 | particleGun->SetParticleEnergy(100.*GeV);
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| 76 |
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| 77 | zvertex = 0.0 ; // -0.5*(Em8Detector->GetAbsorberThickness());
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| 78 | particleGun->SetParticlePosition(G4ThreeVector(xvertex,yvertex,zvertex));
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| 79 |
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| 80 | }
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| 81 |
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| 82 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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| 83 |
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| 84 | Em8PrimaryGeneratorAction::~Em8PrimaryGeneratorAction()
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| 85 | {
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| 86 | delete particleGun;
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| 87 | delete gunMessenger;
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| 88 | }
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| 89 |
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| 90 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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| 91 |
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| 92 | void Em8PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent)
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| 93 | {
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| 94 | //this function is called at the begining of event
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| 95 | //
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| 96 | thePrimaryParticleName = particleGun->GetParticleDefinition()->
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| 97 | GetParticleName() ;
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| 98 | G4double x0,y0,z0 ;
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| 99 | G4double delta = 0.0001*mm;
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| 100 | if(vertexdefined)
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| 101 | {
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| 102 | x0 = xvertex ;
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| 103 | y0 = yvertex ;
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| 104 | z0 = zvertex ;
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| 105 | }
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| 106 | else
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| 107 | {
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| 108 | x0 = 0. ;
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| 109 | y0 = 0. ;
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| 110 | z0 = -0.5*( Em8Detector->GetWorldSizeZ() ) + delta ;
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| 111 | }
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| 112 | /* ****************************************************
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| 113 | G4double r0,phi0 ;
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| 114 | if (rndmFlag == "on")
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| 115 | {
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| 116 | r0 = (Em8Detector->GetAbsorberRadius())*std::sqrt(G4UniformRand());
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| 117 | phi0 = twopi*G4UniformRand();
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| 118 | x0 = r0*std::cos(phi0);
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| 119 | y0 = r0*std::sin(phi0);
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| 120 | }
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| 121 | ********************************************* */
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| 122 | particleGun->SetParticlePosition(G4ThreeVector(x0,y0,z0));
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| 123 | particleGun->GeneratePrimaryVertex(anEvent);
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| 124 | }
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| 125 |
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| 126 | ///////////////////////////////////////////////////////////////////////
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| 127 | //
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| 128 | //
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| 129 |
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| 130 | G4String Em8PrimaryGeneratorAction::GetPrimaryName()
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| 131 | {
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| 132 | return thePrimaryParticleName ;
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| 133 | }
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| 134 |
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| 135 | void Em8PrimaryGeneratorAction::Setzvertex(G4double z)
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| 136 | {
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| 137 | vertexdefined = true ;
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| 138 | zvertex = z ;
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| 139 | G4cout << " Z coordinate of the primary vertex = " << zvertex/mm <<
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| 140 | " mm." << G4endl;
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| 141 | }
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| 142 | void Em8PrimaryGeneratorAction::Setxvertex(G4double x)
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| 143 | {
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| 144 | vertexdefined = true ;
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| 145 | xvertex = x ;
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| 146 | G4cout << " X coordinate of the primary vertex = " << xvertex/mm <<
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| 147 | " mm." << G4endl;
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| 148 | }
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| 149 |
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| 150 | void Em8PrimaryGeneratorAction::Setyvertex(G4double y)
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| 151 | {
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| 152 | vertexdefined = true ;
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| 153 | yvertex = y ;
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| 154 | G4cout << " Y coordinate of the primary vertex = " << yvertex/mm <<
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| 155 | " mm." << G4endl;
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| 156 | }
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