[807] | 1 | // |
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| 2 | // ******************************************************************** |
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| 3 | // * License and Disclaimer * |
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| 4 | // * * |
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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| 7 | // * conditions of the Geant4 Software License, included in the file * |
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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| 9 | // * include a list of copyright holders. * |
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| 10 | // * * |
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| 11 | // * Neither the authors of this software system, nor their employing * |
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| 12 | // * institutes,nor the agencies providing financial support for this * |
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| 13 | // * work make any representation or warranty, express or implied, * |
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| 14 | // * regarding this software system or assume any liability for its * |
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| 15 | // * use. Please see the license in the file LICENSE and URL above * |
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| 16 | // * for the full disclaimer and the limitation of liability. * |
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| 17 | // * * |
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| 18 | // * This code implementation is the result of the scientific and * |
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| 19 | // * technical work of the GEANT4 collaboration. * |
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| 20 | // * By using, copying, modifying or distributing the software (or * |
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| 21 | // * any work based on the software) you agree to acknowledge its * |
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| 22 | // * use in resulting scientific publications, and indicate your * |
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| 23 | // * acceptance of all terms of the Geant4 Software license. * |
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| 24 | // ******************************************************************** |
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| 25 | // |
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| 26 | // |
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| 27 | // $Id: DetectorConstruction.cc,v 1.9 2006/06/29 17:02:59 gunter Exp $ |
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| 28 | // GEANT4 tag $Name: $ |
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| 29 | // |
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| 30 | // |
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| 31 | ///////////////////////////////////////////////////////////////////////// |
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| 32 | // |
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| 33 | // TestEm9: Crystal calorimeter |
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| 34 | // |
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| 35 | // Created: 31.01.03 V.Ivanchenko |
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| 36 | // |
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| 37 | // Modified: |
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| 38 | // |
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| 39 | //////////////////////////////////////////////////////////////////////// |
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| 40 | // |
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| 41 | |
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| 42 | |
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| 43 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... |
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| 44 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... |
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| 45 | |
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| 46 | #include "DetectorConstruction.hh" |
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| 47 | #include "DetectorMessenger.hh" |
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| 48 | |
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| 49 | #include "G4Box.hh" |
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| 50 | #include "G4LogicalVolume.hh" |
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| 51 | #include "G4PVPlacement.hh" |
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| 52 | #include "G4PVReplica.hh" |
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| 53 | |
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| 54 | #include "G4TransportationManager.hh" |
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| 55 | |
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| 56 | #include "G4GeometryManager.hh" |
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| 57 | #include "G4RunManager.hh" |
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| 58 | #include "G4Region.hh" |
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| 59 | #include "G4RegionStore.hh" |
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| 60 | #include "G4PhysicalVolumeStore.hh" |
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| 61 | #include "G4LogicalVolumeStore.hh" |
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| 62 | #include "G4SolidStore.hh" |
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| 63 | #include "G4NistManager.hh" |
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| 64 | |
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| 65 | #include "G4VisAttributes.hh" |
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| 66 | #include "G4Colour.hh" |
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| 67 | |
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| 68 | #include "G4UnitsTable.hh" |
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| 69 | #include "G4ios.hh" |
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| 70 | |
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| 71 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... |
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| 72 | |
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| 73 | DetectorConstruction::DetectorConstruction() |
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| 74 | :logicC(0),logicA1(0),logicA2(0) |
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| 75 | { |
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| 76 | detectorMessenger = new DetectorMessenger(this); |
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| 77 | |
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| 78 | ecalLength = 36.*cm; |
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| 79 | ecalWidth = 6.*cm; |
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| 80 | vertexLength = 3.*cm; |
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| 81 | padLength = 0.1*mm; |
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| 82 | padWidth = 0.02*mm; |
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| 83 | absLength = 2.*mm; |
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| 84 | vertexRegion = 0; |
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| 85 | muonRegion = 0; |
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| 86 | DefineMaterials(); |
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| 87 | } |
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| 88 | |
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| 89 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... |
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| 90 | |
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| 91 | DetectorConstruction::~DetectorConstruction() |
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| 92 | { delete detectorMessenger;} |
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| 93 | |
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| 94 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... |
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| 95 | |
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| 96 | G4VPhysicalVolume* DetectorConstruction::Construct() |
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| 97 | { |
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| 98 | return ConstructVolumes(); |
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| 99 | } |
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| 100 | |
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| 101 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... |
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| 102 | |
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| 103 | void DetectorConstruction::DefineMaterials() |
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| 104 | { |
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| 105 | // Default materials |
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| 106 | |
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| 107 | G4NistManager* man = G4NistManager::Instance(); |
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| 108 | man->SetVerbose(1); |
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| 109 | worldMaterial = man->FindOrBuildMaterial("G4_AIR"); |
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| 110 | absMaterial = man->FindOrBuildMaterial("G4_Al"); |
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| 111 | vertMaterial = man->FindOrBuildMaterial("G4_Si"); |
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| 112 | yorkMaterial = man->FindOrBuildMaterial("G4_Fe"); |
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| 113 | calMaterial = man->FindOrBuildMaterial("G4_CESIUM_IODIDE"); |
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| 114 | } |
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| 115 | |
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| 116 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... |
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| 117 | |
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| 118 | G4VPhysicalVolume* DetectorConstruction::ConstructVolumes() |
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| 119 | { |
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| 120 | G4cout << *(G4Material::GetMaterialTable()) << G4endl; |
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| 121 | |
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| 122 | // Cleanup old geometry |
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| 123 | |
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| 124 | G4GeometryManager::GetInstance()->OpenGeometry(); |
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| 125 | G4PhysicalVolumeStore::GetInstance()->Clean(); |
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| 126 | G4LogicalVolumeStore::GetInstance()->Clean(); |
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| 127 | G4SolidStore::GetInstance()->Clean(); |
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| 128 | |
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| 129 | if(vertexRegion) delete vertexRegion; |
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| 130 | if(muonRegion) delete muonRegion; |
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| 131 | vertexRegion = new G4Region("VertexDetector"); |
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| 132 | muonRegion = new G4Region("MuonDetector"); |
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| 133 | |
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| 134 | if(vertexLength < padLength*5.0) vertexLength = padLength*5.0; |
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| 135 | G4double gap = 0.01*mm; |
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| 136 | G4double biggap = 2.*cm; |
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| 137 | G4double york = 10.*cm; |
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| 138 | |
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| 139 | worldZ = 2.*vertexLength + 3.*absLength + 0.5*(ecalLength + york) + biggap*2.; |
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| 140 | G4double worldX = ecalWidth*3.0; |
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| 141 | G4double vertexZ= -worldZ + vertexLength*2.0 + absLength + biggap; |
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| 142 | G4double absZ2 = -worldZ + vertexLength*4.0 + absLength*3.5 + biggap; |
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| 143 | G4double ecalZ = -worldZ + vertexLength*4.0 + absLength*4.0 + ecalLength*0.5 + 2.*biggap; |
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| 144 | G4double yorkZ = -worldZ + vertexLength*4.0 + absLength*5.0 + ecalLength |
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| 145 | + york*0.5 + 3.*biggap; |
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| 146 | |
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| 147 | // |
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| 148 | // World |
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| 149 | // |
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| 150 | G4Box* solidW = new G4Box("World",worldX,worldX,worldZ); |
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| 151 | G4LogicalVolume* logicW = new G4LogicalVolume( solidW,worldMaterial, |
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| 152 | "World"); |
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| 153 | G4VPhysicalVolume* world = new G4PVPlacement(0,G4ThreeVector(), |
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| 154 | "World",logicW,0,false,0); |
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| 155 | |
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| 156 | // |
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| 157 | // Ecal |
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| 158 | // |
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| 159 | G4Box* solidE = new G4Box("VolE",worldX,worldX,ecalLength*0.5 + gap); |
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| 160 | G4LogicalVolume* logicE = new G4LogicalVolume( solidE,worldMaterial, |
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| 161 | "VolE"); |
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| 162 | G4VPhysicalVolume* physE = new G4PVPlacement(0,G4ThreeVector(0.,0.,ecalZ), |
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| 163 | "VolE",logicE,world,false,0); |
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| 164 | |
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| 165 | G4Box* solidC = new G4Box("Ecal",ecalWidth*0.5,ecalWidth*0.5,ecalLength*0.5); |
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| 166 | logicC = new G4LogicalVolume( solidC,calMaterial,"Ecal"); |
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| 167 | |
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| 168 | G4cout << "Ecal is " << G4BestUnit(ecalLength,"Length") |
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| 169 | << " of " << calMaterial->GetName() << G4endl; |
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| 170 | |
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| 171 | // Crystals |
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| 172 | |
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| 173 | G4double x0 = -(ecalWidth + gap)*2.0; |
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| 174 | G4double y = x0; |
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| 175 | G4double x; |
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| 176 | G4int k = 0; |
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| 177 | G4VPhysicalVolume* pv; |
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| 178 | G4int i,j; |
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| 179 | |
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| 180 | for (i=0; i<5; i++) { |
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| 181 | x = x0; |
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| 182 | for (j=0; j<5; j++) { |
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| 183 | |
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| 184 | pv = new G4PVPlacement(0,G4ThreeVector(x,y,0.),"Ecal",logicC, |
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| 185 | physE,false,k); |
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| 186 | k++; |
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| 187 | x += ecalWidth + gap; |
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| 188 | } |
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| 189 | y += ecalWidth + gap; |
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| 190 | } |
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| 191 | |
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| 192 | //Absorber |
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| 193 | |
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| 194 | G4Box* solidA = new G4Box("Abso",worldX,worldX,absLength*0.5); |
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| 195 | logicA2 = new G4LogicalVolume( solidA,absMaterial,"Abs2"); |
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| 196 | pv = new G4PVPlacement(0,G4ThreeVector(0.,0.,absZ2), |
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| 197 | "Abs2",logicA2,world,false,0); |
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| 198 | |
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| 199 | G4cout << "Absorber is " << G4BestUnit(absLength,"Length") |
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| 200 | << " of " << absMaterial->GetName() << G4endl; |
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| 201 | |
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| 202 | //York |
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| 203 | |
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| 204 | G4Box* solidYV = new G4Box("VolY",worldX,worldX,york*0.5+absLength); |
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| 205 | G4LogicalVolume* logicYV = new G4LogicalVolume( solidYV,yorkMaterial,"VolY"); |
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| 206 | G4VPhysicalVolume* physYV = new G4PVPlacement(0,G4ThreeVector(0.,0.,yorkZ), |
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| 207 | "VolY",logicYV,world,false,0); |
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| 208 | |
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| 209 | G4Box* solidY = new G4Box("York",worldX,worldX,york*0.5); |
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| 210 | G4LogicalVolume* logicY = new G4LogicalVolume( solidY,yorkMaterial,"York"); |
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| 211 | pv = new G4PVPlacement(0,G4ThreeVector(), |
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| 212 | "York",logicY,physYV,false,0); |
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| 213 | |
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| 214 | logicA3 = new G4LogicalVolume( solidA,absMaterial,"Abs3"); |
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| 215 | logicA4 = new G4LogicalVolume( solidA,absMaterial,"Abs4"); |
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| 216 | pv = new G4PVPlacement(0,G4ThreeVector(0.,0.,-(york+absLength)*0.5), |
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| 217 | "Abs3",logicA3,physYV,false,0); |
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| 218 | pv = new G4PVPlacement(0,G4ThreeVector(0.,0.,(york+absLength)*0.5), |
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| 219 | "Abs4",logicA4,physYV,false,0); |
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| 220 | |
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| 221 | //Vertex volume |
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| 222 | |
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| 223 | G4Box* solidVV = new G4Box("VolV",worldX,worldX,vertexLength*2.+absLength+gap); |
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| 224 | G4LogicalVolume* logicVV = new G4LogicalVolume( solidVV,worldMaterial,"VolV"); |
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| 225 | G4VPhysicalVolume* physVV = new G4PVPlacement(0,G4ThreeVector(0.,0.,vertexZ), |
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| 226 | "VolV",logicVV,world,false,0); |
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| 227 | |
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| 228 | //Absorber |
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| 229 | |
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| 230 | logicA1 = new G4LogicalVolume( solidA,absMaterial,"Abs1"); |
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| 231 | pv = new G4PVPlacement(0,G4ThreeVector(0.,0.,vertexLength*2.-absLength*0.5), |
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| 232 | "Abs1",logicA1,physVV,false,0); |
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| 233 | |
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| 234 | //Vertex |
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| 235 | |
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| 236 | G4double vertWidth = ecalWidth/5.; |
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| 237 | G4int npads = (G4int)(vertWidth/padWidth); |
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| 238 | npads = (npads/2)*2 + 1; |
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| 239 | x0 = -0.5*padWidth*((G4double)(npads-1)); |
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| 240 | G4double x1 = std::fabs(x0) + 0.5*padWidth + gap; |
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| 241 | G4double z = -(vertexLength+absLength); |
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| 242 | |
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| 243 | G4Box* solidVD = new G4Box("VertDet",x1,ecalWidth*0.5+gap,padLength*0.5); |
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| 244 | G4LogicalVolume* logicVD = new G4LogicalVolume( solidVD,vertMaterial,"VertDet"); |
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| 245 | |
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| 246 | G4Box* solidV = new G4Box("Vert",padWidth*0.5,ecalWidth*0.5,padLength*0.5); |
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| 247 | G4LogicalVolume* logicV = new G4LogicalVolume( solidV,vertMaterial,"Vert"); |
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| 248 | |
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| 249 | for (i=0; i<3; i++) { |
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| 250 | pv = new G4PVPlacement(0,G4ThreeVector(0.,0.,z),"VertDet",logicVD, |
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| 251 | physVV,false,i); |
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| 252 | z += vertexLength; |
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| 253 | } |
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| 254 | x = x0; |
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| 255 | |
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| 256 | for (j=0; j<npads; j++) { |
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| 257 | |
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| 258 | pv = new G4PVPlacement(0,G4ThreeVector(x,0.,0.),logicV,"Vert",logicVD, |
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| 259 | false,k); |
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| 260 | x += padWidth; |
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| 261 | } |
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| 262 | |
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| 263 | G4cout << "Vertex is " << G4BestUnit(vertexLength,"Length") |
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| 264 | << " of 3 layers of Si of " << G4BestUnit(padLength,"Length") |
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| 265 | << " npads= " << npads |
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| 266 | << G4endl; |
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| 267 | |
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| 268 | // Define region for the vertex detector |
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| 269 | |
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| 270 | vertexRegion->AddRootLogicalVolume(logicVV); |
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| 271 | vertexRegion->AddRootLogicalVolume(logicA3); |
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| 272 | |
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| 273 | // Define region for the muon detector |
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| 274 | |
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| 275 | muonRegion->AddRootLogicalVolume(logicYV); |
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| 276 | |
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| 277 | // color regions |
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| 278 | |
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| 279 | logicVV-> SetVisAttributes(G4VisAttributes::Invisible); |
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| 280 | logicV-> SetVisAttributes(G4VisAttributes::Invisible); |
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| 281 | logicE-> SetVisAttributes(G4VisAttributes::Invisible); |
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| 282 | logicYV-> SetVisAttributes(G4VisAttributes::Invisible); |
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| 283 | |
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| 284 | G4VisAttributes* regWcolor = new G4VisAttributes(G4Colour(0.3, 0.3, 0.3)); |
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| 285 | logicW->SetVisAttributes(regWcolor); |
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| 286 | |
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| 287 | G4VisAttributes* regVcolor = new G4VisAttributes(G4Colour(0., 0.3, 0.7)); |
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| 288 | logicVD->SetVisAttributes(regVcolor); |
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| 289 | |
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| 290 | G4VisAttributes* regCcolor = new G4VisAttributes(G4Colour(0., 0.7, 0.3)); |
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| 291 | logicC->SetVisAttributes(regCcolor); |
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| 292 | |
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| 293 | G4VisAttributes* regAcolor = new G4VisAttributes(G4Colour(1., 0.5, 0.5)); |
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| 294 | logicA1->SetVisAttributes(regAcolor); |
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| 295 | logicA2->SetVisAttributes(regAcolor); |
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| 296 | logicA3->SetVisAttributes(regAcolor); |
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| 297 | logicA4->SetVisAttributes(regAcolor); |
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| 298 | |
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| 299 | G4VisAttributes* regMcolor = new G4VisAttributes(G4Colour(1., 1., 0.)); |
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| 300 | logicY->SetVisAttributes(regMcolor); |
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| 301 | |
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| 302 | // always return world |
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| 303 | G4cout << "### New geometry is constructed" << G4endl; |
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| 304 | |
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| 305 | return world; |
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| 306 | } |
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| 307 | |
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| 308 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... |
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| 309 | |
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| 310 | void DetectorConstruction::SetEcalMaterial(const G4String& mat) |
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| 311 | { |
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| 312 | // search the material by its name |
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| 313 | G4Material* pttoMaterial = |
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| 314 | G4NistManager::Instance()->FindOrBuildMaterial(mat, false); |
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| 315 | if (pttoMaterial) calMaterial = pttoMaterial; |
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| 316 | } |
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| 317 | |
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| 318 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... |
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| 319 | |
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| 320 | void DetectorConstruction::SetAbsMaterial(const G4String& mat) |
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| 321 | { |
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| 322 | // search the material by its name |
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| 323 | G4Material* pttoMaterial = |
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| 324 | G4NistManager::Instance()->FindOrBuildMaterial(mat, false); |
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| 325 | if (pttoMaterial) absMaterial = pttoMaterial; |
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| 326 | } |
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| 327 | |
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| 328 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... |
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| 329 | |
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| 330 | void DetectorConstruction::UpdateGeometry() |
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| 331 | { |
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| 332 | G4RunManager::GetRunManager()->DefineWorldVolume(ConstructVolumes()); |
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| 333 | } |
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| 334 | |
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| 335 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... |
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