[807] | 1 | // |
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| 2 | // ******************************************************************** |
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| 3 | // * License and Disclaimer * |
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| 4 | // * * |
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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| 7 | // * conditions of the Geant4 Software License, included in the file * |
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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| 9 | // * include a list of copyright holders. * |
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| 10 | // * * |
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| 11 | // * Neither the authors of this software system, nor their employing * |
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| 12 | // * institutes,nor the agencies providing financial support for this * |
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| 13 | // * work make any representation or warranty, express or implied, * |
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| 14 | // * regarding this software system or assume any liability for its * |
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| 15 | // * use. Please see the license in the file LICENSE and URL above * |
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| 16 | // * for the full disclaimer and the limitation of liability. * |
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| 17 | // * * |
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| 18 | // * This code implementation is the result of the scientific and * |
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| 19 | // * technical work of the GEANT4 collaboration. * |
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| 20 | // * By using, copying, modifying or distributing the software (or * |
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| 21 | // * any work based on the software) you agree to acknowledge its * |
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| 22 | // * use in resulting scientific publications, and indicate your * |
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| 23 | // * acceptance of all terms of the Geant4 Software license. * |
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| 24 | // ******************************************************************** |
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| 25 | // |
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| 26 | // |
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[1337] | 27 | // $Id: DetectorConstruction.cc,v 1.14 2009/11/21 17:28:16 vnivanch Exp $ |
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| 28 | // GEANT4 tag $Name: geant4-09-04-beta-01 $ |
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[807] | 29 | // |
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| 30 | // |
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| 31 | ///////////////////////////////////////////////////////////////////////// |
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| 32 | // |
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| 33 | // TestEm9: Crystal calorimeter |
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| 34 | // |
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| 35 | // Created: 31.01.03 V.Ivanchenko |
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| 36 | // |
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| 37 | // Modified: |
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| 38 | // |
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| 39 | //////////////////////////////////////////////////////////////////////// |
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| 40 | // |
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| 41 | |
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| 42 | |
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| 43 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... |
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| 44 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... |
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| 45 | |
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| 46 | #include "DetectorConstruction.hh" |
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| 47 | #include "DetectorMessenger.hh" |
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| 48 | |
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| 49 | #include "G4Box.hh" |
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| 50 | #include "G4LogicalVolume.hh" |
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| 51 | #include "G4PVPlacement.hh" |
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| 52 | #include "G4PVReplica.hh" |
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| 53 | |
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| 54 | #include "G4TransportationManager.hh" |
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| 55 | |
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| 56 | #include "G4GeometryManager.hh" |
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| 57 | #include "G4RunManager.hh" |
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| 58 | #include "G4Region.hh" |
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| 59 | #include "G4RegionStore.hh" |
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[1230] | 60 | #include "G4ProductionCuts.hh" |
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[807] | 61 | #include "G4PhysicalVolumeStore.hh" |
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| 62 | #include "G4LogicalVolumeStore.hh" |
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| 63 | #include "G4SolidStore.hh" |
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| 64 | #include "G4NistManager.hh" |
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| 65 | |
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| 66 | #include "G4VisAttributes.hh" |
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| 67 | #include "G4Colour.hh" |
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| 68 | |
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| 69 | #include "G4UnitsTable.hh" |
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| 70 | #include "G4ios.hh" |
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| 71 | |
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| 72 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... |
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| 73 | |
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| 74 | DetectorConstruction::DetectorConstruction() |
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[1230] | 75 | : G4VUserDetectorConstruction() |
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[807] | 76 | { |
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| 77 | detectorMessenger = new DetectorMessenger(this); |
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| 78 | |
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| 79 | ecalLength = 36.*cm; |
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| 80 | ecalWidth = 6.*cm; |
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| 81 | vertexLength = 3.*cm; |
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| 82 | padLength = 0.1*mm; |
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| 83 | padWidth = 0.02*mm; |
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| 84 | absLength = 2.*mm; |
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| 85 | vertexRegion = 0; |
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| 86 | muonRegion = 0; |
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[1230] | 87 | logicWorld = 0; |
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| 88 | logicCal = 0; |
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| 89 | logicA1 = 0; |
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[807] | 90 | DefineMaterials(); |
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[1230] | 91 | vertexDetectorCuts = new G4ProductionCuts(); |
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| 92 | muonDetectorCuts = new G4ProductionCuts(); |
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[807] | 93 | } |
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| 94 | |
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| 95 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... |
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| 96 | |
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| 97 | DetectorConstruction::~DetectorConstruction() |
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[1230] | 98 | { |
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| 99 | delete detectorMessenger; |
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| 100 | delete vertexDetectorCuts; |
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| 101 | delete muonDetectorCuts; |
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| 102 | } |
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[807] | 103 | |
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| 104 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... |
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| 105 | |
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| 106 | G4VPhysicalVolume* DetectorConstruction::Construct() |
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| 107 | { |
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| 108 | return ConstructVolumes(); |
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| 109 | } |
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| 110 | |
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| 111 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... |
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| 112 | |
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| 113 | void DetectorConstruction::DefineMaterials() |
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| 114 | { |
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| 115 | // Default materials |
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| 116 | |
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| 117 | G4NistManager* man = G4NistManager::Instance(); |
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[1230] | 118 | // man->SetVerbose(1); |
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[807] | 119 | worldMaterial = man->FindOrBuildMaterial("G4_AIR"); |
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| 120 | absMaterial = man->FindOrBuildMaterial("G4_Al"); |
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| 121 | vertMaterial = man->FindOrBuildMaterial("G4_Si"); |
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| 122 | yorkMaterial = man->FindOrBuildMaterial("G4_Fe"); |
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| 123 | calMaterial = man->FindOrBuildMaterial("G4_CESIUM_IODIDE"); |
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| 124 | } |
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| 125 | |
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| 126 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... |
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| 127 | |
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| 128 | G4VPhysicalVolume* DetectorConstruction::ConstructVolumes() |
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| 129 | { |
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| 130 | // Cleanup old geometry |
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| 131 | |
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| 132 | G4GeometryManager::GetInstance()->OpenGeometry(); |
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| 133 | |
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[1230] | 134 | if(G4NistManager::Instance()->GetVerbose() > 0) |
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| 135 | G4cout << *(G4Material::GetMaterialTable()) << G4endl; |
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| 136 | |
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| 137 | if(vertexRegion) { |
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| 138 | delete vertexRegion; |
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| 139 | delete muonRegion; |
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| 140 | } |
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[807] | 141 | vertexRegion = new G4Region("VertexDetector"); |
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[1230] | 142 | vertexRegion->SetProductionCuts(vertexDetectorCuts); |
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| 143 | |
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[807] | 144 | muonRegion = new G4Region("MuonDetector"); |
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[1230] | 145 | muonRegion->SetProductionCuts(muonDetectorCuts); |
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[807] | 146 | |
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[1230] | 147 | G4SolidStore::GetInstance()->Clean(); |
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| 148 | G4LogicalVolumeStore::GetInstance()->Clean(); |
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| 149 | G4PhysicalVolumeStore::GetInstance()->Clean(); |
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| 150 | |
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[807] | 151 | if(vertexLength < padLength*5.0) vertexLength = padLength*5.0; |
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| 152 | G4double gap = 0.01*mm; |
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| 153 | G4double biggap = 2.*cm; |
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| 154 | G4double york = 10.*cm; |
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| 155 | |
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[1230] | 156 | worldZ = 2.*vertexLength + 3.*absLength + 0.5*(ecalLength + york) + biggap*2.; |
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| 157 | |
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[807] | 158 | G4double worldX = ecalWidth*3.0; |
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| 159 | G4double vertexZ= -worldZ + vertexLength*2.0 + absLength + biggap; |
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| 160 | G4double absZ2 = -worldZ + vertexLength*4.0 + absLength*3.5 + biggap; |
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[1230] | 161 | G4double ecalZ = -worldZ + vertexLength*4.0 + absLength*4.0 + ecalLength*0.5 |
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| 162 | + 2.*biggap; |
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[807] | 163 | G4double yorkZ = -worldZ + vertexLength*4.0 + absLength*5.0 + ecalLength |
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[1230] | 164 | + york*0.5 + 3.*biggap; |
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[807] | 165 | |
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| 166 | // |
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| 167 | // World |
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| 168 | // |
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| 169 | G4Box* solidW = new G4Box("World",worldX,worldX,worldZ); |
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[1230] | 170 | logicWorld = new G4LogicalVolume( solidW,worldMaterial,"World"); |
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[807] | 171 | G4VPhysicalVolume* world = new G4PVPlacement(0,G4ThreeVector(), |
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[1230] | 172 | "World",logicWorld,0,false,0); |
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[807] | 173 | |
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| 174 | // |
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| 175 | // Ecal |
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| 176 | // |
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| 177 | G4Box* solidE = new G4Box("VolE",worldX,worldX,ecalLength*0.5 + gap); |
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[1230] | 178 | logicECal = new G4LogicalVolume( solidE,worldMaterial,"VolE"); |
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[807] | 179 | G4VPhysicalVolume* physE = new G4PVPlacement(0,G4ThreeVector(0.,0.,ecalZ), |
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[1230] | 180 | "VolE",logicECal,world,false,0); |
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[807] | 181 | |
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| 182 | G4Box* solidC = new G4Box("Ecal",ecalWidth*0.5,ecalWidth*0.5,ecalLength*0.5); |
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[1230] | 183 | logicCal = new G4LogicalVolume( solidC,calMaterial,"Ecal"); |
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[807] | 184 | |
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| 185 | G4cout << "Ecal is " << G4BestUnit(ecalLength,"Length") |
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[1230] | 186 | << " of " << calMaterial->GetName() << G4endl; |
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[807] | 187 | |
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| 188 | // Crystals |
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| 189 | |
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| 190 | G4double x0 = -(ecalWidth + gap)*2.0; |
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| 191 | G4double y = x0; |
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| 192 | G4double x; |
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| 193 | G4int k = 0; |
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| 194 | G4VPhysicalVolume* pv; |
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| 195 | G4int i,j; |
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| 196 | |
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| 197 | for (i=0; i<5; i++) { |
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| 198 | x = x0; |
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| 199 | for (j=0; j<5; j++) { |
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| 200 | |
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[1230] | 201 | pv = new G4PVPlacement(0,G4ThreeVector(x,y,0.),"Ecal",logicCal, |
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[807] | 202 | physE,false,k); |
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| 203 | k++; |
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| 204 | x += ecalWidth + gap; |
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| 205 | } |
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| 206 | y += ecalWidth + gap; |
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| 207 | } |
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| 208 | |
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| 209 | //Absorber |
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| 210 | |
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| 211 | G4Box* solidA = new G4Box("Abso",worldX,worldX,absLength*0.5); |
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| 212 | logicA2 = new G4LogicalVolume( solidA,absMaterial,"Abs2"); |
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| 213 | pv = new G4PVPlacement(0,G4ThreeVector(0.,0.,absZ2), |
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[1230] | 214 | "Abs2",logicA2,world,false,0); |
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[807] | 215 | |
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| 216 | G4cout << "Absorber is " << G4BestUnit(absLength,"Length") |
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[1230] | 217 | << " of " << absMaterial->GetName() << G4endl; |
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[807] | 218 | |
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| 219 | //York |
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| 220 | |
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| 221 | G4Box* solidYV = new G4Box("VolY",worldX,worldX,york*0.5+absLength); |
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[1230] | 222 | logicYV = new G4LogicalVolume( solidYV,yorkMaterial,"VolY"); |
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[807] | 223 | G4VPhysicalVolume* physYV = new G4PVPlacement(0,G4ThreeVector(0.,0.,yorkZ), |
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[1230] | 224 | "VolY",logicYV,world,false,0); |
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[807] | 225 | |
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| 226 | G4Box* solidY = new G4Box("York",worldX,worldX,york*0.5); |
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[1230] | 227 | logicY = new G4LogicalVolume( solidY,yorkMaterial,"York"); |
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[807] | 228 | pv = new G4PVPlacement(0,G4ThreeVector(), |
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[1230] | 229 | "York",logicY,physYV,false,0); |
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[807] | 230 | |
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| 231 | logicA3 = new G4LogicalVolume( solidA,absMaterial,"Abs3"); |
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| 232 | logicA4 = new G4LogicalVolume( solidA,absMaterial,"Abs4"); |
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[1230] | 233 | |
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[807] | 234 | pv = new G4PVPlacement(0,G4ThreeVector(0.,0.,-(york+absLength)*0.5), |
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[1230] | 235 | "Abs3",logicA3,physYV,false,0); |
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[807] | 236 | pv = new G4PVPlacement(0,G4ThreeVector(0.,0.,(york+absLength)*0.5), |
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[1230] | 237 | "Abs4",logicA4,physYV,false,0); |
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[807] | 238 | |
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| 239 | //Vertex volume |
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| 240 | G4Box* solidVV = new G4Box("VolV",worldX,worldX,vertexLength*2.+absLength+gap); |
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[1230] | 241 | logicVV = new G4LogicalVolume( solidVV,worldMaterial,"VolV"); |
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[807] | 242 | G4VPhysicalVolume* physVV = new G4PVPlacement(0,G4ThreeVector(0.,0.,vertexZ), |
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[1230] | 243 | "VolV",logicVV,world,false,0); |
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[807] | 244 | |
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| 245 | //Absorber |
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| 246 | logicA1 = new G4LogicalVolume( solidA,absMaterial,"Abs1"); |
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| 247 | pv = new G4PVPlacement(0,G4ThreeVector(0.,0.,vertexLength*2.-absLength*0.5), |
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[1230] | 248 | "Abs1",logicA1,physVV,false,0); |
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[807] | 249 | |
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| 250 | //Vertex |
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| 251 | G4double vertWidth = ecalWidth/5.; |
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| 252 | G4int npads = (G4int)(vertWidth/padWidth); |
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[1337] | 253 | //G4cout << " vertWidth= " << vertWidth << " padWidth= " << padWidth |
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| 254 | // << " npads= " << npads << G4endl; |
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| 255 | // insure beam to hit a middle of central pad |
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[807] | 256 | npads = (npads/2)*2 + 1; |
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[1337] | 257 | x0 = -0.5*(padWidth + vertWidth); |
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| 258 | G4double x1 = 0.5*vertWidth + gap; |
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[807] | 259 | G4double z = -(vertexLength+absLength); |
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| 260 | |
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| 261 | G4Box* solidVD = new G4Box("VertDet",x1,ecalWidth*0.5+gap,padLength*0.5); |
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[1230] | 262 | logicVD = new G4LogicalVolume( solidVD,vertMaterial,"VertDet"); |
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| 263 | logicVD->SetSolid(solidVD); |
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[807] | 264 | |
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| 265 | G4Box* solidV = new G4Box("Vert",padWidth*0.5,ecalWidth*0.5,padLength*0.5); |
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[1230] | 266 | logicV = new G4LogicalVolume( solidV,vertMaterial,"Vert"); |
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[807] | 267 | |
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| 268 | for (i=0; i<3; i++) { |
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| 269 | pv = new G4PVPlacement(0,G4ThreeVector(0.,0.,z),"VertDet",logicVD, |
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| 270 | physVV,false,i); |
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| 271 | z += vertexLength; |
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| 272 | } |
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| 273 | x = x0; |
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| 274 | |
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| 275 | for (j=0; j<npads; j++) { |
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| 276 | |
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| 277 | pv = new G4PVPlacement(0,G4ThreeVector(x,0.,0.),logicV,"Vert",logicVD, |
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| 278 | false,k); |
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| 279 | x += padWidth; |
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| 280 | } |
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| 281 | |
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| 282 | G4cout << "Vertex is " << G4BestUnit(vertexLength,"Length") |
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| 283 | << " of 3 layers of Si of " << G4BestUnit(padLength,"Length") |
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| 284 | << " npads= " << npads |
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| 285 | << G4endl; |
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| 286 | |
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| 287 | // Define region for the vertex detector |
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| 288 | vertexRegion->AddRootLogicalVolume(logicVV); |
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| 289 | vertexRegion->AddRootLogicalVolume(logicA3); |
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| 290 | |
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| 291 | // Define region for the muon detector |
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| 292 | muonRegion->AddRootLogicalVolume(logicYV); |
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| 293 | |
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| 294 | // color regions |
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| 295 | logicVV-> SetVisAttributes(G4VisAttributes::Invisible); |
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| 296 | logicV-> SetVisAttributes(G4VisAttributes::Invisible); |
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[1230] | 297 | logicECal-> SetVisAttributes(G4VisAttributes::Invisible); |
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[807] | 298 | logicYV-> SetVisAttributes(G4VisAttributes::Invisible); |
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| 299 | |
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| 300 | G4VisAttributes* regWcolor = new G4VisAttributes(G4Colour(0.3, 0.3, 0.3)); |
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[1230] | 301 | logicWorld->SetVisAttributes(regWcolor); |
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[807] | 302 | |
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| 303 | G4VisAttributes* regVcolor = new G4VisAttributes(G4Colour(0., 0.3, 0.7)); |
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| 304 | logicVD->SetVisAttributes(regVcolor); |
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| 305 | |
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| 306 | G4VisAttributes* regCcolor = new G4VisAttributes(G4Colour(0., 0.7, 0.3)); |
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[1230] | 307 | logicCal->SetVisAttributes(regCcolor); |
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[807] | 308 | |
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| 309 | G4VisAttributes* regAcolor = new G4VisAttributes(G4Colour(1., 0.5, 0.5)); |
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| 310 | logicA1->SetVisAttributes(regAcolor); |
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| 311 | logicA2->SetVisAttributes(regAcolor); |
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| 312 | logicA3->SetVisAttributes(regAcolor); |
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| 313 | logicA4->SetVisAttributes(regAcolor); |
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| 314 | |
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| 315 | G4VisAttributes* regMcolor = new G4VisAttributes(G4Colour(1., 1., 0.)); |
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| 316 | logicY->SetVisAttributes(regMcolor); |
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| 317 | |
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| 318 | // always return world |
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| 319 | G4cout << "### New geometry is constructed" << G4endl; |
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[1230] | 320 | |
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[807] | 321 | return world; |
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| 322 | } |
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| 323 | |
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| 324 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... |
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| 325 | |
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| 326 | void DetectorConstruction::SetEcalMaterial(const G4String& mat) |
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| 327 | { |
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| 328 | // search the material by its name |
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| 329 | G4Material* pttoMaterial = |
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| 330 | G4NistManager::Instance()->FindOrBuildMaterial(mat, false); |
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[1230] | 331 | if (pttoMaterial) { |
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| 332 | calMaterial = pttoMaterial; |
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| 333 | if(logicCal) { |
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| 334 | logicCal->SetMaterial(calMaterial); |
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| 335 | G4RunManager::GetRunManager()->PhysicsHasBeenModified(); |
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| 336 | } |
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| 337 | } |
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[807] | 338 | } |
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| 339 | |
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| 340 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... |
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| 341 | |
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| 342 | void DetectorConstruction::SetAbsMaterial(const G4String& mat) |
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| 343 | { |
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| 344 | // search the material by its name |
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| 345 | G4Material* pttoMaterial = |
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| 346 | G4NistManager::Instance()->FindOrBuildMaterial(mat, false); |
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[1230] | 347 | if (pttoMaterial) { |
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| 348 | absMaterial = pttoMaterial; |
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| 349 | if(logicA1) { |
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| 350 | logicA1->SetMaterial(absMaterial); |
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| 351 | logicA2->SetMaterial(absMaterial); |
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| 352 | logicA3->SetMaterial(absMaterial); |
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| 353 | logicA4->SetMaterial(absMaterial); |
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| 354 | G4RunManager::GetRunManager()->PhysicsHasBeenModified(); |
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| 355 | } |
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| 356 | } |
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[807] | 357 | } |
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| 358 | |
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| 359 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... |
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| 360 | |
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| 361 | void DetectorConstruction::UpdateGeometry() |
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| 362 | { |
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[1230] | 363 | G4RunManager::GetRunManager()->PhysicsHasBeenModified(); |
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[807] | 364 | G4RunManager::GetRunManager()->DefineWorldVolume(ConstructVolumes()); |
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| 365 | } |
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| 366 | |
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| 367 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... |
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[1230] | 368 | |
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| 369 | void DetectorConstruction::SetEcalLength (G4double val) |
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| 370 | { |
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| 371 | if(val > 0.0) { |
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| 372 | ecalLength = val; |
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| 373 | G4RunManager::GetRunManager()->GeometryHasBeenModified(); |
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| 374 | } |
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| 375 | } |
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| 376 | |
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| 377 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... |
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| 378 | |
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| 379 | void DetectorConstruction::SetEcalWidth (G4double val) |
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| 380 | { |
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| 381 | if(val > 0.0) { |
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| 382 | ecalWidth = val; |
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| 383 | G4RunManager::GetRunManager()->GeometryHasBeenModified(); |
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| 384 | } |
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| 385 | } |
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| 386 | |
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| 387 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... |
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| 388 | |
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| 389 | void DetectorConstruction::SetVertexLength (G4double val) |
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| 390 | { |
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| 391 | if(val > 0.0) { |
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| 392 | vertexLength = val; |
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| 393 | G4RunManager::GetRunManager()->GeometryHasBeenModified(); |
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| 394 | } |
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| 395 | } |
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| 396 | |
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| 397 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... |
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| 398 | |
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| 399 | void DetectorConstruction::SetPadLength (G4double val) |
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| 400 | { |
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| 401 | if(val > 0.0) { |
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| 402 | padLength = val; |
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| 403 | G4RunManager::GetRunManager()->GeometryHasBeenModified(); |
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| 404 | } |
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| 405 | } |
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| 406 | |
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| 407 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... |
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| 408 | |
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| 409 | void DetectorConstruction::SetPadWidth (G4double val) |
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| 410 | { |
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| 411 | if(val > 0.0) { |
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| 412 | padWidth = val; |
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| 413 | G4RunManager::GetRunManager()->GeometryHasBeenModified(); |
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| 414 | } |
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| 415 | } |
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| 416 | |
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| 417 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... |
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| 418 | |
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| 419 | void DetectorConstruction::SetAbsLength(G4double val) |
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| 420 | { |
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| 421 | if(val > 0.0) { |
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| 422 | absLength = val; |
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| 423 | G4RunManager::GetRunManager()->GeometryHasBeenModified(); |
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| 424 | } |
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| 425 | } |
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| 426 | |
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| 427 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... |
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