// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: F02EventAction.cc,v 1.6 2006/06/29 17:18:02 gunter Exp $ // GEANT4 tag $Name: geant4-09-03-cand-01 $ // // //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... #include "F02EventAction.hh" #include "F02RunAction.hh" #include "F02CalorHit.hh" #include "F02EventActionMessenger.hh" #include "G4Event.hh" #include "G4EventManager.hh" #include "G4HCofThisEvent.hh" #include "G4VHitsCollection.hh" #include "G4SDManager.hh" #include "G4TrajectoryContainer.hh" #include "G4Trajectory.hh" #include "G4VVisManager.hh" #include "G4ios.hh" #include "G4UnitsTable.hh" #include "Randomize.hh" //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... F02EventAction::F02EventAction(F02RunAction* F02RA) : calorimeterCollID(-1), eventMessenger(0), runaction(F02RA), verboselevel(0), drawFlag("all"), printModulo(10000) { eventMessenger = new F02EventActionMessenger(this); } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... F02EventAction::~F02EventAction() { delete eventMessenger; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... void F02EventAction::BeginOfEventAction(const G4Event* evt) { G4int evtNb = evt->GetEventID(); if (evtNb%printModulo == 0) G4cout << "\n---> Begin of Event: " << evtNb << G4endl; if(verboselevel>1) G4cout << "<<< Event " << evtNb << " started." << G4endl; if (calorimeterCollID==-1) { G4SDManager * SDman = G4SDManager::GetSDMpointer(); calorimeterCollID = SDman->GetCollectionID("CalCollection"); } } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... void F02EventAction::EndOfEventAction(const G4Event* evt) { G4VVisManager* pVVisManager = G4VVisManager::GetConcreteInstance(); if(pVVisManager) { G4TrajectoryContainer* trajectoryContainer = evt->GetTrajectoryContainer(); G4int n_trajectories = 0; if (trajectoryContainer) n_trajectories = trajectoryContainer->entries(); for(G4int i=0; iGetTrajectoryContainer()))[i]); if (drawFlag == "all") trj->DrawTrajectory(50); else if ((drawFlag == "charged")&&(trj->GetCharge() != 0.)) trj->DrawTrajectory(50); } } if(verboselevel>0) G4cout << "<<< Event " << evt->GetEventID() << " ended." << G4endl; // save rndm status if (runaction->GetRndmFreq() == 2) { CLHEP::HepRandom::saveEngineStatus("endOfEvent.rndm"); G4int evtNb = evt->GetEventID(); if (evtNb%printModulo == 0) { G4cout << "\n---> End of Event: " << evtNb << G4endl; CLHEP::HepRandom::showEngineStatus(); } } } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... G4int F02EventAction::GetEventno() { G4int evno = fpEventManager->GetConstCurrentEvent()->GetEventID() ; return evno ; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... void F02EventAction::setEventVerbose(G4int level) { verboselevel = level ; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....