[807] | 1 | // |
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| 2 | // ******************************************************************** |
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| 3 | // * License and Disclaimer * |
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| 4 | // * * |
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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| 7 | // * conditions of the Geant4 Software License, included in the file * |
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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| 9 | // * include a list of copyright holders. * |
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| 10 | // * * |
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| 11 | // * Neither the authors of this software system, nor their employing * |
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| 12 | // * institutes,nor the agencies providing financial support for this * |
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| 13 | // * work make any representation or warranty, express or implied, * |
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| 14 | // * regarding this software system or assume any liability for its * |
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| 15 | // * use. Please see the license in the file LICENSE and URL above * |
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| 16 | // * for the full disclaimer and the limitation of liability. * |
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| 17 | // * * |
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| 18 | // * This code implementation is the result of the scientific and * |
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| 19 | // * technical work of the GEANT4 collaboration. * |
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| 20 | // * By using, copying, modifying or distributing the software (or * |
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| 21 | // * any work based on the software) you agree to acknowledge its * |
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| 22 | // * use in resulting scientific publications, and indicate your * |
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| 23 | // * acceptance of all terms of the Geant4 Software license. * |
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| 24 | // ******************************************************************** |
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| 25 | // |
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| 26 | // |
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| 27 | // |
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| 28 | // |
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| 29 | |
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| 30 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... |
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| 31 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... |
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| 32 | |
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| 33 | #ifndef F04DetectorConstruction_h |
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| 34 | #define F04DetectorConstruction_h 1 |
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| 35 | |
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| 36 | #include "globals.hh" |
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| 37 | #include "G4ios.hh" |
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| 38 | |
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| 39 | #include "G4RotationMatrix.hh" |
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| 40 | |
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| 41 | class G4Tubs; |
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| 42 | |
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| 43 | class G4LogicalVolume; |
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| 44 | class G4VPhysicalVolume; |
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| 45 | |
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| 46 | class F04Materials; |
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| 47 | class G4Material; |
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| 48 | |
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| 49 | class F04SimpleSolenoid; |
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| 50 | class F04FocusSolenoid; |
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| 51 | |
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| 52 | class F04DetectorMessenger; |
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| 53 | |
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| 54 | #include "G4VUserDetectorConstruction.hh" |
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| 55 | |
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| 56 | class F04DetectorConstruction : public G4VUserDetectorConstruction |
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| 57 | { |
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| 58 | public: |
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| 59 | |
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| 60 | F04DetectorConstruction(); |
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| 61 | ~F04DetectorConstruction(); |
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| 62 | |
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| 63 | G4VPhysicalVolume* Construct(); |
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| 64 | G4VPhysicalVolume* ConstructDetector(); |
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| 65 | |
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| 66 | void UpdateGeometry(); |
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| 67 | |
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| 68 | // stringToRotationMatrix() converts a string "X90,Y45" into a |
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| 69 | // G4RotationMatrix. |
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| 70 | // This is an active rotation, in that the object is first rotated |
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| 71 | // around the parent's X axis by 90 degrees, then the object is |
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| 72 | // further rotated around the parent's Y axis by 45 degrees. |
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| 73 | // The return value points to a G4RotationMatrix on the heap, so |
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| 74 | // it is persistent. Angles are in degrees, can have decimals, |
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| 75 | // and can be negative. Axes are X, Y, Z. |
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| 76 | |
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| 77 | static G4RotationMatrix stringToRotationMatrix(G4String rotation); |
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| 78 | |
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| 79 | public: |
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| 80 | |
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| 81 | void SetWorldMaterial(G4String); |
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| 82 | void SetWorldSizeZ(G4double); |
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| 83 | void SetWorldSizeR(G4double); |
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| 84 | |
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| 85 | void SetCaptureMgntRadius(G4double); |
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| 86 | void SetCaptureMgntLength(G4double); |
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| 87 | void SetCaptureMgntB1(G4double); |
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| 88 | void SetCaptureMgntB2(G4double); |
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| 89 | |
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| 90 | void SetTransferMgntRadius(G4double); |
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| 91 | void SetTransferMgntLength(G4double); |
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| 92 | void SetTransferMgntB(G4double); |
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| 93 | void SetTransferMgntPos(G4double); |
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| 94 | |
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| 95 | void SetTargetMaterial (G4String); |
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| 96 | void SetTargetThickness(G4double); |
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| 97 | void SetTargetRadius(G4double); |
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| 98 | void SetTargetPos(G4double); |
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| 99 | void SetTargetAngle(G4int); |
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| 100 | |
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| 101 | void SetDegraderMaterial (G4String); |
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| 102 | void SetDegraderThickness(G4double); |
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| 103 | void SetDegraderRadius(G4double); |
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| 104 | void SetDegraderPos(G4double); |
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| 105 | |
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| 106 | public: |
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| 107 | |
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| 108 | G4Material* GetWorldMaterial() {return WorldMaterial;}; |
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| 109 | G4double GetWorldSizeZ() {return WorldSizeZ;}; |
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| 110 | G4double GetWorldSizeR() {return WorldSizeR;}; |
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| 111 | |
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| 112 | G4double GetCaptureMgntRadius() {return CaptureMgntRadius;}; |
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| 113 | G4double GetCaptureMgntLength() {return CaptureMgntLength;}; |
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| 114 | G4double GetCaptureMgntB1() {return CaptureMgntB1;}; |
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| 115 | G4double GetCaptureMgntB2() {return CaptureMgntB2;}; |
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| 116 | |
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| 117 | G4double GetTransferMgntRadius() {return TransferMgntRadius;}; |
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| 118 | G4double GetTransferMgntLength() {return TransferMgntLength;}; |
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| 119 | G4double GetTransferMgntB() {return TransferMgntB;}; |
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| 120 | G4double GetTransferMgntPos() {return TransferMgntPos;}; |
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| 121 | |
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| 122 | G4Material* GetTargetMaterial() {return TargetMaterial;}; |
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| 123 | G4double GetTargetRadius() {return TargetRadius;}; |
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| 124 | G4double GetTargetThickness() {return TargetThickness;}; |
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| 125 | G4double GetTargetPos() {return TargetPos;}; |
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| 126 | G4int GetTargetAngle() {return TargetAngle;}; |
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| 127 | |
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| 128 | G4Material* GetDegraderMaterial() {return DegraderMaterial;}; |
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| 129 | G4double GetDegraderRadius() {return DegraderRadius;}; |
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| 130 | G4double GetDegraderThickness() {return DegraderThickness;}; |
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| 131 | G4double GetDegraderPos() {return DegraderPos;}; |
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| 132 | |
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| 133 | private: |
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| 134 | |
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| 135 | F04Materials* materials; |
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| 136 | |
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| 137 | G4Material* Vacuum; |
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| 138 | |
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| 139 | G4Tubs* solidWorld; |
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| 140 | G4LogicalVolume* logicWorld; |
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| 141 | G4VPhysicalVolume* physiWorld; |
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| 142 | |
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| 143 | G4Tubs* solidTarget; |
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| 144 | G4LogicalVolume* logicTarget; |
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| 145 | G4VPhysicalVolume* physiTarget; |
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| 146 | |
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| 147 | G4Tubs* solidDegrader; |
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| 148 | G4LogicalVolume* logicDegrader; |
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| 149 | G4VPhysicalVolume* physiDegrader; |
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| 150 | |
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| 151 | G4Tubs* solidCaptureMgnt; |
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| 152 | G4LogicalVolume* logicCaptureMgnt; |
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| 153 | G4VPhysicalVolume* physiCaptureMgnt; |
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| 154 | |
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| 155 | G4Tubs* solidTransferMgnt; |
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| 156 | G4LogicalVolume* logicTransferMgnt; |
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| 157 | G4VPhysicalVolume* physiTransferMgnt; |
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| 158 | |
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| 159 | G4Material* WorldMaterial; |
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| 160 | G4double WorldSizeR; |
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| 161 | G4double WorldSizeZ; |
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| 162 | |
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| 163 | G4double CaptureMgntLength; |
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| 164 | G4double CaptureMgntRadius; |
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| 165 | G4double CaptureMgntB1; |
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| 166 | G4double CaptureMgntB2; |
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| 167 | |
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| 168 | G4double TransferMgntLength; |
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| 169 | G4double TransferMgntRadius; |
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| 170 | G4double TransferMgntB; |
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| 171 | G4double TransferMgntPos; |
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| 172 | |
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| 173 | G4Material* TargetMaterial; |
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| 174 | G4double TargetThickness; |
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| 175 | G4double TargetRadius; |
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| 176 | G4double TargetPos; |
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| 177 | G4int TargetAngle; |
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| 178 | |
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| 179 | G4Material* DegraderMaterial; |
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| 180 | G4double DegraderThickness; |
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| 181 | G4double DegraderRadius; |
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| 182 | G4double DegraderPos; |
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| 183 | |
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| 184 | F04FocusSolenoid* focusSolenoid; |
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| 185 | F04SimpleSolenoid* simpleSolenoid; |
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| 186 | |
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| 187 | private: |
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| 188 | |
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| 189 | void DefineMaterials(); |
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| 190 | |
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| 191 | F04DetectorMessenger* detectorMessenger; // pointer to the Messenger |
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| 192 | |
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| 193 | }; |
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| 194 | |
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| 195 | #endif |
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