1 | // |
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2 | // ******************************************************************** |
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3 | // * License and Disclaimer * |
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4 | // * * |
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5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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7 | // * conditions of the Geant4 Software License, included in the file * |
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8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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9 | // * include a list of copyright holders. * |
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10 | // * * |
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11 | // * Neither the authors of this software system, nor their employing * |
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12 | // * institutes,nor the agencies providing financial support for this * |
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13 | // * work make any representation or warranty, express or implied, * |
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14 | // * regarding this software system or assume any liability for its * |
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15 | // * use. Please see the license in the file LICENSE and URL above * |
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16 | // * for the full disclaimer and the limitation of liability. * |
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17 | // * * |
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18 | // * This code implementation is the result of the scientific and * |
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19 | // * technical work of the GEANT4 collaboration. * |
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20 | // * By using, copying, modifying or distributing the software (or * |
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21 | // * any work based on the software) you agree to acknowledge its * |
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22 | // * use in resulting scientific publications, and indicate your * |
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23 | // * acceptance of all terms of the Geant4 Software license. * |
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24 | // ******************************************************************** |
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25 | // |
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26 | // |
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27 | // |
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28 | // |
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29 | |
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30 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... |
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31 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... |
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32 | |
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33 | #ifndef F04DetectorConstruction_h |
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34 | #define F04DetectorConstruction_h 1 |
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35 | |
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36 | #include "globals.hh" |
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37 | #include "G4ios.hh" |
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38 | |
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39 | #include "G4RotationMatrix.hh" |
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40 | |
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41 | class G4Tubs; |
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42 | |
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43 | class G4LogicalVolume; |
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44 | class G4VPhysicalVolume; |
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45 | |
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46 | class F04Materials; |
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47 | class G4Material; |
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48 | |
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49 | class F04SimpleSolenoid; |
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50 | class F04FocusSolenoid; |
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51 | |
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52 | class F04DetectorMessenger; |
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53 | |
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54 | #include "G4VUserDetectorConstruction.hh" |
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55 | |
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56 | class F04DetectorConstruction : public G4VUserDetectorConstruction |
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57 | { |
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58 | public: |
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59 | |
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60 | F04DetectorConstruction(); |
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61 | ~F04DetectorConstruction(); |
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62 | |
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63 | G4VPhysicalVolume* Construct(); |
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64 | G4VPhysicalVolume* ConstructDetector(); |
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65 | |
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66 | void UpdateGeometry(); |
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67 | |
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68 | // stringToRotationMatrix() converts a string "X90,Y45" into a |
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69 | // G4RotationMatrix. |
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70 | // This is an active rotation, in that the object is first rotated |
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71 | // around the parent's X axis by 90 degrees, then the object is |
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72 | // further rotated around the parent's Y axis by 45 degrees. |
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73 | // The return value points to a G4RotationMatrix on the heap, so |
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74 | // it is persistent. Angles are in degrees, can have decimals, |
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75 | // and can be negative. Axes are X, Y, Z. |
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76 | |
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77 | static G4RotationMatrix stringToRotationMatrix(G4String rotation); |
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78 | |
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79 | public: |
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80 | |
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81 | void SetWorldMaterial(G4String); |
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82 | void SetWorldSizeZ(G4double); |
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83 | void SetWorldSizeR(G4double); |
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84 | |
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85 | void SetCaptureMgntRadius(G4double); |
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86 | void SetCaptureMgntLength(G4double); |
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87 | void SetCaptureMgntB1(G4double); |
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88 | void SetCaptureMgntB2(G4double); |
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89 | |
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90 | void SetTransferMgntRadius(G4double); |
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91 | void SetTransferMgntLength(G4double); |
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92 | void SetTransferMgntB(G4double); |
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93 | void SetTransferMgntPos(G4double); |
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94 | |
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95 | void SetTargetMaterial (G4String); |
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96 | void SetTargetThickness(G4double); |
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97 | void SetTargetRadius(G4double); |
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98 | void SetTargetPos(G4double); |
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99 | void SetTargetAngle(G4int); |
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100 | |
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101 | void SetDegraderMaterial (G4String); |
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102 | void SetDegraderThickness(G4double); |
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103 | void SetDegraderRadius(G4double); |
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104 | void SetDegraderPos(G4double); |
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105 | |
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106 | public: |
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107 | |
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108 | G4Material* GetWorldMaterial() {return WorldMaterial;}; |
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109 | G4double GetWorldSizeZ() {return WorldSizeZ;}; |
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110 | G4double GetWorldSizeR() {return WorldSizeR;}; |
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111 | |
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112 | G4double GetCaptureMgntRadius() {return CaptureMgntRadius;}; |
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113 | G4double GetCaptureMgntLength() {return CaptureMgntLength;}; |
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114 | G4double GetCaptureMgntB1() {return CaptureMgntB1;}; |
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115 | G4double GetCaptureMgntB2() {return CaptureMgntB2;}; |
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116 | |
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117 | G4double GetTransferMgntRadius() {return TransferMgntRadius;}; |
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118 | G4double GetTransferMgntLength() {return TransferMgntLength;}; |
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119 | G4double GetTransferMgntB() {return TransferMgntB;}; |
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120 | G4double GetTransferMgntPos() {return TransferMgntPos;}; |
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121 | |
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122 | G4Material* GetTargetMaterial() {return TargetMaterial;}; |
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123 | G4double GetTargetRadius() {return TargetRadius;}; |
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124 | G4double GetTargetThickness() {return TargetThickness;}; |
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125 | G4double GetTargetPos() {return TargetPos;}; |
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126 | G4int GetTargetAngle() {return TargetAngle;}; |
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127 | |
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128 | G4Material* GetDegraderMaterial() {return DegraderMaterial;}; |
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129 | G4double GetDegraderRadius() {return DegraderRadius;}; |
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130 | G4double GetDegraderThickness() {return DegraderThickness;}; |
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131 | G4double GetDegraderPos() {return DegraderPos;}; |
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132 | |
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133 | private: |
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134 | |
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135 | F04Materials* materials; |
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136 | |
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137 | G4Material* Vacuum; |
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138 | |
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139 | G4Tubs* solidWorld; |
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140 | G4LogicalVolume* logicWorld; |
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141 | G4VPhysicalVolume* physiWorld; |
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142 | |
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143 | G4Tubs* solidTarget; |
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144 | G4LogicalVolume* logicTarget; |
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145 | G4VPhysicalVolume* physiTarget; |
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146 | |
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147 | G4Tubs* solidDegrader; |
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148 | G4LogicalVolume* logicDegrader; |
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149 | G4VPhysicalVolume* physiDegrader; |
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150 | |
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151 | G4Tubs* solidCaptureMgnt; |
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152 | G4LogicalVolume* logicCaptureMgnt; |
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153 | G4VPhysicalVolume* physiCaptureMgnt; |
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154 | |
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155 | G4Tubs* solidTransferMgnt; |
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156 | G4LogicalVolume* logicTransferMgnt; |
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157 | G4VPhysicalVolume* physiTransferMgnt; |
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158 | |
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159 | G4Material* WorldMaterial; |
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160 | G4double WorldSizeR; |
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161 | G4double WorldSizeZ; |
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162 | |
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163 | G4double CaptureMgntLength; |
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164 | G4double CaptureMgntRadius; |
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165 | G4double CaptureMgntB1; |
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166 | G4double CaptureMgntB2; |
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167 | |
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168 | G4double TransferMgntLength; |
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169 | G4double TransferMgntRadius; |
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170 | G4double TransferMgntB; |
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171 | G4double TransferMgntPos; |
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172 | |
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173 | G4Material* TargetMaterial; |
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174 | G4double TargetThickness; |
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175 | G4double TargetRadius; |
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176 | G4double TargetPos; |
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177 | G4int TargetAngle; |
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178 | |
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179 | G4Material* DegraderMaterial; |
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180 | G4double DegraderThickness; |
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181 | G4double DegraderRadius; |
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182 | G4double DegraderPos; |
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183 | |
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184 | F04FocusSolenoid* focusSolenoid; |
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185 | F04SimpleSolenoid* simpleSolenoid; |
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186 | |
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187 | private: |
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188 | |
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189 | void DefineMaterials(); |
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190 | |
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191 | F04DetectorMessenger* detectorMessenger; // pointer to the Messenger |
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192 | |
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193 | }; |
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194 | |
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195 | #endif |
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